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Message

Found 2 translations.

NameCurrent message text
 h English (en){| class="wikitable"
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! YAML Key !! Category Description
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| pet || Tameable animals
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| jockey || Jockey mounts that can spawn for monsters, like spiders, skeletons, zombie and chickens
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| killer_bunny || Rabbit mob, that is a killer bunny specialized type
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| npc || Mobs that are NPCs, like villagers
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| animal || Passive animal mobs including mobs like the bat and squid
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| monster || Hostile monster mobs, including slimes, golems and phantom
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| passive || Passive mobs. Large overlap with animal
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| neutral || Neutral mobs that can become aggressive. For example, enderman.
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| hostile || Hostile mobs that cannot be passive. For example, creeper.
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| tameable || Same as pet. Tameable animals
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| utility || Utility mobs. Only Golems.
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| boss || Boss mobs. Ender dragon, wither.
|}
 h Chinese (China) (zh-cn){| class="wikitable"
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! YAML 关键词 !! 类别描述
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| pet || 可驯服的动物。
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| jockey || 骑士,例如蜘蛛骑士(蜘蛛和骷髅)和鸡骑士(僵尸和鸡)。
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| killer_bunny || 兔子,但是杀手兔。
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| npc || NPC,比如村民。
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| animal || 被动动物,如蝙蝠、鱿鱼等。
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| monster || 敌对生物,包括史莱姆、傀儡和幻翼。
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| passive || 被动生物,与被动动物(animal)重复较多。
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| neutral || 中立生物(具有潜在攻击性的生物),比如末影人。
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| hostile || 主动生物(主动进攻的生物),比如苦力怕。
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| tameable || 与宠物(pet)相同,为可驯服的生物。
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| utility || 实用型生物,仅限傀儡。
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| boss || Boss生物,如末影龙、凋灵等。
|}