TrainCarts/配件

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正在使用附件编辑器编辑自定义矿车。
两个模型附件以动画形式呈现,演示了层次结构的使用。

介绍

附件编辑器是一个可交互式的操作面板,通过地图显示,你可以通过它来自定义列车的各个车厢。 该面板用于配置矿车的外观和行为,以树状结构显示不同的附件。每个附件都是列车的一部分,例如移动中的实体或者座位名称。 子项附件相对于父项附件进行定位。因此你可以在制作动画时移动许多附件的同时将这几个附件作为整体再进行移动。

基础用法

命令

要使用附件编辑器,首先需要获取它:

Give the player the attachment editor map item
Command: /train attachments
Permission: train.command.editor


编辑

要编辑列车中的单个车厢并呈现在编辑器里,你需要先选中这个车厢。

» 编辑

导航

每个附件都显示在不同的行上,每次将其添加到新的父项时,都会向右缩进。要在附件之间导航,请使用上/下(W/S)转向。对于每个选定的附件,可以通过Each attachment is displayed on a different row, with an indent to the right every time it is added to a new parent. To navigate between attachments, use the Up/Down (W/S) steering controls. For each attachment selected, different menus can be accessed by pressing Left/Right (A/D) and Jump (spacebar) afterwards. Once inside a menu, the sneak button (shift) can be used to exit it again. This behavior is the same for all other menus. To move around while still viewing the editor, it can be placed into the off-hand (typically F).

To add new attachments, duplicate them, change the position in the tree hierarchy, or to delete them, use the General menu denoted by three horizontal lines.

Dropping items

An item is dropped from the inventory, configuring the attachment

Menus where an item is being configured can be set instantly by dropping an item from the player's inventory. With the menu open, simply open the inventory, pick the item to set, and click on the outside of the inventory to drop it. The drop will be cancelled and the item set in the menu.

Numbers

Number sliders are used to configure numeric values, such position coordinates. Pressing the Left/Right buttons once will increment/decrement a very small amount. Holding the buttons for a longer time causes the number to increment/decrement faster and faster the longer it is being held down.

By holding Spacebar a number field can be reset to its default, usually 0. By holding spacebar and then pressing left/right, a special action can be performed. Usually this means inverting the value (-5 -> 5) or changing an angle in 90 degree steps.

Text

Text is input using an anvil menu. After typing in the desired text, click on the emerald to proceed, or the barrier item to cancel the change.

Setting using commands

Set a numeric or text value for the currently selected menu
Command: /train menu set [value]
Permission: train.command.editor


Gotchas

  • Make sure to use /train save name to save your train regularly! Only saved trains can be restored
  • Make use of the train storage chest to move your train around or to recombine the carts
  • Change spacing between carts, and where wheels are positioned, in the Physical menu
  • When animating, make sure your animation frames have a delta-T greater than 0. Otherwise animation speed will not function.
  • The new Display Entities cannot be clicked by default:
    • If you cannot click to edit a train, look at it and do /train edit to select it
    • To allow players to click on the cart to enter a seat, make sure to add a Hitbox attachment.
  • You can save a sub-tree of attachments in the Model Store in the General menu, and create it in multiple places using the Model Attachment. There is also a clipboard and import/export function.

Menu

Appearance

The Appearance Menu contains a selector at the top where the attachment type is configured, with the remainder of the menu automatically filled with this type's configuration.

附件类型
类型 描述
Empty 空 什么也不显示。可用于标记附件以轻松定位多个其他附件,并用作动画的锚点。
Hitbox 碰撞箱 创建一个类似生物的碰撞箱(可点击)。这对于进入座位很重要。大小在 Position (位置)面板中配置。
Entity 实体 显示生物之类的实体。
Item 物品 显示物品(使用隐形盔甲架来显示)或使用实体显示来显示物品。实体显示仅适用于 Minecraft 1.20+ 以上版本。
Block 方块 使用实体显示显示方块。仅适用于 Minecraft 1.20+ 以上版本。
Seat 座位 玩家或实体的座位。
Model 模型 从模型库中加载完整的附件配置。
Text 文本 悬浮文本。
Platform 平台 可供玩家站立的移动潜影盒。但不会向上移动。
Schematic 原理图 使用 WorldEdit 创世神模组保存的原理图来显示多个方块。
Light 亮度 安装 LightAPI 后,在附件的位置生成一个移动光源。
Sound Adds a sound effect played with effect signs, command or the sequencer
Sequencer 自动播放效果。用于创建环境音效循环(如引擎噪声)或激活循环上的粒子效果(如火车烟囱)。

Physical 物理

物理面板配置矿车的长度以及车轮的位置。

» 物理面板

Position 位置

位置面板配置附件的位置和旋转角度。还包括一些类型附件的其他选项,例如物品的缩放和变换选项。

» 位置面板

Animation

Attachments can be animated, making them move or rotate around. This is especially useful for funfair rides, or animated doors.

General

The general menu is used to add new attachments, delete them, move them around, name them or load/save them from the model store.

Effect Activation

Effect attachments such as the sound attachment must be activated. First, the attachment must be named in the general menu. It can then be activated in multiple ways:


Backlog

Editor

Position

Animations