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Found 2 translations.

NameCurrent message text
 h English (en){| class="wikitable"
|-
! Property
! Value example
! Meaning
|-
| name<br>setname<br>rename
| Intercity#A
| Sets a new name on the train. The #-sign is replaced with a number 1 to infinity.
|-
| dname<br>setdname<br>displayname<br>setdisplayname
| Trainname
| Sets the display name used with trigger signs (%triggernameN%)
|-
| exitoffset<br>exitlocation<br>exityaw<br>exitpitch<br>exitrotation
| 2/0/0<br>200/45/-2333<br>30<br>0<br>90
| Change player exit offset, yaw, pitch and rotation. Exit location uses absolute coordinates, exit offset relative to the cart(s).
|-
| speedlimit<br>maxspeed
| 0.6
| The maximum allowed speed the train can go
|-
| <s>pushing</s><ref name="collision">Old syntax for compatibility. Replaced by ''type''collision. See [[Special:MyLanguage/TrainCarts/Physical/Collision|Collision modes]]</ref>
| false
| Set if the train pushes mobs, players, trains and misc
|-
| <s>pushmobs</s><ref name="collision"/>
| true
| Set if the train pushes mobs
|-
| <s>pushplayers</s><ref name="collision"/>
| no
| Set if the train pushes players
|-
| <s>pushmisc</s><ref name="collision"/>
| yes
| Set if the train pushes misc (items, boats, etc.)
|-
| playercollision<br>mobcollision<br>traincollision<br>misccollision
| default<br>cancel<br>kill<br>killnodrops<br>push<br>enter<br>link
| Set a [[Special:MyLanguage/TrainCarts/Physical/Collision|collision mode]] for the train against players, mobs, trains or other types of entities.
|-
| slowdown
| false
| Set if the train slows down, either by gravity or by friction
|-
|slowfriction
|false
|Set if the train slows down due to friction
|-
|slowgravity
|false
|Set if the train slows down, or speeds up, due to gravity
|-
|gravity
|1.0
|Changes the acceleration and deceleration due to gravity (multiplier, 1.0 is default)
|-
| linking
| deny
| Set if the train can link with other trains
|-
| collision
| allow
| Set if the train can collide with other entities
|-
| keepcloaded<br>loadchunks<br>keeploaded
| true
| Set if the train keeps nearby chunks loaded
|-
| default<br>setdefault
| stat1def
| Load one of the default train properties found in<br>DefaultTrainProperties.yml into this train
|-
|banking
|1 0
|Change the banking (First number: Strength, Second number: Smoothness)
|-
|godmode
invincible
|true
|Makes a train invincible, so that players cannot destroy it by hitting it.
Players with the ''train.break.any'' permission (default: OP) can break trains anyway.
|-
|waitdistance<br>waitdelay<br>waitacceleration<br>waitpredicted
|
|See the [[#Wait_Property|Wait Property]] section
|-
| route add<br>route set<br>route remove<br>route clear
| destination_name
| Adds/removes/clears/sets the destinations of the [[Special:MyLanguage/TrainCarts/PathFinding#Route_Manager|route]] set for a train. Destinations are added at the end.
|-
| route load<br>loadroute
| my_saved_route
| Loads a previously saved [[Special:MyLanguage/TrainCarts/PathFinding#Route_Manager|route]] by name.
|}
 h Chinese (China) (zh-cn){| class="wikitable"
|-
! 属性
! 示例值
! 释义
|-
| name<br>setname<br>rename
| Intercity#A
| 为列车设置新的名称。# 会被替换为 1 至无穷大的数字。
|-
| dname<br>setdname<br>displayname<br>setdisplayname
| Trainname
| 设置 trigger(触发器)控制牌显示的名称(%triggernameN%)。
|-
| exitoffset<br>exitlocation<br>exityaw<br>exitpitch<br>exitrotation
| 2/0/0<br>200/45/-2333<br>30<br>0<br>90
| 修改玩家离开时的偏移、偏航、俯仰和旋转。离开位置使用绝对坐标,离开时的偏移则相对于矿车。
|-
| speedlimit<br>maxspeed
| 0.6
| 设置列车的最大速度。
|-
| <s>pushing</s><ref name="collision">旧语法,用于兼容。由碰撞 ''type''(类型)替换,更多请参阅[[Special:MyLanguage/TrainCarts/Physical/Collision|碰撞模式]]。</ref>
| false
| 设置列车能否推动生物、玩家、列车和其他。
|-
| <s>pushmobs</s><ref name="collision"/>
| true
| 设置列车能否推动生物。
|-
| <s>pushplayers</s><ref name="collision"/>
| no
| 设置列车能否推动玩家。
|-
| <s>pushmisc</s><ref name="collision"/>
| yes
| 设置列车能否推动其他(如物品、船等)。
|-
| playercollision<br>mobcollision<br>traincollision<br>misccollision
| default<br>cancel<br>kill<br>killnodrops<br>push<br>enter<br>link
| 设置列车与玩家、生物、列车或其他类型实体的[[Special:MyLanguage/TrainCarts/Physical/Collision|碰撞模式]]。
|-
| slowdown
| false
| 设置列车是否因重力和摩擦力减速。
|-
| slowfriction
| false
| 设置列车是否因摩擦力减速。
|-
| slowgravity
| false
| 设置列车是否因重力减速或加速。
|-
| gravity
| 1.0
| 修改重力加速度和减速度(乘数,默认值为1.0)。
|-
| linking
| deny
| 设置列车能否与其他列车相连。
|-
| collision
| allow
| 设置列车能否与其他实体发生碰撞。
|-
| keepcloaded<br>loadchunks<br>keeploaded
| true
| 设置列车是否保持附近的区块加载。
|-
| default<br>setdefault
| stat1def
| 将<br>DefaultTrainProperties.yml 里其中一个默认属性加载到所填写的列车上。
|-
| banking
| 1 0
| 修改列车过弯时的倾斜程度(第一个数字:强度;第二个数字:平滑度)。
|-
| godmode<br>invincible
| true
| 设置列车是否是无法破坏的,如果为 true,则玩家不能打掉矿车。<br>拥有 ''train.break.any'' 权限的玩家(OP 默认拥有)可以破坏矿车。
|-
|waitdistance<br>waitdelay<br>waitacceleration<br>waitpredicted
|
|请参阅[[#Wait_Property|等待属性]]章节。
|-
| route add<br>route set<br>route remove<br>route clear
| destination_name
| 为列车[[TrainCarts/PathFinding#Route_Manager|路线]]添加/移除/清除/设置目的地。目的地要最后添加。
|-
| route load<br>loadroute
| my_saved_route
| 通过名称加载之前保存的[[TrainCarts/PathFinding#Route_Manager|路线]]。
|}