TrainCarts/Spawning [zh-sg]

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Revision as of 08:43, 10 October 2025 by Halogly (talk | contribs) (Created page with "{| class="wikitable" |- ! 机制 ! 模式 ! 释义 |- | 原版矿车 | <code>m</code> | 生成一个可乘坐的矿车。 |- | 保存列车 | <code>MyTrain</code> | 生成 1 个名为 ''MyTrain'' 的列车。 |- | Repetition | <code>mmm</code> | 生成 3 个可乘坐的矿车。 |- | 数量前缀 | <code>3m3s</code> | 生成 3 个可乘坐的矿车和 3 个运输矿车(总共 6 个矿车)。 |- | 分组序列 | <code>3[ms]</code> | 生成 3 组且每组由 1 个矿...")
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介紹

TC 提供了多種不同的生成列車方式,以下:

  • 原版礦車 - 玩家可以生成 TC 礦車。這個頁面展示了原版礦車的行為。
  • 生成牌 - 在生成牌上方的軌道上生成列車,可以通過紅石啟用,也可以實現周期、間隔自動化生成。
  • 列車生成箱 - 一個便攜物品,可以將列車儲存進去並在軌道上重新放置。


生成模式

列車生成箱和生成牌都支持生成模式語法。使用語法可以將多個礦車或多輛不同的以保存的列車組合起來並生成。

機制 模式 釋義
原版礦車 m 生成一個可乘坐的礦車。
保存列車 MyTrain 生成 1 個名為 MyTrain 的列車。
Repetition mmm 生成 3 個可乘坐的礦車。
數量前綴 3m3s 生成 3 個可乘坐的礦車和 3 個運輸礦車(總共 6 個礦車)。
分組序列 3[ms] 生成 3 組且每組由 1 個礦車和 1 個運輸礦車組成,與msmsms等價。
隨機 3[33%RedCart 33%GreenCart 33%BlueCart] 生成 3 組且每組由 3 種保存的列車並根據設置的隨機率組成。


原版礦車

默認原版礦車通過指定的單個字符表示:

文本 礦車類型
m 普通礦車
p 動力礦車
s 運輸礦車
t TNT 礦車
h 漏斗礦車
e 刷怪籠礦車


For example, this spawn sign spawns a 3-minecart train:

Signtemplate.png
[train]
spawn
mmm


And this command gives the player a train spawn chest that spawns a 3-minecart train:

/train chest mmm


Saved Trains

Players can use /train save [name] to save the train they are editing as a saved train. This name can then be used in a spawn pattern.

  • When matching a saved train name, the longest name that matches is selected
  • Saved train names can be listed with command: /savedtrain list
  • Saved trains can be imported or edited with command: /savedtrain [name] [subcommand]
  • Saved trains can also be included in a resource pack loaded on the server, like what the TrainCarts Demo Resource Pack
  • Note: Saved train names are not the same as named trains (/train rename). There is no relation between the two.


For example, this spawn sign spawns a train named MyTrain:

Signtemplate.png
[train]
spawn
MyTrain


And this command gives the player a train spawn chest that spawns a train named MyTrain:

/train chest MyTrain


Saved Spawn Patterns

Instead of saving a train, a (long) train spawning pattern can be saved instead with /savedtrain [name] spawn [pattern].

For example:

/savedtrain MyTrain spawn 4[50%m 50%s] p

When spawning MyTrain this will spawn 4 random rideable Minecarts or Minecart with chest, followed by a single Minecart with Furnace. This is especially useful when patterns are too long to fit on spawn signs. These patterns can be used recursively.


Repetition

Multiple train names or Vanilla Minecart names can be put following each other, no space required. When matching the names, it matches the longest saved train name that matches the pattern.


Amount Prefix

Digits can be put in front of names to repeat that pattern a number of times. If you want to spawn MyTrain three times, you can put 3MyTrain


Grouped Sequences

Patterns can be grouped so that the amount prefix repeats the entire group, instead of only the one train or cart specified.

For example, if you want to spawn a locomotive followed by red-green-blue carriages repeated four times (12 carriages), you can put:

4[carr carg carb] loco


Random

Use the % weighted prefix to randomly have a pattern choose between different types of trains to spawn. This follows a syntax similar to the WorldEdit syntax.

For example, to spawn a locomotive followed by 12 carts of random red, green or blue carriages:

12[33%carr 33%carg 33%carb] loco

These prefixes can also be applied to grouped sequences to create variable-length trains. This will spawn a locomotive with randomly 0, 1 or 2 carriages:

[33%[] 33%carb 33%[carr carg]] loco

The percentage total is normalized, so in the above examples using 50% or 200% would have resulted in the same behavior.