//Seat
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[[Special:MyLanguage/TrainCarts/Attachments|« Go back]] | [[Special:MyLanguage/TrainCarts/Attachments|« Go back]] | ||
[[File:seat_attachment.png|thumb|A seat attachment is being configured]] | |||
====Lock Rotation | ==Appearance== | ||
Seats are invisible points where players or mobs can sit inside the train. Typically these are added as a child to other attachments where the seat is visibly displayed, such as is the case with the default Minecart. For each seat, both 1st-person (the player sitting) and 3rd-person (other players viewing the player in the seat) appearance can be configured. | |||
===Lock Rotation=== | |||
Sets whether the body of the player is aligned in a fixed direction. When off, players will rotate around freely in the seat. This does not prevent players from looking around. | Sets whether the body of the player is aligned in a fixed direction. When off, players will rotate around freely in the seat. This does not prevent players from looking around. | ||
===First Person View=== | |||
{| class="wikitable" | {| class="wikitable" | ||
! Mode !! Description | ! Mode !! Description | ||
| Line 21: | Line 24: | ||
|} | |} | ||
===Display=== | |||
Switches the displayed mode in third-person (and THIRD_P FPV). DEFAULT uses the default player sitting animation, while ELYTRA_SIT uses a fake elytra flying pose. | Switches the displayed mode in third-person (and THIRD_P FPV). DEFAULT uses the default player sitting animation, while ELYTRA_SIT uses a fake elytra flying pose. | ||
===Exit=== | |||
A relative exit offset can be configured for every seat. Players are teleported here when ejecting from the train. | A relative exit offset can be configured for every seat. Players are teleported here when ejecting from the train. | ||
===Permission=== | |||
A permission to enter this particular seat can be configured in the anvil menu. To reset, enter an empty space. | A permission to enter this particular seat can be configured in the anvil menu. To reset, enter an empty space. | ||
Revision as of 20:39, 30 December 2023
Appearance
Seats are invisible points where players or mobs can sit inside the train. Typically these are added as a child to other attachments where the seat is visibly displayed, such as is the case with the default Minecart. For each seat, both 1st-person (the player sitting) and 3rd-person (other players viewing the player in the seat) appearance can be configured.
Lock Rotation
Sets whether the body of the player is aligned in a fixed direction. When off, players will rotate around freely in the seat. This does not prevent players from looking around.
First Person View
| Mode | Description |
|---|---|
| DYNAMIC | Uses DEFAULT when upright, and THIRD_P when moving vertical/upside-down |
| DEFAULT | Players see themselves upright at all times |
| FLOATING | Floats the players so that the eyes are exactly 1 block away from the seat position |
| INVISIBLE | Similar as floating, except players are made invisible and can not see themselves |
| THIRD_P | A fake player entity is spawned, causing players to see their own head when they look vertically |
Display
Switches the displayed mode in third-person (and THIRD_P FPV). DEFAULT uses the default player sitting animation, while ELYTRA_SIT uses a fake elytra flying pose.
Exit
A relative exit offset can be configured for every seat. Players are teleported here when ejecting from the train.
Permission
A permission to enter this particular seat can be configured in the anvil menu. To reset, enter an empty space.