Difference between revisions of "Translations:TrainCarts/Permissions/17/zh-cn"

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(Created page with "{| class="wikitable" style="margin:left" ! Node !! Description |- | train.property.maxspeed || The player can alter the maximum speed of trains |-bgcolor="#dddddd" | train.pro...")
 
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{| class="wikitable" style="margin:left"
 
{| class="wikitable" style="margin:left"
! Node !! Description
+
! 节点 !! 描述
 
|-
 
|-
 
| train.property.maxspeed || The player can alter the maximum speed of trains
 
| train.property.maxspeed || The player can alter the maximum speed of trains

Revision as of 12:12, 21 October 2024

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Message definition (TrainCarts/Permissions)
{| class="wikitable" style="margin:left"
! Node !! Description
|-
| train.property.maxspeed || The player can alter the maximum speed of trains
|-bgcolor="#dddddd"
| train.property.slowdown || The player can change whether trains slow down due to gravity or friction
|-
| train.property.collision || The player can change what happens when trains collide with entities or blocks
|-bgcolor="#dddddd"
| train.property.playerenter || The player can change whether players can enter carts or not
|-
| train.property.playerexit || The player can change whether players can exit from carts or not
|-bgcolor="#dddddd"
| train.property.keepchunksloaded || The player can change whether the train keeps nearby chunks and itself loaded
|-
| train.property.gravity || The player can change the gravity multiplier of the train
|-bgcolor="#dddddd"
| train.property.banking || The player can change the way trains bank in curves
|-
| train.property.destination || The player can change what destination a train is path-finding to
|-bgcolor="#dddddd"
| train.property.tags || The player can add or remove tags to trains or carts, used by switchers and detectors
|-
| train.property.name || The player can change the name of the train
|-bgcolor="#dddddd"
| train.property.applydefaults || The player can apply defaults from DefaultTrainProperties.yml to trains
|-
| train.property.onlyownerscanenter || The player can change whether only owners or all players can enter a train
|-bgcolor="#dddddd"
| train.property.pickupitems || The player can change whether storage carts pick up items off the ground
|-
| train.property.soundenabled || The player can change whether a train makes sound while moving, or is quiet
|-bgcolor="#dddddd"
| train.property.invincible || The player can change whether a train is invincible to damage or can be destroyed
|-
| train.property.allowplayertake || The player can change whether the players take carts with them when they leave the server
|-bgcolor="#dddddd"
| train.property.spawnitemdrops || The player can change whether carts drop items when destroyed
|-
| train.property.requirepoweredcart || The player can change whether a train must have a furnace minecart to exist, or unlink
|-bgcolor="#dddddd"
| train.property.displayname || The player can change the display name of a train, which is used with the trigger sign
|-
| train.property.allowmobmanualmovement || The player can allow a train to be set in motion by mob passengers
|-bgcolor="#dddddd"
| train.property.allowplayermanualmovement || The player can allow player passengers to control the train using steering controls
|-
| train.property.owners || The player can change who has ownership of carts and can edit them
|-bgcolor="#dddddd"
| train.property.breakblocks.normal || The player can configure a train to automatically break blocks from a whitelist for farming setups
|-
| train.property.breakblocks.admin || The player can configure a train to break any type of block at all
|-bgcolor="#dddddd"
| train.property.route || The player can change what sequence of destinations a train follows
|-
| train.property.realtime || The player can configure that a train updates in realtime, adjusting for server tick lag and jitter
|-bgcolor="#dddddd"
| train.property.friction || The player can change the friction multiplier of the train
|-
| train.property.tickets || The player can assign tickets required for entering the train
|-bgcolor="#dddddd"
| train.property.viewdistance || The player can change the player view distance set for passengers of a train
|-
| train.property.entermessage || The player can change the message displayed to players when they enter the train
|-bgcolor="#dddddd"
| train.property.exitoffset || The player can change where players are ejected relative to the train
|-
| train.property.trackingrange || The player can change the range from which the train is visible to players
|-bgcolor="#dddddd"
| train.property.wait || The player can change the wait distance, acceleration and deceleration of trains
|}
节点 描述
train.property.maxspeed The player can alter the maximum speed of trains
train.property.slowdown The player can change whether trains slow down due to gravity or friction
train.property.collision The player can change what happens when trains collide with entities or blocks
train.property.playerenter The player can change whether players can enter carts or not
train.property.playerexit The player can change whether players can exit from carts or not
train.property.keepchunksloaded The player can change whether the train keeps nearby chunks and itself loaded
train.property.gravity The player can change the gravity multiplier of the train
train.property.banking The player can change the way trains bank in curves
train.property.destination The player can change what destination a train is path-finding to
train.property.tags The player can add or remove tags to trains or carts, used by switchers and detectors
train.property.name The player can change the name of the train
train.property.applydefaults The player can apply defaults from DefaultTrainProperties.yml to trains
train.property.onlyownerscanenter The player can change whether only owners or all players can enter a train
train.property.pickupitems The player can change whether storage carts pick up items off the ground
train.property.soundenabled The player can change whether a train makes sound while moving, or is quiet
train.property.invincible The player can change whether a train is invincible to damage or can be destroyed
train.property.allowplayertake The player can change whether the players take carts with them when they leave the server
train.property.spawnitemdrops The player can change whether carts drop items when destroyed
train.property.requirepoweredcart The player can change whether a train must have a furnace minecart to exist, or unlink
train.property.displayname The player can change the display name of a train, which is used with the trigger sign
train.property.allowmobmanualmovement The player can allow a train to be set in motion by mob passengers
train.property.allowplayermanualmovement The player can allow player passengers to control the train using steering controls
train.property.owners The player can change who has ownership of carts and can edit them
train.property.breakblocks.normal The player can configure a train to automatically break blocks from a whitelist for farming setups
train.property.breakblocks.admin The player can configure a train to break any type of block at all
train.property.route The player can change what sequence of destinations a train follows
train.property.realtime The player can configure that a train updates in realtime, adjusting for server tick lag and jitter
train.property.friction The player can change the friction multiplier of the train
train.property.tickets The player can assign tickets required for entering the train
train.property.viewdistance The player can change the player view distance set for passengers of a train
train.property.entermessage The player can change the message displayed to players when they enter the train
train.property.exitoffset The player can change where players are ejected relative to the train
train.property.trackingrange The player can change the range from which the train is visible to players
train.property.wait The player can change the wait distance, acceleration and deceleration of trains