| 节点 |
描述
|
| train.property.maxspeed |
The player can alter the maximum speed of trains
|
| train.property.slowdown |
The player can change whether trains slow down due to gravity or friction
|
| train.property.collision |
The player can change what happens when trains collide with entities or blocks
|
| train.property.playerenter |
The player can change whether players can enter carts or not
|
| train.property.playerexit |
The player can change whether players can exit from carts or not
|
| train.property.keepchunksloaded |
The player can change whether the train keeps nearby chunks and itself loaded
|
| train.property.gravity |
The player can change the gravity multiplier of the train
|
| train.property.banking |
The player can change the way trains bank in curves
|
| train.property.destination |
The player can change what destination a train is path-finding to
|
| train.property.tags |
The player can add or remove tags to trains or carts, used by switchers and detectors
|
| train.property.name |
The player can change the name of the train
|
| train.property.applydefaults |
The player can apply defaults from DefaultTrainProperties.yml to trains
|
| train.property.onlyownerscanenter |
The player can change whether only owners or all players can enter a train
|
| train.property.pickupitems |
The player can change whether storage carts pick up items off the ground
|
| train.property.soundenabled |
The player can change whether a train makes sound while moving, or is quiet
|
| train.property.invincible |
The player can change whether a train is invincible to damage or can be destroyed
|
| train.property.allowplayertake |
The player can change whether the players take carts with them when they leave the server
|
| train.property.spawnitemdrops |
The player can change whether carts drop items when destroyed
|
| train.property.requirepoweredcart |
The player can change whether a train must have a furnace minecart to exist, or unlink
|
| train.property.displayname |
The player can change the display name of a train, which is used with the trigger sign
|
| train.property.allowmobmanualmovement |
The player can allow a train to be set in motion by mob passengers
|
| train.property.allowplayermanualmovement |
The player can allow player passengers to control the train using steering controls
|
| train.property.owners |
The player can change who has ownership of carts and can edit them
|
| train.property.breakblocks.normal |
The player can configure a train to automatically break blocks from a whitelist for farming setups
|
| train.property.breakblocks.admin |
The player can configure a train to break any type of block at all
|
| train.property.route |
The player can change what sequence of destinations a train follows
|
| train.property.realtime |
The player can configure that a train updates in realtime, adjusting for server tick lag and jitter
|
| train.property.friction |
The player can change the friction multiplier of the train
|
| train.property.tickets |
The player can assign tickets required for entering the train
|
| train.property.viewdistance |
The player can change the player view distance set for passengers of a train
|
| train.property.entermessage |
The player can change the message displayed to players when they enter the train
|
| train.property.exitoffset |
The player can change where players are ejected relative to the train
|
| train.property.trackingrange |
The player can change the range from which the train is visible to players
|
| train.property.wait |
The player can change the wait distance, acceleration and deceleration of trains
|