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Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Turkish
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - español (formal)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
ht - Haitian Creole
hu - Hungarian
hu-formal - magyar (formal)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrj - Western Mari
ms - Malay
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
niu - Niuean
nl - Dutch
nl-informal - Nederlands (informeel)
nn - Norwegian Nynorsk
no - Norwegian
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nys - Nyungar
oc - Occitan
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - себертатар
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
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<languages/> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:mapdisplay_menu.png|thumb|Player holding a map display item, with an interactive menu shown]] '''Map displays''' are special interactive displays supplied by BKCommonLib. Besides providing an API to draw onto the map(s), it can perform task scheduling, receive player click or movement input, and automatically tile neighbouring maps on item frames to display a larger image. Each display is automatically spun up based on [https://minecraft.wiki/w/NBT_format metadata] in the item itself. Additional metadata can be stored in the item, allowing for persistent storage. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==For Developers== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Want to start using Map Displays in your next project? [[Special:MyLanguage/Map Display/API|Visit this page about the API]]. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Usage== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Controls=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> When enabled in the display, players can provide input through steering controls. Typically, W/A/S/D are used to navigate different elements in the map, jump (spacebar) is used to enter a menu or activate a button, and sneaking (shift) is used to exit a menu. Holding the sneak button allows for slowly walking around while holding the map item. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Player movement is not intercepted when the player holds the map item in the off-hand. To quickly switch between moving around and using the map, you can swap the map between hands (F). This allows players to view the map while walking/flying around the world. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Tiling=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Mapdisplay_tiling.png|thumb|A map display showing a debug image, rendered onto multiple connected item frames]] For decorative purposes, map displays can also be put inside [https://minecraft.wiki/w/Item_Frame item frames]. When the same map item is placed into neighbouring item frames, the maps combine to provide a larger canvas. The display is re-initialized when resizing happens. All drawing operations inside the map display instance operate on a single canvas that automatically writes to multiple maps at once. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Individual maps can be rotated by clicking, which can also be disabled by the map display by handling the click action. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Persistence=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> All configuration for a map display is typically stored in the map item. By cloning the item, the same display can be created in different places. It is also possible to give a pre-configured item to players. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Features== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Layers=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The map display API provides a set of maximum 256 layers of depth. This makes it easy to draw foregrounds onto backgrounds, allowing for the foreground to be cleared while retaining the background. This feature is heavily used by widgets. Each layer offers many different drawing routines, such as rendering shapes, images, font, polygons, 3d models, blend modes and using a 16-bit depth buffer. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Colors=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The full color palette of Minecraft is supported, with an efficient map color palette to translate from RGB color values. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Color blending=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Drawing can be done using simple color blending modes: {| class="wikitable" ! Name !! Description |- | NONE || Overwrites all previous pixels in the area |- | OVERLAY || Writes on top of previous pixels, unless the pixel being drawn is transparent |- | AVERAGE || Takes the color average of the previous and new pixel being drawn |- | ADD || Adds the color values of the previous and new pixel being drawn |- | SUBTRACT || Subtracts the color difference of the previous and new pixel being drawn |- | MULTIPLY || Multiplies the color value of the previous and new pixel being drawn |} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Fonts=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> By default BKCommonLib provides a default Minecraft font, and a tiny 3x5 font which is most suitable for displaying small numbers. It does support all standard System Java AWT fonts as well, though quality may suffer. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Depth buffer=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Mapdisplay_maplands.png|thumb|Maplands uses a depth buffer to render the world progressively]] A depth buffer can be enabled for a layer. By specifying the depth of the current drawing operation, it can be drawn on top of previously drawn contents while preserving detail based on depth. This feature is used by [https://www.spigotmc.org/resources/maplands.46404/ Maplands] to render block tiles of the world. Unlike layers, there are up to 65536 levels of depth here, but drawing a higher layer on a lower layer erases the lower layer's contents. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Resource packs=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Resource packs can be loaded on the server to draw 3d models of blocks and item icons. The vanilla Minecraft client is automatically downloaded when needed to draw vanilla blocks and items. For this, a 3d model drawing function is made available, together with some configuration of the ambient and directional light. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Widgets=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Widgets are little control elements that can be added to the display, or other widgets recursively, to create interactive menus. It provides an automatic navigation system with activation, focus, rendering routines, key input, and more. Most of the interactive menus use widgets to abstract away all the complicated rendering and behavior occurring behind the scenes. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Markers=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A basic API is available to display one or more map markers on various coordinates of the display. Markers automatically move between maps on larger displays, and changes to marker properties are automatically synchronized. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Performance== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> In general the map display controller system is very well optimized. One aspect which may cause a performance drop is the automatic tiling behavior, since that requires passive lookups of item frames as chunks load and unload. This can be turned off in the BKCommonLib configuration file, in case no such tiled displays are in use. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Map Id== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Map displays '''do not''' use map id's. Instead, they use a separate 'UUID' property, which is the same for all maps displaying the same contents. The Map Id is assigned automatically, in the background, by BKCommonLib. You do not touch or work with the map id, because it can change as new maps from other plugins are loaded in. </div>
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