Difference between revisions of "TrainCarts/Spawning/zh-cn"

From BergerHealer Wiki
Jump to navigation Jump to search
(Created page with "TC 提供了多种不同的生成列车方式,以下: * '''原版矿车''' - 玩家可以生成 TC 矿车。这个页面...")
(Created page with "列车生成箱和生成牌都支持生成模式语法。使用语法可以将多个矿车或多辆不同的以保存的列车组合起来并生成。")
Line 12: Line 12:
 
== 生成模式 ==
 
== 生成模式 ==
  
<div lang="en" dir="ltr" class="mw-content-ltr">
+
列车生成箱和生成牌都支持生成模式语法。使用语法可以将多个矿车或多辆不同的以保存的列车组合起来并生成。
Both the train spawn chest and the spawn sign support a spawn pattern syntax. With this syntax a train can be composed of multiple different carts or saved trains, and then spawned as a whole.
 
</div>
 
  
 
{| class="wikitable"
 
{| class="wikitable"

Revision as of 02:40, 24 September 2024

Other languages:
English • ‎Nederlands • ‎中文(中国大陆)‎

« 返回

介绍

TC 提供了多种不同的生成列车方式,以下:

  • 原版矿车 - 玩家可以生成 TC 矿车。这个页面展示了原版矿车的行为。
  • 生成牌 - 在生成牌上方的轨道上生成列车,可以通过红石启用,也可以实现周期、间隔自动化生成。
  • 列车生成箱 - 一个便携物品,可以将列车储存进去并在轨道上重新放置。


生成模式

列车生成箱和生成牌都支持生成模式语法。使用语法可以将多个矿车或多辆不同的以保存的列车组合起来并生成。

Mechanism Pattern Explanation
Vanilla Minecarts m Spawns a rideable Minecart
Saved Trains MyTrain Spawns the train saved as MyTrain
Repetition mmm Spawns three rideable Minecarts
Amount Prefix 3m3s Spawns three rideable Minecarts and three Minecarts with Chest as a 6-cart train
Grouped Sequences 3[ms] Spawns 3 pairs of a rideable Minecart and Minecart with Chest. Same as msmsms
Random 3[33%RedCart 33%GreenCart 33%BlueCart] Spawns a 3-cart train with random color carts that were previous saved


原版矿车

Default Vanilla Minecarts can be specified with the single-character names below:

Text Minecart type
m Regular Minecart
p Powered Minecart
s Storage Minecart
t TNT Minecart
h Hopper minecart
e Minecart with Spawner


For example, this spawn sign spawns a 3-minecart train:

Signtemplate.png
[train]
spawn
mmm

And this command gives the player a train spawn chest that spawns a 3-minecart train:

/train chest mmm


Saved Trains

Players can use /train save [name] to save the train they are editing as a saved train. This name can then be used in a spawn pattern.

  • When matching a saved train name, the longest name that matches is selected
  • Saved train names can be listed with command: /savedtrain list
  • Saved trains can be imported or edited with command: /savedtrain [name] [subcommand]
  • Saved trains can also be included in a resource pack loaded on the server, like what the TrainCarts Demo Resource Pack
  • Note: Saved train names are not the same as named trains (/train rename). There is no relation between the two.


For example, this spawn sign spawns a train named MyTrain:

Signtemplate.png
[train]
spawn
MyTrain

And this command gives the player a train spawn chest that spawns a train named MyTrain:

/train chest MyTrain


Saved Spawn Patterns

Instead of saving a train, a (long) train spawning pattern can be saved instead with /savedtrain [name] spawn [pattern].

For example:

/savedtrain MyTrain spawn 4[50%m 50%s] p

When spawning MyTrain this will spawn 4 random rideable Minecarts or Minecart with chest, followed by a single Minecart with Furnace. This is especially useful when patterns are too long to fit on spawn signs. These patterns can be used recursively.


Repetition

Multiple train names or Vanilla Minecart names can be put following each other, no space required. When matching the names, it matches the longest saved train name that matches the pattern.


Amount Prefix

Digits can be put in front of names to repeat that pattern a number of times. If you want to spawn MyTrain three times, you can put 3MyTrain


Grouped Sequences

Patterns can be grouped so that the amount prefix repeats the entire group, instead of only the one train or cart specified.

For example, if you want to spawn a locomotive followed by red-green-blue carriages repeated four times (12 carriages), you can put:

4[carr carg carb] loco


Random

Use the % weighted prefix to randomly have a pattern choose between different types of trains to spawn. This follows a syntax similar to the WorldEdit syntax.

For example, to spawn a locomotive followed by 12 carts of random red, green or blue carriages:

12[33%carr 33%carg 33%carb] loco

These prefixes can also be applied to grouped sequences to create variable-length trains. This will spawn a locomotive with randomly 0, 1 or 2 carriages:

[33%[] 33%carb 33%[carr carg]] loco

The percentage total is normalized, so in the above examples using 50% or 200% would have resulted in the same behavior.