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Found 2 translations.
Name | Current message text |
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h English (en) | {| class="wikitable" |- ! Property ! Value example ! Meaning |- | name<br>setname<br>rename | Intercity#A | Sets a new name on the train. The #-sign is replaced with a number 1 to infinity. |- | dname<br>setdname<br>displayname<br>setdisplayname | Trainname | Sets the display name used with trigger signs (%triggernameN%) |- | exitoffset<br>exitlocation<br>exityaw<br>exitpitch<br>exitrotation | 2/0/0<br>200/45/-2333<br>30<br>0<br>90 | Change player exit offset, yaw, pitch and rotation. Exit location uses absolute coordinates, exit offset relative to the cart(s). |- | speedlimit<br>maxspeed | 0.6 | The maximum allowed speed the train can go |- | <s>pushing</s><ref name="collision">Old syntax for compatibility. Replaced by ''type''collision. See [[Special:MyLanguage/TrainCarts/Physical/Collision|Collision modes]]</ref> | false | Set if the train pushes mobs, players, trains and misc |- | <s>pushmobs</s><ref name="collision"/> | true | Set if the train pushes mobs |- | <s>pushplayers</s><ref name="collision"/> | no | Set if the train pushes players |- | <s>pushmisc</s><ref name="collision"/> | yes | Set if the train pushes misc (items, boats, etc.) |- | playercollision<br>mobcollision<br>traincollision<br>misccollision | default<br>cancel<br>kill<br>killnodrops<br>push<br>enter<br>link | Set a [[Special:MyLanguage/TrainCarts/Physical/Collision|collision mode]] for the train against players, mobs, trains or other types of entities. |- | slowdown | false | Set if the train slows down, either by gravity or by friction |- |slowfriction |false |Set if the train slows down due to friction |- |slowgravity |false |Set if the train slows down, or speeds up, due to gravity |- |gravity |1.0 |Changes the acceleration and deceleration due to gravity (multiplier, 1.0 is default) |- | linking | deny | Set if the train can link with other trains |- | collision | allow | Set if the train can collide with other entities |- | keepcloaded<br>loadchunks<br>keeploaded | true | Set if the train keeps nearby chunks loaded |- | default<br>setdefault | stat1def | Load one of the default train properties found in<br>DefaultTrainProperties.yml into this train |- |banking |1 0 |Change the banking (First number: Strength, Second number: Smoothness) |- |godmode invincible |true |Makes a train invincible, so that players cannot destroy it by hitting it. Players with the ''train.break.any'' permission (default: OP) can break trains anyway. |- |waitdistance<br>waitdelay<br>waitacceleration<br>waitpredicted | |See the [[#Wait_Property|Wait Property]] section |- | route add<br>route set<br>route remove<br>route clear | destination_name | Adds/removes/clears/sets the destinations of the [[Special:MyLanguage/TrainCarts/PathFinding#Route_Manager|route]] set for a train. Destinations are added at the end. |- | route load<br>loadroute | my_saved_route | Loads a previously saved [[Special:MyLanguage/TrainCarts/PathFinding#Route_Manager|route]] by name. |} |
h Chinese (China) (zh-cn) | {| class="wikitable" |- ! 属性 ! 示例值 ! 释义 |- | name<br>setname<br>rename | Intercity#A | 为列车设置新的名称。# 会被替换为 1 至无穷大的数字。 |- | dname<br>setdname<br>displayname<br>setdisplayname | Trainname | 设置 trigger(触发器)控制牌显示的名称(%triggernameN%)。 |- | exitoffset<br>exitlocation<br>exityaw<br>exitpitch<br>exitrotation | 2/0/0<br>200/45/-2333<br>30<br>0<br>90 | 修改玩家离开时的偏移、偏航、俯仰和旋转。离开位置使用绝对坐标,离开时的偏移则相对于矿车。 |- | speedlimit<br>maxspeed | 0.6 | 设置列车的最大速度。 |- | <s>pushing</s><ref name="collision">旧语法,用于兼容。由碰撞 ''type''(类型)替换,更多请参阅[[Special:MyLanguage/TrainCarts/Physical/Collision|碰撞模式]]。</ref> | false | 设置列车能否推动生物、玩家、列车和其他。 |- | <s>pushmobs</s><ref name="collision"/> | true | 设置列车能否推动生物。 |- | <s>pushplayers</s><ref name="collision"/> | no | 设置列车能否推动玩家。 |- | <s>pushmisc</s><ref name="collision"/> | yes | 设置列车能否推动其他(如物品、船等)。 |- | playercollision<br>mobcollision<br>traincollision<br>misccollision | default<br>cancel<br>kill<br>killnodrops<br>push<br>enter<br>link | 设置列车与玩家、生物、列车或其他类型实体的[[Special:MyLanguage/TrainCarts/Physical/Collision|碰撞模式]]。 |- | slowdown | false | 设置列车是否因重力和摩擦力减速。 |- | slowfriction | false | 设置列车是否因摩擦力减速。 |- | slowgravity | false | 设置列车是否因重力减速或加速。 |- | gravity | 1.0 | 修改重力加速度和减速度(乘数,默认值为1.0)。 |- | linking | deny | 设置列车能否与其他列车相连。 |- | collision | allow | 设置列车能否与其他实体发生碰撞。 |- | keepcloaded<br>loadchunks<br>keeploaded | true | 设置列车是否保持附近的区块加载。 |- | default<br>setdefault | stat1def | 将<br>DefaultTrainProperties.yml 里其中一个默认属性加载到所填写的列车上。 |- | banking | 1 0 | 修改列车过弯时的倾斜程度(第一个数字:强度;第二个数字:平滑度)。 |- | godmode<br>invincible | true | 设置列车是否是无法破坏的,如果为 true,则玩家不能打掉矿车。<br>拥有 ''train.break.any'' 权限的玩家(OP 默认拥有)可以破坏矿车。 |- |waitdistance<br>waitdelay<br>waitacceleration<br>waitpredicted | |请参阅[[#Wait_Property|等待属性]]章节。 |- | route add<br>route set<br>route remove<br>route clear | destination_name | 为列车[[TrainCarts/PathFinding#Route_Manager|路线]]添加/移除/清除/设置目的地。目的地要最后添加。 |- | route load<br>loadroute | my_saved_route | 通过名称加载之前保存的[[TrainCarts/PathFinding#Route_Manager|路线]]。 |} |