Difference between revisions of "TrainCarts/Attachments/Seat"
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===First Person View=== | ===First Person View=== | ||
{| class="wikitable" | {| class="wikitable" | ||
− | + | ! Mode !! Description | |
− | + | |- | |
− | + | | DEFAULT || Players see themselves sitting upright at all times | |
− | + | |- | |
− | + | | INVISIBLE || Players are made invisible and cannot see themselves | |
− | + | |- | |
− | + | | HEAD || Players can only see their own head | |
− | + | |- | |
− | + | | STANDING || Players see themselves standing/walking/flying as the train moves. Their movement is controlled by the server. | |
− | + | |- | |
− | + | | THIRD_P || A fake player entity is spawned, causing players to see their own head when they look vertically. The real player is made invisible. | |
− | + | |- | |
+ | | DYNAMIC || Uses DEFAULT when upright, and THIRD_P when moving vertical/upside-down | ||
+ | |} | ||
+ | |||
+ | ===Passenger Display=== | ||
+ | {| class="wikitable" | ||
+ | ! Mode !! Description | ||
+ | |- | ||
+ | | DEFAULT || Passenger is shown seated upright as a normal player | ||
+ | |- | ||
+ | | ELYTRA_SIT || Passenger is shown as flying an elytra in a sort-of sitting pose. Allows for functional pitch. | ||
+ | |- | ||
+ | | STANDING || Passenger is shown standing/walking/flying as the train moves. | ||
+ | |- | ||
+ | | HEAD || Only the passenger's head is shown | ||
+ | |- | ||
+ | | NO_NAMETAG || Same as DEFAULT, except the players nametag is hidden | ||
+ | |- | ||
+ | | INVISIBLE || Passenger is invisible | ||
+ | |} | ||
===Display=== | ===Display=== |
Revision as of 20:45, 30 December 2023
Appearance
Seats are invisible points where players or mobs can sit inside the train. Typically these are added as a child to other attachments where the seat is visibly displayed, such as is the case with the default Minecart. For each seat, both 1st-person (the player sitting) and 3rd-person (other players viewing the player in the seat) appearance can be configured.
Lock Rotation
Sets whether the body of the player is aligned in a fixed direction. When off, players will rotate around freely in the seat. This does not prevent players from looking around.
First Person View
Mode | Description |
---|---|
DEFAULT | Players see themselves sitting upright at all times |
INVISIBLE | Players are made invisible and cannot see themselves |
HEAD | Players can only see their own head |
STANDING | Players see themselves standing/walking/flying as the train moves. Their movement is controlled by the server. |
THIRD_P | A fake player entity is spawned, causing players to see their own head when they look vertically. The real player is made invisible. |
DYNAMIC | Uses DEFAULT when upright, and THIRD_P when moving vertical/upside-down |
Passenger Display
Mode | Description |
---|---|
DEFAULT | Passenger is shown seated upright as a normal player |
ELYTRA_SIT | Passenger is shown as flying an elytra in a sort-of sitting pose. Allows for functional pitch. |
STANDING | Passenger is shown standing/walking/flying as the train moves. |
HEAD | Only the passenger's head is shown |
NO_NAMETAG | Same as DEFAULT, except the players nametag is hidden |
INVISIBLE | Passenger is invisible |
Display
Switches the displayed mode in third-person (and THIRD_P FPV). DEFAULT uses the default player sitting animation, while ELYTRA_SIT uses a fake elytra flying pose.
Exit
A relative exit offset can be configured for every seat. Players are teleported here when ejecting from the train.
Permission
A permission to enter this particular seat can be configured in the anvil menu. To reset, enter an empty space.