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Message

Found 2 translations.

NameCurrent message text
 h English (en){| class="wikitable" style="margin:left"
! Node !! Description
|-
| train.property.maxspeed || The player can alter the maximum speed of trains
|-bgcolor="#dddddd"
| train.property.slowdown || The player can change whether trains slow down due to gravity or friction
|-
| train.property.collision || The player can change what happens when trains collide with entities or blocks
|-bgcolor="#dddddd"
| train.property.playerenter || The player can change whether players can enter carts or not
|-
| train.property.playerexit || The player can change whether players can exit from carts or not
|-bgcolor="#dddddd"
| train.property.keepchunksloaded || The player can change whether the train keeps nearby chunks and itself loaded
|-
| train.property.gravity || The player can change the gravity multiplier of the train
|-bgcolor="#dddddd"
| train.property.banking || The player can change the way trains bank in curves
|-
| train.property.destination || The player can change what destination a train is path-finding to
|-bgcolor="#dddddd"
| train.property.tags || The player can add or remove tags to trains or carts, used by switchers and detectors
|-
| train.property.name || The player can change the name of the train
|-bgcolor="#dddddd"
| train.property.applydefaults || The player can apply defaults from DefaultTrainProperties.yml to trains
|-
| train.property.onlyownerscanenter || The player can change whether only owners or all players can enter a train
|-bgcolor="#dddddd"
| train.property.pickupitems || The player can change whether storage carts pick up items off the ground
|-
| train.property.soundenabled || The player can change whether a train makes sound while moving, or is quiet
|-bgcolor="#dddddd"
| train.property.invincible || The player can change whether a train is invincible to damage or can be destroyed
|-
| train.property.allowplayertake || The player can change whether the players take carts with them when they leave the server
|-bgcolor="#dddddd"
| train.property.spawnitemdrops || The player can change whether carts drop items when destroyed
|-
| train.property.requirepoweredcart || The player can change whether a train must have a furnace minecart to exist, or unlink
|-bgcolor="#dddddd"
| train.property.displayname || The player can change the display name of a train, which is used with the trigger sign
|-
| train.property.allowmobmanualmovement || The player can allow a train to be set in motion by mob passengers
|-bgcolor="#dddddd"
| train.property.allowplayermanualmovement || The player can allow player passengers to control the train using steering controls
|-
| train.property.owners || The player can change who has ownership of carts and can edit them
|-bgcolor="#dddddd"
| train.property.breakblocks.normal || The player can configure a train to automatically break blocks from a whitelist for farming setups
|-
| train.property.breakblocks.admin || The player can configure a train to break any type of block at all
|-bgcolor="#dddddd"
| train.property.route || The player can change what sequence of destinations a train follows
|-
| train.property.realtime || The player can configure that a train updates in realtime, adjusting for server tick lag and jitter
|-bgcolor="#dddddd"
| train.property.friction || The player can change the friction multiplier of the train
|-
| train.property.tickets || The player can assign tickets required for entering the train
|-bgcolor="#dddddd"
| train.property.viewdistance || The player can change the player view distance set for passengers of a train
|-
| train.property.entermessage || The player can change the message displayed to players when they enter the train
|-bgcolor="#dddddd"
| train.property.exitoffset || The player can change where players are ejected relative to the train
|-
| train.property.trackingrange || The player can change the range from which the train is visible to players
|-bgcolor="#dddddd"
| train.property.wait || The player can change the wait distance, acceleration and deceleration of trains
|}
 h Chinese (China) (zh-cn){| class="wikitable" style="margin:left"
! Node !! Description
|-
| train.property.maxspeed || The player can alter the maximum speed of trains
|-bgcolor="#dddddd"
| train.property.slowdown || The player can change whether trains slow down due to gravity or friction
|-
| train.property.collision || The player can change what happens when trains collide with entities or blocks
|-bgcolor="#dddddd"
| train.property.playerenter || The player can change whether players can enter carts or not
|-
| train.property.playerexit || The player can change whether players can exit from carts or not
|-bgcolor="#dddddd"
| train.property.keepchunksloaded || The player can change whether the train keeps nearby chunks and itself loaded
|-
| train.property.gravity || The player can change the gravity multiplier of the train
|-bgcolor="#dddddd"
| train.property.banking || The player can change the way trains bank in curves
|-
| train.property.destination || The player can change what destination a train is path-finding to
|-bgcolor="#dddddd"
| train.property.tags || The player can add or remove tags to trains or carts, used by switchers and detectors
|-
| train.property.name || The player can change the name of the train
|-bgcolor="#dddddd"
| train.property.applydefaults || The player can apply defaults from DefaultTrainProperties.yml to trains
|-
| train.property.onlyownerscanenter || The player can change whether only owners or all players can enter a train
|-bgcolor="#dddddd"
| train.property.pickupitems || The player can change whether storage carts pick up items off the ground
|-
| train.property.soundenabled || The player can change whether a train makes sound while moving, or is quiet
|-bgcolor="#dddddd"
| train.property.invincible || The player can change whether a train is invincible to damage or can be destroyed
|-
| train.property.allowplayertake || The player can change whether the players take carts with them when they leave the server
|-bgcolor="#dddddd"
| train.property.spawnitemdrops || The player can change whether carts drop items when destroyed
|-
| train.property.requirepoweredcart || The player can change whether a train must have a furnace minecart to exist, or unlink
|-bgcolor="#dddddd"
| train.property.displayname || The player can change the display name of a train, which is used with the trigger sign
|-
| train.property.allowmobmanualmovement || The player can allow a train to be set in motion by mob passengers
|-bgcolor="#dddddd"
| train.property.allowplayermanualmovement || The player can allow player passengers to control the train using steering controls
|-
| train.property.owners || The player can change who has ownership of carts and can edit them
|-bgcolor="#dddddd"
| train.property.breakblocks.normal || The player can configure a train to automatically break blocks from a whitelist for farming setups
|-
| train.property.breakblocks.admin || The player can configure a train to break any type of block at all
|-bgcolor="#dddddd"
| train.property.route || The player can change what sequence of destinations a train follows
|-
| train.property.realtime || The player can configure that a train updates in realtime, adjusting for server tick lag and jitter
|-bgcolor="#dddddd"
| train.property.friction || The player can change the friction multiplier of the train
|-
| train.property.tickets || The player can assign tickets required for entering the train
|-bgcolor="#dddddd"
| train.property.viewdistance || The player can change the player view distance set for passengers of a train
|-
| train.property.entermessage || The player can change the message displayed to players when they enter the train
|-bgcolor="#dddddd"
| train.property.exitoffset || The player can change where players are ejected relative to the train
|-
| train.property.trackingrange || The player can change the range from which the train is visible to players
|-bgcolor="#dddddd"
| train.property.wait || The player can change the wait distance, acceleration and deceleration of trains
|}