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TrainCarts/Attachments/Sequence/PianoRoll
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TrainCarts/Attachments/Sequencer/PianoRoll
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TrainCarts/Commands
TrainCarts/Commands/Selectors
TrainCarts/Lag
TrainCarts/MobEntering
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TrainCarts/Physical
TrainCarts/Signs
TrainCarts/Signs/Animate
TrainCarts/Signs/Announce
TrainCarts/Signs/BlockChanger
TrainCarts/Signs/Blocker
TrainCarts/Signs/Crafter
TrainCarts/Signs/Destination
TrainCarts/Signs/Destroyer
TrainCarts/Signs/Detector
TrainCarts/Signs/Direction
TrainCarts/Signs/Effect
TrainCarts/Signs/Ejector
TrainCarts/Signs/Elevator
TrainCarts/Signs/Enter
TrainCarts/Signs/Items
TrainCarts/Signs/Launcher
TrainCarts/Signs/Mutex
TrainCarts/Signs/Property
TrainCarts/Signs/Skip
TrainCarts/Signs/Sound
TrainCarts/Signs/Spawner
TrainCarts/Signs/Statements
TrainCarts/Signs/Station
TrainCarts/Signs/Switcher
TrainCarts/Signs/Teleporter
TrainCarts/Signs/Ticket
TrainCarts/Signs/Transfer
TrainCarts/Signs/Trigger
TrainCarts/Signs/Waiter
TrainCarts/Spawning
TrainCarts/Tickets
TrainCarts/Train Spawn Chest
TrainCarts/TrainProperties
TrainCarts/VanillaMinecarts
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Turkish
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - español (formal)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - magyar (formal)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrj - Western Mari
ms - Malay
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
niu - Niuean
nl - Dutch
nl-informal - Nederlands (informeel)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - себертатар
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
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<languages/> <div lang="en" dir="ltr" class="mw-content-ltr"> [[Special:MyLanguage/TC-Coasters|« Go back]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Tcc_signs_station.png|thumb|600px|Train rests on top of a wirelessly-controlled node station]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[Special:MyLanguage/TrainCarts/Signs|Traincarts has signs or sign actions]], which is a system to control trains on the track. TC-Coasters track supports these same signs as well in three ways: * Signs placed at the designated rail block of the node(s) * Right-clicking a node with a sign item to assign signs to be activated * Using commands to add signs to nodes </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Signs created using all three methods support track switching and [[Special:MyLanguage/TrainCarts/PathFinding|path finding]]. Some signs which track metadata, like auto-spawner signs and detector signs, only work with real signs assigned to a rail block. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Rail Block Signs == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Tcc_rail_block.png|thumb|400px|Rail Block for a node is set so it activates a [[Special:MyLanguage/TrainCarts/Signs/Destroyer|destroyer sign]]]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> While holding the TCC Editor Map in the off-hand with the ''Change Rail Block'' menu active, players can assign arbitrary blocks to be the so-called '''rail block''' for the node(s) selected. This is done by right-clicking on solid blocks to move the rail block there. All signs attached to this rail block, and the blocks below ('pillar'), will be activated when the train drives over the node the rail block is for. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The current rail block is displayed using a ghostly glass block (non-selected nodes) and golden block (selected nodes). </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Signs respond to Redstone like normal. You can activate a [[Special:MyLanguage/TrainCarts/Signs/Spawner|spawner sign]] and spawn trains on the TC-Coasters track, stop and launch trains using [[Special:MyLanguage/TrainCarts/Signs/Station|stations]], and have conditional logic with [[Special:MyLanguage/TrainCarts/Signs/Switcher|switchers]]. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> By default the rail block is set to the block the node itself is at, and follows the node around. The ''Reset'' button will reset the rail block to that behavior. The x/y/z coordinate can be manually inputted using the dials, or alternatively the ''/tcc rail'' commands can be used: {| class="wikitable" |- ! Command !! Description |- | /tcc rail set at <x> <y> <z> || Set all coordinates |- | /tcc rail set x <x> || Set a single coordinate |- | /tcc rail move ~ -1 || Move one block towards the player |- | /tcc rail move ~ 1 || Move one block away from the player |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> == Node Signs == </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Tcc_signs_adding.png|thumb|400px|Player assigning a sign to a node]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Rather than having to place sign blocks somewhere out of view, it is possible to assign invisible signs to be activated to the TC-Coasters track directly. Most TC signs are supported, and it includes a mechanism to activate the signs with commands, redstone or other signs. This makes it a lot easier when importing and exporting coasters, keeping everything self-contained. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Permissions === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Some permissions are required to work with some of the functionalities. By default these are all permissive, which can be changed in ''PermissionDefaults.yml'' or with a permission manager. In addition to these, players also need the general ''train.coasters.use'' permission. The permissions for creating the individual signs handled by Traincarts are also active. {| class="wikitable" |- ! Permission !! Description |- | train.coasters.signs || Modify and assign signs to nodes |- | train.coasters.power.* || Modify all power channels |- | train.coasters.power.zeta_spawner || Change the 'zeta_spawner' power channel |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Power Channels === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Similar to wireless redstone, TC-Coasters adds a mechanism to have signs power logic wirelessly using power channels. These are named channels with an on/off power state that can be assigned to signs to power them, or to be controlled from a sign as an output. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {| class="wikitable" |- ! Command !! Description |- | /tcc power <channel> <action> || Change a power channel. Channel is the channel name, and action can be on/off/toggle/pulse. This command can be run from command blocks. |- | /tcc power spawn_ch1 pulse 10 || Sets spawn_ch1 on for 10 ticks, then off again |- | /tcc power player_enter on || Turns on the player_enter channel. |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==== Transceiver sign ==== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Tcc_signs_transceiver.png|thumb|400px|Transceiver sign controlling a power channel, as well outputting the channel state with a lever]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Besides commands, there is a TCC Power Transceiver sign. This sign can change a power channel's on/off state based on redstone power going into the sign, and toggles the lever based on the same state: </div> {{sign|[train]|tcc-power|channel_name|}} <div lang="en" dir="ltr" class="mw-content-ltr"> Optionally a pulse delay can be put on the fourth line. Then when the sign is activated by redstone, it automatically turns off again after the timed delay. If left empty, it simply copies the input redstone state. This sign also supports the [!train] inversion logic of Traincarts, so you can invert the behavior of the sign. This also inverts the toggling behavior of the lever. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The signs remain functional when in unloaded chunks, loading the chunk when state changes. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Interactive Items === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Players can click on the nodes with a variety of items to configure the signs of a single node clicked. There is no need to hold or select nodes with the TCC Editor Map first. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==== Sign Item ==== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Right-clicking a node with a sign opens up a sign editor dialog. In there the player can input the exact sign to add. Sneaking before right-clicking adds a sign 'below' the sign to extend the number of lines. The [[Special:MyLanguage/TrainCarts/Signs/Switcher|switcher sign]] uses this mechanism to extend the number of direction-statement rules. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Left-clicking a node with a sign removes the last-added or bottom sign from the node. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==== Redstone Torch ==== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Right-clicking a node that has an assigned sign with a redstone torch will open a dialog to add a new '''input power channel'''. In this dialog the name of the channel can be inputted, after which it is added to the sign. The channel will power the sign from '''all sides''', and acts as a global on/off input. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Sneak-right-clicking will add a power channel to a directional face of the sign. This is important for signs that use this, like the [[Special:MyLanguage/TrainCarts/Signs/Station|station sign]]. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Left-clicking will remove the last-added input power channel again. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==== Lever ==== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Tcc_signs_conditional.png|thumb|200px|Power channel 'sw12empty' is controlled by the switcher, and activates the destroy sign. This destroys empty trains.]] Right-clicking a node that has an assigned sign with a lever will open a dialog to add a new '''output power channel'''. In this dialog the name of the channel can be inputted, after which it is added to the sign. The sign will set the output channel the same way it would toggle a lever. For example, [[Special:MyLanguage/TrainCarts/Signs/Station|station signs]] toggle the channel on while a train is waiting on top, and [[Special:MyLanguage/TrainCarts/Signs/Switcher|switcher signs]] toggle it on when a matching train rides on top. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Left-clicking will remove the last-added output power channel again. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> === Commands === </div> <div lang="en" dir="ltr" class="mw-content-ltr"> There is a rich set of commands to add, remove and modify signs and their power states. To use these, players must first select the nodes to modify with the TCC Editor Map. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {| class="wikitable" |- ! Command !! Description |- | /tcc sign add <line1> <line2> <line...> || Adds a sign with the given lines to the node(s). Lines may exceed 4 for behavior of having additional signs below the sign. If your lines contain spaces, you can quote the entire line.<br>For example: <code>/tcc sign add [+train] "launch 10s" "0.4 10.0"</code> |- | /tcc sign remove || Removes the last-added sign of the selected nodes |- | /tcc sign clear || Clears all signs added to the selected nodes |- | /tcc sign scroll || Scrolls all signs one down, so that a different sign can be edited (power channels/removal) |- | /tcc sign power add <channel> || Assigns an input power channel. Initial powered state can be set with --powered, and face to power with --face. |- | /tcc sign power add st12_launch --face left || Assigns power channel 'st12_launch' to power the player-relative left face of the (station) sign. |- | /tcc sign power remove <channel> || Removes a previously-added input power channel from the last-added sign |- | /tcc sign power clear || Removes all previously-added input power channels from the last-added sign |- | /tcc sign power rotate || Advanced: rotates directional power inputs around 90 degrees. Useful after rotating a station. |- | /tcc sign output add st12_occupied || Controls a power channel output using the 'lever' output of a sign. Same set of commands as /tcc power. |} </div>
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