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Found 2 translations.
Name | Current message text |
---|---|
h English (en) | {| class="wikitable" style="margin:left" ! Node !! Description |- | train.property.maxspeed || The player can alter the maximum speed of trains |-bgcolor="#dddddd" | train.property.slowdown || The player can change whether trains slow down due to gravity or friction |- | train.property.collision || The player can change what happens when trains collide with entities or blocks |-bgcolor="#dddddd" | train.property.playerenter || The player can change whether players can enter carts or not |- | train.property.playerexit || The player can change whether players can exit from carts or not |-bgcolor="#dddddd" | train.property.keepchunksloaded || The player can change whether the train keeps nearby chunks and itself loaded |- | train.property.gravity || The player can change the gravity multiplier of the train |-bgcolor="#dddddd" | train.property.banking || The player can change the way trains bank in curves |- | train.property.destination || The player can change what destination a train is path-finding to |-bgcolor="#dddddd" | train.property.tags || The player can add or remove tags to trains or carts, used by switchers and detectors |- | train.property.name || The player can change the name of the train |-bgcolor="#dddddd" | train.property.applydefaults || The player can apply defaults from DefaultTrainProperties.yml to trains |- | train.property.onlyownerscanenter || The player can change whether only owners or all players can enter a train |-bgcolor="#dddddd" | train.property.pickupitems || The player can change whether storage carts pick up items off the ground |- | train.property.soundenabled || The player can change whether a train makes sound while moving, or is quiet |-bgcolor="#dddddd" | train.property.invincible || The player can change whether a train is invincible to damage or can be destroyed |- | train.property.allowplayertake || The player can change whether the players take carts with them when they leave the server |-bgcolor="#dddddd" | train.property.spawnitemdrops || The player can change whether carts drop items when destroyed |- | train.property.requirepoweredcart || The player can change whether a train must have a furnace minecart to exist, or unlink |-bgcolor="#dddddd" | train.property.displayname || The player can change the display name of a train, which is used with the trigger sign |- | train.property.allowmobmanualmovement || The player can allow a train to be set in motion by mob passengers |-bgcolor="#dddddd" | train.property.allowplayermanualmovement || The player can allow player passengers to control the train using steering controls |- | train.property.owners || The player can change who has ownership of carts and can edit them |-bgcolor="#dddddd" | train.property.breakblocks.normal || The player can configure a train to automatically break blocks from a whitelist for farming setups |- | train.property.breakblocks.admin || The player can configure a train to break any type of block at all |-bgcolor="#dddddd" | train.property.route || The player can change what sequence of destinations a train follows |- | train.property.realtime || The player can configure that a train updates in realtime, adjusting for server tick lag and jitter |-bgcolor="#dddddd" | train.property.friction || The player can change the friction multiplier of the train |- | train.property.tickets || The player can assign tickets required for entering the train |-bgcolor="#dddddd" | train.property.viewdistance || The player can change the player view distance set for passengers of a train |- | train.property.entermessage || The player can change the message displayed to players when they enter the train |-bgcolor="#dddddd" | train.property.exitoffset || The player can change where players are ejected relative to the train |- | train.property.trackingrange || The player can change the range from which the train is visible to players |-bgcolor="#dddddd" | train.property.wait || The player can change the wait distance, acceleration and deceleration of trains |} |
h Chinese (China) (zh-cn) | {| class="wikitable" style="margin:left" ! Node !! Description |- | train.property.maxspeed || The player can alter the maximum speed of trains |-bgcolor="#dddddd" | train.property.slowdown || The player can change whether trains slow down due to gravity or friction |- | train.property.collision || The player can change what happens when trains collide with entities or blocks |-bgcolor="#dddddd" | train.property.playerenter || The player can change whether players can enter carts or not |- | train.property.playerexit || The player can change whether players can exit from carts or not |-bgcolor="#dddddd" | train.property.keepchunksloaded || The player can change whether the train keeps nearby chunks and itself loaded |- | train.property.gravity || The player can change the gravity multiplier of the train |-bgcolor="#dddddd" | train.property.banking || The player can change the way trains bank in curves |- | train.property.destination || The player can change what destination a train is path-finding to |-bgcolor="#dddddd" | train.property.tags || The player can add or remove tags to trains or carts, used by switchers and detectors |- | train.property.name || The player can change the name of the train |-bgcolor="#dddddd" | train.property.applydefaults || The player can apply defaults from DefaultTrainProperties.yml to trains |- | train.property.onlyownerscanenter || The player can change whether only owners or all players can enter a train |-bgcolor="#dddddd" | train.property.pickupitems || The player can change whether storage carts pick up items off the ground |- | train.property.soundenabled || The player can change whether a train makes sound while moving, or is quiet |-bgcolor="#dddddd" | train.property.invincible || The player can change whether a train is invincible to damage or can be destroyed |- | train.property.allowplayertake || The player can change whether the players take carts with them when they leave the server |-bgcolor="#dddddd" | train.property.spawnitemdrops || The player can change whether carts drop items when destroyed |- | train.property.requirepoweredcart || The player can change whether a train must have a furnace minecart to exist, or unlink |-bgcolor="#dddddd" | train.property.displayname || The player can change the display name of a train, which is used with the trigger sign |- | train.property.allowmobmanualmovement || The player can allow a train to be set in motion by mob passengers |-bgcolor="#dddddd" | train.property.allowplayermanualmovement || The player can allow player passengers to control the train using steering controls |- | train.property.owners || The player can change who has ownership of carts and can edit them |-bgcolor="#dddddd" | train.property.breakblocks.normal || The player can configure a train to automatically break blocks from a whitelist for farming setups |- | train.property.breakblocks.admin || The player can configure a train to break any type of block at all |-bgcolor="#dddddd" | train.property.route || The player can change what sequence of destinations a train follows |- | train.property.realtime || The player can configure that a train updates in realtime, adjusting for server tick lag and jitter |-bgcolor="#dddddd" | train.property.friction || The player can change the friction multiplier of the train |- | train.property.tickets || The player can assign tickets required for entering the train |-bgcolor="#dddddd" | train.property.viewdistance || The player can change the player view distance set for passengers of a train |- | train.property.entermessage || The player can change the message displayed to players when they enter the train |-bgcolor="#dddddd" | train.property.exitoffset || The player can change where players are ejected relative to the train |- | train.property.trackingrange || The player can change the range from which the train is visible to players |-bgcolor="#dddddd" | train.property.wait || The player can change the wait distance, acceleration and deceleration of trains |} |