Difference between revisions of "SignLink"
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==Configuration== | ==Configuration== | ||
+ | The linkedsigns.txt contains information of where signs are located. The values.yml sets the (standard) usable keys. | ||
+ | |||
+ | <pre># In here you can set default values for this plugin. | ||
+ | # The ticker property can be LEFT, RIGHT or NONE and sets the direction message is 'ticked'. | ||
+ | # tickerInterval sets the amount of ticks (1/20 of a second) are between the ticker update. | ||
+ | # The value is the thing to display or tick. | ||
+ | # To use colors in your text, use the § sign followed up by a value from 0 - F. | ||
+ | # Example: §cRed to display a red colored 'Red' message. | ||
+ | # You can find all color codes on the internet (they may use & there, ignore that!) | ||
+ | sign: | ||
+ | ticker: NONE | ||
+ | value: This is a regular message you can set and is updated only once. | ||
+ | test: | ||
+ | tickerInterval: 3 | ||
+ | ticker: LEFT | ||
+ | value: 'This is a test message being ticked from right to left.'</pre> | ||
==Placeholders== | ==Placeholders== |
Revision as of 14:36, 1 October 2023
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Command blocks
To change variables using command blocks, you can chain the edit and set commands.
/variable edit varname set newvalue
Variabels in variables
As of version 1.16.5-v1, it is possible to declare variable names inside the value for a variable. For example, you can do:
/variable edit message set Hello, %playername%! It is %time%
And now putting %message% on signs (or in other variables!) will display the values of playername and time in-place. This can also be used to alias long variable names, so they can fit on signs.
Commands
Configuration
The linkedsigns.txt contains information of where signs are located. The values.yml sets the (standard) usable keys.
# In here you can set default values for this plugin. # The ticker property can be LEFT, RIGHT or NONE and sets the direction message is 'ticked'. # tickerInterval sets the amount of ticks (1/20 of a second) are between the ticker update. # The value is the thing to display or tick. # To use colors in your text, use the § sign followed up by a value from 0 - F. # Example: §cRed to display a red colored 'Red' message. # You can find all color codes on the internet (they may use & there, ignore that!) sign: ticker: NONE value: This is a regular message you can set and is updated only once. test: tickerInterval: 3 ticker: LEFT value: 'This is a test message being ticked from right to left.'
Placeholders
Signlink supports the PlaceholderAPI plugin in both directions. This means that you can use Signlink to display placeholders on signs, or use signlink variables in other plugins that support placeholders.
- You can use signlink variables in other plugins by prefixing it with sl_. For example, %sl_time% will display the time variable.
- Adding placeholder names to the 'autoUpdateVariables' list in SignLink's config.yml will make them work on signs, with the same name.
- To display long placeholder names on signs, you can use a shorter variable name and set its value to %placeholder_name%
Permissions and commands
Use /togglesignupdate to turn sign updating on or off, just in case someone made a huge amount of updating signs that causes lag. Permission nodes (Bukkit permissions):
signlink.addsign: description: Allows you to build signs containing variables default: op signlink.toggleupdate: description: Allows you to set if signs are being updated or not default: op signlink.reload: description: Allows you to reload the values.yml default: op