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NameCurrent message text
 h English (en){| class="wikitable"
! Command !! Description
|-
| /world load worldname || Loads world 'worldname'
|-
| /world load worldname/nether || Loads world 'worldname' as a 'nether' environment world
|-
| /world load worldname/nether:plugin:arguments || Loads world 'worldname' making use of a chunk generator plugin "plugin"
|}
The same create world command syntax is applied. The seed and world options are stored in the world data file, and don't have to be specified. The environment and optional generator plugin, however, do have to be specified, as it is not stored in the world. Of course, if you already loaded the world once before, just using <code>/world load worldname</code> is sufficient, since MyWorlds already knows what kind of environment and generator plugin the world uses. The other commands only apply when loading worlds not created by MyWorlds.