Difference between revisions of "Translations:TrainCarts/Permissions/17/zh-cn"

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| train.property.keepchunksloaded || 玩家可以更改列车是否保持自身和周围区块加载。
 
| train.property.keepchunksloaded || 玩家可以更改列车是否保持自身和周围区块加载。
 
|-
 
|-
| train.property.gravity || 玩家可以更改列车的重力系数。
+
| train.property.gravity || 玩家可以更改列车的重力倍数。
 
|-bgcolor="#dddddd"
 
|-bgcolor="#dddddd"
 
| train.property.banking || 玩家可以更改列车在弯道行驶的方式。
 
| train.property.banking || 玩家可以更改列车在弯道行驶的方式。
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| train.property.allowplayermanualmovement || 玩家可以设置列车可以被玩家乘客通过移动来控制列车。
 
| train.property.allowplayermanualmovement || 玩家可以设置列车可以被玩家乘客通过移动来控制列车。
 
|-
 
|-
| train.property.owners || 玩家可以更改The player can change who has ownership of carts and can edit them
+
| train.property.owners || 玩家可以更改矿车的车主。
 
|-bgcolor="#dddddd"
 
|-bgcolor="#dddddd"
| train.property.breakblocks.normal || 玩家可以更改The player can configure a train to automatically break blocks from a whitelist for farming setups
+
| train.property.breakblocks.normal || 玩家可以配置列车从方块白名单中选择性地破坏方块,例如可以实现自动化农业。
 
|-
 
|-
| train.property.breakblocks.admin || 玩家可以更改The player can configure a train to break any type of block at all
+
| train.property.breakblocks.admin || 玩家可以配置列车破坏任何类型的方块。
 
|-bgcolor="#dddddd"
 
|-bgcolor="#dddddd"
| train.property.route || 玩家可以更改The player can change what sequence of destinations a train follows
+
| train.property.route || 玩家可以更改列车到达目的地的顺序。
 
|-
 
|-
| train.property.realtime || 玩家可以更改The player can configure that a train updates in realtime, adjusting for server tick lag and jitter
+
| train.property.realtime || 玩家可以配置列车实时更新,调整服务器的刻延迟和抖动。
 
|-bgcolor="#dddddd"
 
|-bgcolor="#dddddd"
| train.property.friction || 玩家可以更改The player can change the friction multiplier of the train
+
| train.property.friction || 玩家可以更改列车的摩擦倍数。
 
|-
 
|-
| train.property.tickets || 玩家可以更改The player can assign tickets required for entering the train
+
| train.property.tickets || 玩家可以分配进入列车的车票。
 
|-bgcolor="#dddddd"
 
|-bgcolor="#dddddd"
| train.property.viewdistance || 玩家可以更改The player can change the player view distance set for passengers of a train
+
| train.property.viewdistance || 玩家可以更改列车中乘客的渲染距离。
 
|-
 
|-
| train.property.entermessage || 玩家可以更改The player can change the message displayed to players when they enter the train
+
| train.property.entermessage || 玩家可以更改玩家进入列车时显示的消息。
 
|-bgcolor="#dddddd"
 
|-bgcolor="#dddddd"
| train.property.exitoffset || 玩家可以更改The player can change where players are ejected relative to the train
+
| train.property.exitoffset || 玩家可以更改乘客相对于列车弹出的位置。
 
|-
 
|-
| train.property.trackingrange || 玩家可以更改The player can change the range from which the train is visible to players
+
| train.property.trackingrange || 玩家可以更改玩家可以看到列车的范围。
 
|-bgcolor="#dddddd"
 
|-bgcolor="#dddddd"
| train.property.wait || 玩家可以更改The player can change the wait distance, acceleration and deceleration of trains
+
| train.property.wait || 玩家可以更改列车的等待距离、加速和减速。
 
|}
 
|}

Latest revision as of 04:34, 22 October 2024

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Message definition (TrainCarts/Permissions)
{| class="wikitable" style="margin:left"
! Node !! Description
|-
| train.property.maxspeed || The player can alter the maximum speed of trains
|-bgcolor="#dddddd"
| train.property.slowdown || The player can change whether trains slow down due to gravity or friction
|-
| train.property.collision || The player can change what happens when trains collide with entities or blocks
|-bgcolor="#dddddd"
| train.property.playerenter || The player can change whether players can enter carts or not
|-
| train.property.playerexit || The player can change whether players can exit from carts or not
|-bgcolor="#dddddd"
| train.property.keepchunksloaded || The player can change whether the train keeps nearby chunks and itself loaded
|-
| train.property.gravity || The player can change the gravity multiplier of the train
|-bgcolor="#dddddd"
| train.property.banking || The player can change the way trains bank in curves
|-
| train.property.destination || The player can change what destination a train is path-finding to
|-bgcolor="#dddddd"
| train.property.tags || The player can add or remove tags to trains or carts, used by switchers and detectors
|-
| train.property.name || The player can change the name of the train
|-bgcolor="#dddddd"
| train.property.applydefaults || The player can apply defaults from DefaultTrainProperties.yml to trains
|-
| train.property.onlyownerscanenter || The player can change whether only owners or all players can enter a train
|-bgcolor="#dddddd"
| train.property.pickupitems || The player can change whether storage carts pick up items off the ground
|-
| train.property.soundenabled || The player can change whether a train makes sound while moving, or is quiet
|-bgcolor="#dddddd"
| train.property.invincible || The player can change whether a train is invincible to damage or can be destroyed
|-
| train.property.allowplayertake || The player can change whether the players take carts with them when they leave the server
|-bgcolor="#dddddd"
| train.property.spawnitemdrops || The player can change whether carts drop items when destroyed
|-
| train.property.requirepoweredcart || The player can change whether a train must have a furnace minecart to exist, or unlink
|-bgcolor="#dddddd"
| train.property.displayname || The player can change the display name of a train, which is used with the trigger sign
|-
| train.property.allowmobmanualmovement || The player can allow a train to be set in motion by mob passengers
|-bgcolor="#dddddd"
| train.property.allowplayermanualmovement || The player can allow player passengers to control the train using steering controls
|-
| train.property.owners || The player can change who has ownership of carts and can edit them
|-bgcolor="#dddddd"
| train.property.breakblocks.normal || The player can configure a train to automatically break blocks from a whitelist for farming setups
|-
| train.property.breakblocks.admin || The player can configure a train to break any type of block at all
|-bgcolor="#dddddd"
| train.property.route || The player can change what sequence of destinations a train follows
|-
| train.property.realtime || The player can configure that a train updates in realtime, adjusting for server tick lag and jitter
|-bgcolor="#dddddd"
| train.property.friction || The player can change the friction multiplier of the train
|-
| train.property.tickets || The player can assign tickets required for entering the train
|-bgcolor="#dddddd"
| train.property.viewdistance || The player can change the player view distance set for passengers of a train
|-
| train.property.entermessage || The player can change the message displayed to players when they enter the train
|-bgcolor="#dddddd"
| train.property.exitoffset || The player can change where players are ejected relative to the train
|-
| train.property.trackingrange || The player can change the range from which the train is visible to players
|-bgcolor="#dddddd"
| train.property.wait || The player can change the wait distance, acceleration and deceleration of trains
|}
节点 描述
train.property.maxspeed 玩家可以更改列车的最大速度。
train.property.slowdown 玩家可以改变列车是否因重力或摩擦而减速。
train.property.collision 玩家可以更改列车与实体或方块的碰撞方式。
train.property.playerenter 玩家可以更改玩家是否可以进入矿车。
train.property.playerexit 玩家可以更改玩家是否可以离开矿车。
train.property.keepchunksloaded 玩家可以更改列车是否保持自身和周围区块加载。
train.property.gravity 玩家可以更改列车的重力倍数。
train.property.banking 玩家可以更改列车在弯道行驶的方式。
train.property.destination 玩家可以更改列车的目的地。
train.property.tags 玩家可以使用转辙器和检测器来为列车或矿车添加或移除标签。
train.property.name 玩家可以更改列车的名称。
train.property.applydefaults 玩家可以将 DefaultTrainProperties.yml 中的默认设置应用于列车。
train.property.onlyownerscanenter 玩家可以更改列车是只有车主能进入还是所有玩家都可以进入。
train.property.pickupitems 玩家可以更改储物矿车是否从地上收集物品。
train.property.soundenabled 玩家可以更改列车在行驶时是否发出声音。
train.property.invincible 玩家可以更改列车是否无法破坏。
train.property.allowplayertake 玩家可以更改玩家离开服务器时是否随身携带矿车。
train.property.spawnitemdrops 玩家可以更改矿车被销毁时是否掉落物品。
train.property.requirepoweredcart 玩家可以更改列车是否必须有动力矿车才能存在,或取消链接。
train.property.displayname 玩家可以更改列车的显示名称,该名称与触发器一起使用。
train.property.allowmobmanualmovement 玩家可以设置列车上的生物乘客是否能让列车行驶。
train.property.allowplayermanualmovement 玩家可以设置列车可以被玩家乘客通过移动来控制列车。
train.property.owners 玩家可以更改矿车的车主。
train.property.breakblocks.normal 玩家可以配置列车从方块白名单中选择性地破坏方块,例如可以实现自动化农业。
train.property.breakblocks.admin 玩家可以配置列车破坏任何类型的方块。
train.property.route 玩家可以更改列车到达目的地的顺序。
train.property.realtime 玩家可以配置列车实时更新,调整服务器的刻延迟和抖动。
train.property.friction 玩家可以更改列车的摩擦倍数。
train.property.tickets 玩家可以分配进入列车的车票。
train.property.viewdistance 玩家可以更改列车中乘客的渲染距离。
train.property.entermessage 玩家可以更改玩家进入列车时显示的消息。
train.property.exitoffset 玩家可以更改乘客相对于列车弹出的位置。
train.property.trackingrange 玩家可以更改玩家可以看到列车的范围。
train.property.wait 玩家可以更改列车的等待距离、加速和减速。