<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.traincarts.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TC+Bot</id>
	<title>BergerHealer Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.traincarts.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=TC+Bot"/>
	<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/p/Special:Contributions/TC_Bot"/>
	<updated>2026-07-14T23:49:04Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.13</generator>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Attachments/Model/en&amp;diff=9910</id>
		<title>TrainCarts/Attachments/Model/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Attachments/Model/en&amp;diff=9910"/>
		<updated>2026-06-18T06:33:11Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;model attachment&#039;&#039;&#039; is used to show a single attachment or a group of attachments in more than one place. Editing the model attachment will simultaneously edit it everywhere it is used. This makes this useful for commonly reused attachments, like seats and wheels.&lt;br /&gt;
&lt;br /&gt;
While called the same, Model refers to a configuration model for reusing attachments. &#039;&#039;&#039;This is not for showing custom models in resource packs.&#039;&#039;&#039; Use the [[TrainCarts/Attachments/Item|Item Attachment]] for that instead.&lt;br /&gt;
&lt;br /&gt;
The model attachment loads an attachment configuration from the [[#Model_Store|&#039;&#039;model store&#039;&#039;]]. You can save attachments to be used in models in the [[Special:MyLanguage/TrainCarts/Attachments/General#Save.2FLoad|general menu]].&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
* The model name can be selected either through an anvil menu, or by selecting them in a dropdown menu.&lt;br /&gt;
* If a non-existing model name was selected (shown as red), the Load button can be used to load a new configuration. It can also overwrite existing configurations.&lt;br /&gt;
* The edit button edits the model configuration that is selected. This will modify the attachments in all places where it is used in a model attachment&lt;br /&gt;
&lt;br /&gt;
=== Multi-Editing ===&lt;br /&gt;
&lt;br /&gt;
If the same model name is used in multiple model attachments or even trains, making changes to the configuration in the model store will update all locations simultaneously.&lt;br /&gt;
&lt;br /&gt;
== Model Store ==&lt;br /&gt;
&lt;br /&gt;
The Model Store is the full collection of attachments saved under a name:&lt;br /&gt;
* Resource packs loaded on the server can include read-only model configurations of train parts&lt;br /&gt;
* Models can be saved to the store in the [[Special:MyLanguage/TrainCarts/Attachments/General#Save.2FLoad|general menu]]&lt;br /&gt;
* Models are saved to &amp;lt;code&amp;gt;plugins/Train_Carts/SavedModels.yml&amp;lt;/code&amp;gt; and separate module yml files in the &amp;lt;code&amp;gt;savedModelModules&amp;lt;/code&amp;gt; folder, similar to saved trains&lt;br /&gt;
&lt;br /&gt;
=== Commands ===&lt;br /&gt;
&lt;br /&gt;
Commands for manipulating models are available under the &amp;lt;code&amp;gt;/train model config &amp;lt;name&amp;gt; &amp;lt;subcommand&amp;gt;&amp;lt;/code&amp;gt; set of commands. It is here you can configure a model to be saved to a separate module (its own yml file).&lt;br /&gt;
&lt;br /&gt;
You can use &amp;lt;code&amp;gt;/train model config &amp;lt;name&amp;gt; edit&amp;lt;/code&amp;gt; to edit an existing model configuration in the attachment editor.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Attachments/Model/ja&amp;diff=9909</id>
		<title>TrainCarts/Attachments/Model/ja</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Attachments/Model/ja&amp;diff=9909"/>
		<updated>2026-06-18T06:33:11Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== 概要 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;モデルアタッチメント&#039;&#039;&#039;を使えば、アタッチメントのグループをいろいろな場所に表示することができます。モデルアタッチメントを編集すると、そのモデルアタッチメントを使用しているすべてが一括で変更されます。これはシートやタイヤなど、複数の場所で何度も再利用するアタッチメントをまとめておくのに便利です。&lt;br /&gt;
&lt;br /&gt;
『モデル』と同じ名前がついていますが、モデルアタッチメントはアタッチメントを再利用するためのものであり、&#039;&#039;&#039;リソースパックのカスタムモデルを使うためのものではありません！&#039;&#039;&#039;　その用途には、[[TrainCarts/Attachments/Item|アイテムアタッチメント]]を使ってください。&lt;br /&gt;
&lt;br /&gt;
モデルアタッチメントは[[#モデルストア|&#039;&#039;モデルストア&#039;&#039;]]からアタッチメントの設定を読み込みます。[[Special:MyLanguage/TrainCarts/Attachments/General#Save.2FLoad|ジェネラルメニュー]]から、アタッチメントを保存することができます。&lt;br /&gt;
&lt;br /&gt;
== 外観 ==&lt;br /&gt;
&lt;br /&gt;
* モデルの名前は金床画面かドロップダウンから選択できます。&lt;br /&gt;
* 存在しないモデル名を入力した時は、赤く表示され、ロードボタンで新しい構成を読み込むことができます。既存の設定を上書きすることも可能です。&lt;br /&gt;
* 編集ボタンは選択中のモデルを編集します。こうすると、そのモデルアタッチメントを使っているすべてのアタッチメントが更新されます。&lt;br /&gt;
&lt;br /&gt;
=== 同時編集 ===&lt;br /&gt;
&lt;br /&gt;
複数のアタットメントや列車で同じ名前が使われているとき、モデルストアで変更を行うと、すべてが一斉に更新されます。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Model Store ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
The Model Store is the full collection of attachments saved under a name:&lt;br /&gt;
* Resource packs loaded on the server can include read-only model configurations of train parts&lt;br /&gt;
* Models can be saved to the store in the [[Special:MyLanguage/TrainCarts/Attachments/General#Save.2FLoad|general menu]]&lt;br /&gt;
* Models are saved to &amp;lt;code&amp;gt;plugins/Train_Carts/SavedModels.yml&amp;lt;/code&amp;gt; and separate module yml files in the &amp;lt;code&amp;gt;savedModelModules&amp;lt;/code&amp;gt; folder, similar to saved trains&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Commands ===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Commands for manipulating models are available under the &amp;lt;code&amp;gt;/train model config &amp;lt;name&amp;gt; &amp;lt;subcommand&amp;gt;&amp;lt;/code&amp;gt; set of commands. It is here you can configure a model to be saved to a separate module (its own yml file).&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
You can use &amp;lt;code&amp;gt;/train model config &amp;lt;name&amp;gt; edit&amp;lt;/code&amp;gt; to edit an existing model configuration in the attachment editor.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/14/en&amp;diff=9908</id>
		<title>Translations:TrainCarts/Attachments/Model/14/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/14/en&amp;diff=9908"/>
		<updated>2026-06-18T06:33:09Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can use &amp;lt;code&amp;gt;/train model config &amp;lt;name&amp;gt; edit&amp;lt;/code&amp;gt; to edit an existing model configuration in the attachment editor.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/13/en&amp;diff=9907</id>
		<title>Translations:TrainCarts/Attachments/Model/13/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/13/en&amp;diff=9907"/>
		<updated>2026-06-18T06:33:09Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Commands for manipulating models are available under the &amp;lt;code&amp;gt;/train model config &amp;lt;name&amp;gt; &amp;lt;subcommand&amp;gt;&amp;lt;/code&amp;gt; set of commands. It is here you can configure a model to be saved to a separate module (its own yml file).&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/12/en&amp;diff=9906</id>
		<title>Translations:TrainCarts/Attachments/Model/12/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/12/en&amp;diff=9906"/>
		<updated>2026-06-18T06:33:09Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Commands ===&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/11/en&amp;diff=9905</id>
		<title>Translations:TrainCarts/Attachments/Model/11/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/11/en&amp;diff=9905"/>
		<updated>2026-06-18T06:33:09Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Model Store is the full collection of attachments saved under a name:&lt;br /&gt;
* Resource packs loaded on the server can include read-only model configurations of train parts&lt;br /&gt;
* Models can be saved to the store in the [[Special:MyLanguage/TrainCarts/Attachments/General#Save.2FLoad|general menu]]&lt;br /&gt;
* Models are saved to &amp;lt;code&amp;gt;plugins/Train_Carts/SavedModels.yml&amp;lt;/code&amp;gt; and separate module yml files in the &amp;lt;code&amp;gt;savedModelModules&amp;lt;/code&amp;gt; folder, similar to saved trains&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/10/en&amp;diff=9904</id>
		<title>Translations:TrainCarts/Attachments/Model/10/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/Model/10/en&amp;diff=9904"/>
		<updated>2026-06-18T06:33:09Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Model Store ==&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/nl&amp;diff=9201</id>
		<title>TrainCarts/Signs/nl</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/nl&amp;diff=9201"/>
		<updated>2026-06-13T16:12:58Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
TrainCarts laat je acties uitvoeren op treinen en enkele karretjes met bordjes.&lt;br /&gt;
&lt;br /&gt;
= Formaat en Gedrag  =&lt;br /&gt;
[[Image:TrainCarts signs intro image.png|thumb|right|Een eerste blik op het formaat van bordjes]]&lt;br /&gt;
&lt;br /&gt;
Alle bordjes volgen hetzelfde formaat. De eerste regel bevat &#039;&#039;&#039;cart&#039;&#039;&#039; of &#039;&#039;&#039;train&#039;&#039;&#039; afhankelijk ervan of individuele karretjes of hele treinen aangesproken moeten worden. Optioneel kan nog aangegeven worden hoe er met Redstone omgegaan wordt en vanuit welke aanrijrichting de trein het bordje activeert.&lt;br /&gt;
&lt;br /&gt;
== Redstone ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TrainCarts bordjes moeten een Redstone signaal krijgen om te werken.&#039;&#039;&#039; Dit betekent dat bordjes niets doen tenzei je er een redstone torch of ander signaal naast plaatst. Als bordjes ook moeten werken zonder redstone, kan je gebruik maken van een speciaal formaat op de eerste regel, wat gelijk is voor zowel [train] als [cart]. Over het algemeen gebruik je &#039;&#039;&#039;[+train]&#039;&#039;&#039; om een bordje werkende te krijgen.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ TrainCarts Bord Power Modusen&lt;br /&gt;
|-&lt;br /&gt;
! Eerste Regel !! Verklaring&lt;br /&gt;
|-&lt;br /&gt;
| [train] || Standaard power modus. Bordje werkt alleen wanneer er een redstone signaal is&lt;br /&gt;
|-&lt;br /&gt;
| [+train] || Altijd-aan power modus. Bordjes werken altijd, ongeacht of er een redstone signaal is&lt;br /&gt;
|-&lt;br /&gt;
| [!train] || Omgekeerde power modus. Bordje werkt altijd, maar gaat uit wanneer er een redstone signaal is. Werkt hetzelfde als [+train] wanneer er geen signaal is.&lt;br /&gt;
|-&lt;br /&gt;
| [-train] || Altijd-uit power modus. Bordje is altijd uit. Alleen handig voor de [[TrainCarts/Signs/Switcher|switcher sign]].&lt;br /&gt;
|-&lt;br /&gt;
| [/train] || Aan-puls power modus. Bordjes activeren eenmaals als het redstone signaal van uit naar aan gaat, en activeren niet wanneer treinen eroverheen rijden&lt;br /&gt;
|-&lt;br /&gt;
| [\train] || Uit-puls power modus. Bordjes activeren eenmaals als het redstone signaal van aan naar uit gaat, en activeren niet wanneer treinen eroverheen rijden&lt;br /&gt;
|-&lt;br /&gt;
| [/\train] || Verandering puls power modus. Bordjes activeren eenmaals als het redstone signaal van aan naar uit en van uit naar aan gaat, en activeren niet wanneer treinen eroverheen rijden&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hendel Uitgang ===&lt;br /&gt;
Bordjes kunnen een redstone signaal versturen door een &#039;&#039;&#039;hendel&#039;&#039;&#039; (&#039;&#039;&#039;lever&#039;&#039;&#039;) aan het blok te zetten waar het bordje ook aan vast zit. Slechts enkele bordjes activeren een hendel, zoals het [[TrainCarts/Signs/Station|station]] bordje dat deze activeert wanneer treinen stoppen bovenop het station.&lt;br /&gt;
&lt;br /&gt;
== Activeringsrichting ==&lt;br /&gt;
Normaal gesproken activeren treinen alleen bordjes wanneer deze de voorkant van het bordje &#039;&#039;zien&#039;&#039;. Dit betekent dat bordjes volgens de rijrichting geplaatst moeten worden. Om toch andere richtingen werkende te krijgen, kunnen deze ingesteld worden met een dubbele punt (:), gevolgt door een of meer [[Special:MyLanguage/TrainCarts/Signs/Direction|richtingen]]. Als bordjes altijd moeten werken, kan er &#039;&#039;&#039;[train:*]&#039;&#039;&#039; gebruikt worden.&lt;br /&gt;
&lt;br /&gt;
Bijvoorbeeld, &#039;&#039;&#039;[-train:lr]&#039;&#039;&#039; op een switcher bordje activeert een hendel wanneer een trein vanuit bord-relatief links of rechts aan komt rijden, en niet vanuit andere richtingen. Er wordt &#039;&#039;&#039;-train&#039;&#039;&#039; gebruikt [[TrainCarts/Signs/Switcher#Syntax|zodat de rails niet gewisseld word]].&lt;br /&gt;
&lt;br /&gt;
== Besturing op afstand ==&lt;br /&gt;
&lt;br /&gt;
Een aantal bordjes systemen ondersteunen besturing op afstand: treinen aansturen op naan. Je gebruikt hiervoor het &#039;&#039;[train &amp;lt;naam&amp;gt;]&#039;&#039; formaat, of de kortere &#039;&#039;[t &amp;lt;naam&amp;gt;]&#039;&#039;. Deze bordjes werken alleen met een redstone signaal, waar je het bordje plaatst maakt niet uit. Bordjes die dit ondersteunen staan in de [[#Soorten|Soorten]] lijst hier beneden.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Je kan met afstandsbesturing ook meerdere treinen tegelijkertijd aansturen. Net zoals met tags, kan er met *-tekens meerdere treinen gematched worden. Als voorbeeld, het volgende bordje stelt destination &#039;&#039;home&#039;&#039; in voor alle intercity treinen:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{sign|[train Intercity*]|property|destination|interhome}}&lt;br /&gt;
&lt;br /&gt;
Je kan dit gebruiken om al je treinen terug te roepen. Als je tags gebruikt voor treinnavigatie, kan je ook een tag instellen wat dit doet.&lt;br /&gt;
&lt;br /&gt;
= Plaatsing =&lt;br /&gt;
[[Image:Track switcher example 1.png|thumb|right|Lege Minecarts worden geblokkeerd]]&lt;br /&gt;
[[Image:TrainCarts sign example 2.png|thumb|right|Treinen worden naar links en rechts gestuurt met een 1:1 teller]]&lt;br /&gt;
Elk bordje is actief voor een rail blok daarboven. Bordjes aan de muur kijken naar het blokje waar ze aan vast zitten, en kijken naar boven tot er een rail gevonden word. Deze rail word dan gebruikt. Staande bordjes kijken omhoog tot er rails gevonden word. Gaten van blokjes zonder bordjes tussen het bordje en de rails verbreken dit.&lt;br /&gt;
&lt;br /&gt;
Je kan een pilaar maken van blokjes onder een rails blok en daar bordjes aan vast zetten, om meerdere acties uit te voeren voor die rail. Treinen kijken naar beneden wanneer ze over een nieuwe rail rijden om te kijken naar bordjes, dus zorg ervoor dat bordjes die signalen maken boven bordjes geplaatst zijn die die signalen gebruiken.&lt;br /&gt;
&lt;br /&gt;
Een uitzondering zijn add-ons van de TrainCarts plugin, deze kunnen de richting van activeren aanpassen. Als voorbeeld, de &#039;&#039;TC Hang Rail&#039;&#039; add-on vereist dat bordjes boven de rails zijn, en &#039;&#039;&#039;TCC&#039;&#039; (TrainCarts Coasters) add-on gebruikt een ingestelde blok van de node, die overal ingesteld kan worden.&lt;br /&gt;
&lt;br /&gt;
Voor de meeste bordjes heeft de &#039;&#039;&#039;richting&#039;&#039;&#039; ook nog effect, zoals al eerder besproken (&#039;&#039;Activeringsrichting&#039;&#039;):&lt;br /&gt;
&lt;br /&gt;
* De trein &#039;&#039;&#039;moet de tekst van het bordje zien&#039;&#039;&#039; om het bordje te doen werken&lt;br /&gt;
* Bordjes met dezelfde richting als de rails (kijken zeiwaarts) activeren &#039;&#039;&#039;altijd&#039;&#039;&#039; &lt;br /&gt;
* Spawn bordjes spawnen het treintje in de richting van de tekst&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Soorten==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
! Bordje !! Beschrijving !! Besturing op afstand&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Animate|Animate (Animeer)]] || speel een animatie af die ingesteld is in de trein attachments || Ja&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Announce|Announce (Omroepen)]] || stuurt een bericht naar alle spelers in de trein boven het bordje || Ja&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Blocker|Blocker (Blokkeerder)]] || blokkeert treinen die vanuit een richting komen || Nee&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/BlockChanger|Block Changer]] || veranderd wat voor blokje getoont wordt in een Minecart || Ja&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Crafter|Craft]] || craft items in een minecart met kist met behulp van een crafting table in de buurt || Nee&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destination|Destination (Doel)]] || markeert een doel van het path finding algorithme en stelt een nieuw doel in wanneer een trein erovereen rijdt || Ja&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destroyer|Destroy (Vernietig)]] || vernietigd treinen || Ja&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Detector|Detector]] || detecteerd treinen op een gedeelte van rails || Nee&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Effect|Effect]] || speelt een particle of sound effect af in een trein || Ja&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ejector|Eject]] || laat passagiers uit treinen || Ja&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Elevator|Elevator (Lift)]] || teleporteert treinen inclusief passagiers naar boven of beneden naar een ander lift bordje || Nee&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Enter|Enter]] || laat spelers en/of mobs in de buurt in de trein || Ja&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Flip|Flip]] || Draait een karretje of trein 180 graden om || Ja&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Launcher|Launcher (Lanceerder)]] || lanceert of stopt treinen zodat ze een andere snelheid gaan rijden || Ja&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Mutex|(Smart) Mutex]] || voorkomt botsingen tussen treinen in kruispunten door een zone aan te geven waarin maar een trein mag zijn || Nee&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Property|Property (Eigenschap)]] || stelt een eigenschap in van een trein zoals tags, destinations en of spelers in/uit de trein kunnen stappen || Ja&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Skip|Skip (Overslaan)]] || slaat bordjes over op basis van filters voor conditionele acties || Ja&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Sound|Sound (Geluid)]] || speelt een geluidseffect af || Ja&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Spawner|Spawn (Inspawnen)]] || spawnt een trein, karretjes kunnen ingesteld worden || Nee&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Station|Station]] || stopt en lanceert treinen || Nee&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Switcher|Switcher (Wissel)]] || schakelt hendels en wisselt rails op basis van eigenschappen van de trein || Nee&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Teleporter|Teleport]] || teleporteert treinen inclusief passagiers (vereist MyWorlds) || Ja&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Transfer|Transfer (Overzetten)]] || vervoert items tussen treinen en chest/furnace/dispenser || Nee&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Trigger|Trigger]] || geeft trein informatie weer en een countdown van treinen op bordjes (vereist SignLink) || Nee&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ticket|Ticket]] || laat passagiers betalen (vereist Vault of Economie plugin) || Nee&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Waiter|Waiter]] || laat een trein wachten tot de rails ervoor vrij zijn || Nee&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Permissies =&lt;br /&gt;
&lt;br /&gt;
Elk bordje heeft aparte permissies om het te bouwen. [[TrainCarts/Permissions#Building_Action_Signs|Zie deze hoofdpagina over permissies]]. Voor het gebruik van besturing op afstand, moeten spelers de &amp;lt;code&amp;gt;train.build.feature.remotecontrol&amp;lt;/code&amp;gt; permissie hebben, die standaard alleen aan OPs gegeven wordt.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/es&amp;diff=9200</id>
		<title>TrainCarts/Signs/es</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/es&amp;diff=9200"/>
		<updated>2026-06-13T16:12:58Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
TrainCarts permite añadir acciones en los trenes o vagonetas usando señales.&lt;br /&gt;
&lt;br /&gt;
= Estructura y comportamiento  =&lt;br /&gt;
[[Image:TrainCarts signs intro image.png|thumb|right|Una primera vista del formato de las señales.]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Una señal siempre se estructura de la misma forma. La primera línea contiene siempre *cart* o *train* dependiendo si quieres aplicar una propiedad a una sola vagoneta o al tren entero. Hay que decir que no todas las señales permiten añadir una propiedad a una sola vagoneta.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Redstone ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Las señales pueden ser activadas por Redstone o estas activar la Redstone.&lt;br /&gt;
&amp;lt;br&amp;gt;Algunas señales pueden requerir ser activadas por Redstone. Algunos ejemplos pueden ser las señales de estación (station) o los generadores (spawners). Para activarlos, simplemente necesitas añadirles una fuente de energía al lado de la señal, algunos ejemplos pueden ser el polvo de Redstone (no hace falta que esta esté enfocada a la señal), palancas, botones, antorchas, etcétera.&lt;br /&gt;
&amp;lt;br&amp;gt;Si quieres que la señal esté siempre activo sin la necesidad de añadir Redstone, añade una exclamación (!) o un símbolo de suma (+) adelante de &amp;quot;train&amp;quot; o &amp;quot;cart&amp;quot;, resultando en un &amp;quot;[!train]&amp;quot; y &amp;quot;[!cart]&amp;quot; respectivamente. Ten en cuenta que esto también altera el comportamiento de la Redstone. Si se pone una fuente de Redstone al lado de una señal con un + por delante, la señal ignorará la fuente de Redstone y seguirá siempre encendida. En el caso de que se ponga delante de una señal con una !, la señal de Redstone se invertirá. (si se activa la Redstone, la señal se desactiva y si se desactiva la Redstone, la señal se activa.)&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ TrainCarts Sign Power Modes&lt;br /&gt;
|-&lt;br /&gt;
! First Line !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| [train] || The default mode. Sign only works when redstone power is provided&lt;br /&gt;
|-&lt;br /&gt;
| [+train] || Always on power mode. Signs works all the time regardless of whether redstone power is provided&lt;br /&gt;
|-&lt;br /&gt;
| [!train] || Inverted power mode. Sign works all the time and turns off when redstone power is provided. Works the same as [+train] when no redstone torch is used.&lt;br /&gt;
|-&lt;br /&gt;
| [-train] || Always off power mode. Signs don&#039;t respond to redstone power. Only useful for the [[TrainCarts/Signs/Switcher|switcher sign]].&lt;br /&gt;
|-&lt;br /&gt;
| [/train] || On-pulse power mode. Signs only activate once when redstone power goes from off to on, and don&#039;t respond to trains riding over it&lt;br /&gt;
|-&lt;br /&gt;
| [\train] || Off-pulse power mode. Signs only activate once when redstone power goes from on to off, and don&#039;t respond to trains riding over it&lt;br /&gt;
|-&lt;br /&gt;
| [/\train] || Redstone change power mode. Signs only activate once when redstone power switches state, and don&#039;t respond to trains riding over it&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Lever Output ===&lt;br /&gt;
Signs can output a redstone signal as well by attaching a &#039;&#039;&#039;lever&#039;&#039;&#039; to the same block the sign is also attached to. Only a few signs activate the lever, like the [[TrainCarts/Signs/Station|station]] sign that activates it when trains stop on top of the station.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Activation Direction ==&lt;br /&gt;
By default signs only activate when the train &#039;&#039;sees&#039;&#039; the front or sides of the sign. This means you should place signs facing the direction of train movement. To override this behavior you can set these activation directions by adding a colon (:) followed by one or more [[Special:MyLanguage/TrainCarts/Signs/Direction|directions]]. If you want the sign to always respond, just use &#039;&#039;&#039;[train:*]&#039;&#039;&#039;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
For example, &#039;&#039;&#039;[-train:lr]&#039;&#039;&#039; on a switcher sign would activate a lever when a train enters from either the sign-relative left or right direction and doesn&#039;t for the remaining ones. It uses &#039;&#039;&#039;-train&#039;&#039;&#039; [[TrainCarts/Signs/Switcher#Syntax|so that it does not switch the track]].&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Remote Control ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
A few sign systems support remote control: the ability to control trains by name. You then use the &#039;&#039;[train &amp;lt;name&amp;gt;]&#039;&#039; format, or the shorter alias &#039;&#039;[t &amp;lt;name&amp;gt;]&#039;&#039;. Remotely controlled signs only respond to redstone changes, thus where you place them is not important. The signs that support this feature are listed in the [[#Types|Types]] table down below.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Remote control can also affect multiple trains. Just like the tag system, remote control uses *-signs to identify the trains to affect. For example, the following remote control sign will set the destination to &#039;&#039;&#039;home&#039;&#039;&#039; for all intercity trains:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{sign|[train Intercity*]|property|destination|interhome}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
You can use this to recall all your trains easily. If you use tags to navigate trains, you can also add a tag saying that the train should return.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
= Placement  =&lt;br /&gt;
[[Image:Track switcher example 1.png|thumb|right|Empty minecarts are blocked]]&lt;br /&gt;
[[Image:TrainCarts sign example 2.png|thumb|right|Trains are switched left and right using a 1:1 counter]]&lt;br /&gt;
Each sign targets a certain track piece above. Signs attached to walls take the block they are attached to and look up until they find a piece of track. That track is then used for that sign. Sign posts look up until they find a piece of track. There may not be blocks without signs between the bottom sign and the tracks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
You can make a pillar of blocks below a single track piece and attach signs to it, to make a bundle of actions on a single track piece. Trains look down when they enter a new track piece to check for signs, so make sure you put the output signs above the signs that use this output for correct results.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
A noticeable exception would be add-ons for the TrainCart plugin, which may change the (relative) position a sign would need to be placed on in order to work for the track. For example, would the &#039;&#039;TC Hang Rail&#039;&#039; add-on require you to add the signs &#039;&#039;&#039;above&#039;&#039;&#039; the Hang rail track to work, while the &#039;&#039;TCC&#039;&#039; (TrainCarts Coasters) add-on uses the block of a node for the sign, which can be moved to any other block.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
For most signs the sign &#039;&#039;&#039;direction&#039;&#039;&#039; influences what happens, as also discussed earlier (&#039;&#039;Activation Direction&#039;&#039;):&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
* The train &#039;&#039;&#039;has to face&amp;amp;nbsp;the text on the sign&#039;&#039;&#039; to make the sign respond&lt;br /&gt;
* Signs with the same alignment as the tracks (faces to or away from the tracks) &#039;&#039;&#039;always&#039;&#039;&#039; respond &lt;br /&gt;
* The train is spawned in the direction the sign faces&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==Types==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
! Sign !! Description !! Remote Control&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Animate|Animate]] || play an animation configured in the train&#039;s attachments || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Announce|Announce]] || sends a message to players in the cart and/or train above || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Blocker|Blocker]] || blocks trains coming from a certain direction || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/BlockChanger|Block Changer]] || change the block types displayed in a minecart || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Crafter|Craft]] || crafts items inside the storage minecarts of a train using a nearby workbench || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destination|Destination]] || marks a destination for the path finding and sets the next destination for the train || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destroyer|Destroy]] || destroy trains || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Detector|Detector]] || detect trains on a set region of rails || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Effect|Effect]] || plays a particle or sound effect at the minecart, train or sign || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ejector|Eject]] || eject trains (let passengers exit) || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Elevator|Elevator]] || teleports trains including passengers up and down to another elevator || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Enter|Enter]] || lets nearby players and/or mobs enter the train || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Flip|Flip]] || Lets you flip a cart 180 degrees || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Launcher|Launcher]] || launch or brake trains to start moving at a desired speed || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Mutex|(Smart) Mutex]] || prevents train collisions at intersections by blocking multiple trains from entering the same area || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Property|Property]] || set properties on the train such as tags, destinations, enter/exit toggle and more || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Skip|Skip]] || skips execution of signs up ahead based on statements || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Sound|Sound]] || plays a named sound effect || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Spawner|Spawn]] || spawn an entire train, cart types can be set || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Station|Station]] || stop and launch trains || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Switcher|Switcher]] || switch levers and rails based on properties on the train || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Teleporter|Teleport]] || teleport trains including passengers (requires MyWorlds) || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Transfer|Transfer]] || transfer items between trains and chests/furnaces/dispensers || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Trigger|Trigger]] || display train information and a countdown of the arrival time&amp;amp;nbsp;of trains on signs (requires SignLink) || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ticket|Ticket]] || let passengers pay for a ride (requires Vault) || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Waiter|Waiter]] || waits the train until the track is clear of other trains || No&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
= Permissions =&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Each sign has a separate build permission. [[TrainCarts/Permissions#Building_Action_Signs|See the main permissions page]]. For using remote control, the player requires the &amp;lt;code&amp;gt;train.build.feature.remotecontrol&amp;lt;/code&amp;gt; permission which is OP-only by default.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/en&amp;diff=9199</id>
		<title>TrainCarts/Signs/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/en&amp;diff=9199"/>
		<updated>2026-06-13T16:12:57Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
TrainCarts allows you to perform actions on trains or single cars using signs.&lt;br /&gt;
&lt;br /&gt;
= Structure and Behaviour  =&lt;br /&gt;
[[Image:TrainCarts signs intro image.png|thumb|right|A first glance at the sign format]]&lt;br /&gt;
&lt;br /&gt;
A sign is always structured the same way. The first line contains either &#039;&#039;&#039;cart&#039;&#039;&#039; or &#039;&#039;&#039;train&#039;&#039;&#039; depending on if you want to target each cart separately or the train as a whole. You can then optionally specify the way the sign responds to redstone and what direction the train must be coming from.&lt;br /&gt;
&lt;br /&gt;
== Redstone ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TrainCarts signs require Redstone power to function.&#039;&#039;&#039; This means signs will not do anything unless you put a redstone torch or other power signal next to it. If you want to use signs without adding redstone torches, you can make use of a special syntax on the first line, which is the same for [train] and [cart]. Generally you will want to use &#039;&#039;&#039;[+train]&#039;&#039;&#039; to make the sign function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ TrainCarts Sign Power Modes&lt;br /&gt;
|-&lt;br /&gt;
! First Line !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| [train] || The default mode. Sign only works when redstone power is provided&lt;br /&gt;
|-&lt;br /&gt;
| [+train] || Always on power mode. Signs works all the time regardless of whether redstone power is provided&lt;br /&gt;
|-&lt;br /&gt;
| [!train] || Inverted power mode. Sign works all the time and turns off when redstone power is provided. Works the same as [+train] when no redstone torch is used.&lt;br /&gt;
|-&lt;br /&gt;
| [-train] || Always off power mode. Signs don&#039;t respond to redstone power. Only useful for the [[TrainCarts/Signs/Switcher|switcher sign]].&lt;br /&gt;
|-&lt;br /&gt;
| [/train] || On-pulse power mode. Signs only activate once when redstone power goes from off to on, and don&#039;t respond to trains riding over it&lt;br /&gt;
|-&lt;br /&gt;
| [\train] || Off-pulse power mode. Signs only activate once when redstone power goes from on to off, and don&#039;t respond to trains riding over it&lt;br /&gt;
|-&lt;br /&gt;
| [/\train] || Redstone change power mode. Signs only activate once when redstone power switches state, and don&#039;t respond to trains riding over it&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lever Output ===&lt;br /&gt;
Signs can output a redstone signal as well by attaching a &#039;&#039;&#039;lever&#039;&#039;&#039; to the same block the sign is also attached to. Only a few signs activate the lever, like the [[TrainCarts/Signs/Station|station]] sign that activates it when trains stop on top of the station.&lt;br /&gt;
&lt;br /&gt;
== Activation Direction ==&lt;br /&gt;
By default signs only activate when the train &#039;&#039;sees&#039;&#039; the front or sides of the sign. This means you should place signs facing the direction of train movement. To override this behavior you can set these activation directions by adding a colon (:) followed by one or more [[Special:MyLanguage/TrainCarts/Signs/Direction|directions]]. If you want the sign to always respond, just use &#039;&#039;&#039;[train:*]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
For example, &#039;&#039;&#039;[-train:lr]&#039;&#039;&#039; on a switcher sign would activate a lever when a train enters from either the sign-relative left or right direction and doesn&#039;t for the remaining ones. It uses &#039;&#039;&#039;-train&#039;&#039;&#039; [[TrainCarts/Signs/Switcher#Syntax|so that it does not switch the track]].&lt;br /&gt;
&lt;br /&gt;
== Remote Control ==&lt;br /&gt;
&lt;br /&gt;
A few sign systems support remote control: the ability to control trains by name. You then use the &#039;&#039;[train &amp;lt;name&amp;gt;]&#039;&#039; format, or the shorter alias &#039;&#039;[t &amp;lt;name&amp;gt;]&#039;&#039;. Remotely controlled signs only respond to redstone changes, thus where you place them is not important. The signs that support this feature are listed in the [[#Types|Types]] table down below.&lt;br /&gt;
&lt;br /&gt;
Remote control can also affect multiple trains. Just like the tag system, remote control uses *-signs to identify the trains to affect. For example, the following remote control sign will set the destination to &#039;&#039;&#039;home&#039;&#039;&#039; for all intercity trains:&lt;br /&gt;
&lt;br /&gt;
{{sign|[train Intercity*]|property|destination|interhome}}&lt;br /&gt;
&lt;br /&gt;
You can use this to recall all your trains easily. If you use tags to navigate trains, you can also add a tag saying that the train should return.&lt;br /&gt;
&lt;br /&gt;
= Placement  =&lt;br /&gt;
[[Image:Track switcher example 1.png|thumb|right|Empty minecarts are blocked]]&lt;br /&gt;
[[Image:TrainCarts sign example 2.png|thumb|right|Trains are switched left and right using a 1:1 counter]]&lt;br /&gt;
Each sign targets a certain track piece above. Signs attached to walls take the block they are attached to and look up until they find a piece of track. That track is then used for that sign. Sign posts look up until they find a piece of track. There may not be blocks without signs between the bottom sign and the tracks.&lt;br /&gt;
&lt;br /&gt;
You can make a pillar of blocks below a single track piece and attach signs to it, to make a bundle of actions on a single track piece. Trains look down when they enter a new track piece to check for signs, so make sure you put the output signs above the signs that use this output for correct results.&lt;br /&gt;
&lt;br /&gt;
A noticeable exception would be add-ons for the TrainCart plugin, which may change the (relative) position a sign would need to be placed on in order to work for the track. For example, would the &#039;&#039;TC Hang Rail&#039;&#039; add-on require you to add the signs &#039;&#039;&#039;above&#039;&#039;&#039; the Hang rail track to work, while the &#039;&#039;TCC&#039;&#039; (TrainCarts Coasters) add-on uses the block of a node for the sign, which can be moved to any other block.&lt;br /&gt;
&lt;br /&gt;
For most signs the sign &#039;&#039;&#039;direction&#039;&#039;&#039; influences what happens, as also discussed earlier (&#039;&#039;Activation Direction&#039;&#039;):&lt;br /&gt;
&lt;br /&gt;
* The train &#039;&#039;&#039;has to face&amp;amp;nbsp;the text on the sign&#039;&#039;&#039; to make the sign respond&lt;br /&gt;
* Signs with the same alignment as the tracks (faces to or away from the tracks) &#039;&#039;&#039;always&#039;&#039;&#039; respond &lt;br /&gt;
* The train is spawned in the direction the sign faces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Types==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
! Sign !! Description !! Remote Control&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Animate|Animate]] || play an animation configured in the train&#039;s attachments || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Announce|Announce]] || sends a message to players in the cart and/or train above || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Blocker|Blocker]] || blocks trains coming from a certain direction || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/BlockChanger|Block Changer]] || change the block types displayed in a minecart || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Crafter|Craft]] || crafts items inside the storage minecarts of a train using a nearby workbench || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destination|Destination]] || marks a destination for the path finding and sets the next destination for the train || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destroyer|Destroy]] || destroy trains || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Detector|Detector]] || detect trains on a set region of rails || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Effect|Effect]] || plays a particle or sound effect at the minecart, train or sign || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ejector|Eject]] || eject trains (let passengers exit) || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Elevator|Elevator]] || teleports trains including passengers up and down to another elevator || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Enter|Enter]] || lets nearby players and/or mobs enter the train || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Flip|Flip]] || Lets you flip a cart 180 degrees || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Launcher|Launcher]] || launch or brake trains to start moving at a desired speed || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Mutex|(Smart) Mutex]] || prevents train collisions at intersections by blocking multiple trains from entering the same area || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Property|Property]] || set properties on the train such as tags, destinations, enter/exit toggle and more || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Skip|Skip]] || skips execution of signs up ahead based on statements || Yes&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Sound|Sound]] || plays a named sound effect || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Spawner|Spawn]] || spawn an entire train, cart types can be set || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Station|Station]] || stop and launch trains || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Switcher|Switcher]] || switch levers and rails based on properties on the train || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Teleporter|Teleport]] || teleport trains including passengers (requires MyWorlds) || Yes&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Transfer|Transfer]] || transfer items between trains and chests/furnaces/dispensers || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Trigger|Trigger]] || display train information and a countdown of the arrival time&amp;amp;nbsp;of trains on signs (requires SignLink) || No&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ticket|Ticket]] || let passengers pay for a ride (requires Vault) || No&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Waiter|Waiter]] || waits the train until the track is clear of other trains || No&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Permissions =&lt;br /&gt;
&lt;br /&gt;
Each sign has a separate build permission. [[TrainCarts/Permissions#Building_Action_Signs|See the main permissions page]]. For using remote control, the player requires the &amp;lt;code&amp;gt;train.build.feature.remotecontrol&amp;lt;/code&amp;gt; permission which is OP-only by default.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/zh-cn&amp;diff=9198</id>
		<title>TrainCarts/Signs/zh-cn</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/zh-cn&amp;diff=9198"/>
		<updated>2026-06-13T16:12:57Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
TC 允许你使用告示牌来为列车或者单个矿车执行操作。&lt;br /&gt;
&lt;br /&gt;
= 结构和行为  =&lt;br /&gt;
[[Image:TrainCarts signs intro image.png|thumb|right|几种控制牌的语法格式。]]&lt;br /&gt;
&lt;br /&gt;
控制牌的格式总体相同。第一行基本为 &#039;&#039;&#039;cart&#039;&#039;&#039; 或 &#039;&#039;&#039;train&#039;&#039;&#039;，选择哪种取决于你希望选择的是单个矿车还是一整辆列车。之后，列车前往的方向（即列车驶出控制牌的方向）则会取决于红石信号激活控制牌时输入的方向（简单来说，红石信号输入的方向就是驶出的方向）。&lt;br /&gt;
&lt;br /&gt;
== 红石 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;TC 控制牌需要红石激活使用。&#039;&#039;&#039;如果你不使用红石激活控制牌，它就只是个普通的告示牌。如果不想红石来激活且控制牌依然能够运行，你可以在告示牌的第一行输入 &#039;&#039;&#039;[+train]&#039;&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ TC 控制牌充能模式&lt;br /&gt;
|-&lt;br /&gt;
! 第一行 !! 释义&lt;br /&gt;
|-&lt;br /&gt;
| [train] || 默认模式。当使用红石激活时才会工作。&lt;br /&gt;
|-&lt;br /&gt;
| [+train] || 持续模式。控制牌会一直工作，无需红石激活。&lt;br /&gt;
|-&lt;br /&gt;
| [!train] || 反转模式。类似于非门，被红石信号激活时不工作，无信号时则工作，无红石信号激活时工作状态与 [+train] 相同。&lt;br /&gt;
|-&lt;br /&gt;
| [-train] || 无法充能模式。控制牌不接受红石信号。该功能只适用于[[Special:MyLanguage/TrainCarts/Signs/Switcher|转辙器]]。&lt;br /&gt;
|-&lt;br /&gt;
| [/train] || 上升沿模式。控制牌只会在红石信号由&#039;&#039;&#039;关&#039;&#039;&#039;到&#039;&#039;&#039;开&#039;&#039;&#039;时工作一次，不会对经过的列车作出反应。&lt;br /&gt;
|-&lt;br /&gt;
| [\train] || 下降沿模式。控制牌只会在红石信号由&#039;&#039;&#039;开&#039;&#039;&#039;到&#039;&#039;&#039;关&#039;&#039;&#039;时工作一次，不会对经过的列车作出反应。&lt;br /&gt;
|-&lt;br /&gt;
| [/\train] || 双边沿模式。控制牌在红石信号&#039;&#039;&#039;切换激活和不激活&#039;&#039;&#039;时工作一次，不会对经过的列车作出反应。&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 拉杆输出 ===&lt;br /&gt;
控制牌可以通过&#039;&#039;&#039;拉杆&#039;&#039;&#039;来间接输出红石信号并激活其他相邻的控制牌。只有少数类型的控制牌才有此功能，比如当列车在[[Special:MyLanguage/TrainCarts/Signs/Station|车站]]上方停止时就会切换拉杆。&lt;br /&gt;
&lt;br /&gt;
== 激活方向 ==&lt;br /&gt;
默认情况下，只有列车&#039;&#039;&#039;看到&#039;&#039;&#039;控制牌的正面或侧面时，控制牌才对列车有效。这意味着控制牌应当面对矿车驶来的方向。要覆盖此功能，你可以在第一行添加（:）英文冒号后跟一个或多个[[Special:MyLanguage/TrainCarts/Signs/Direction|方向]]。如果你想让控制牌接受所有方向，可以使用 &#039;&#039;&#039;[train:*]&#039;&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
举个例子，某个转辙器上使用 &#039;&#039;&#039;[-train:lr]&#039;&#039;&#039;，当列车从左侧或右侧进入时控制牌会切换左侧和右侧的拉杆为激活状态，其他方向的拉杆不作反应。此控制牌使用 &#039;&#039;&#039;-train&#039;&#039;&#039; 来关闭[[Special:MyLanguage/TrainCarts/Signs/Switcher#Syntax|转辙器]]切换铁轨的功能。&lt;br /&gt;
&lt;br /&gt;
== 远程控制 ==&lt;br /&gt;
&lt;br /&gt;
少数类型的控制牌支持远程控制：通过名称控制列车。你需要使用 &#039;&#039;[train &amp;lt;名称&amp;gt;]&#039;&#039; 格式，或使用缩写 &#039;&#039;[t &amp;lt;名称&amp;gt;]&#039;&#039;。远程控制牌仅对红石信号的开关变化作出反应，因此放置的位置并不重要。[[#Types|类型]]表中给出了支持此功能的控制牌。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
远程控制还可以影响多辆列车。与标签相同，远程控制使用 * 来表示要影响的列车。例如，下面的控制牌会将所有名称为 intercity 的列车的目的地设置为 &#039;&#039;&#039;home&#039;&#039;&#039;：&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{sign|[train Intercity*]|property|destination|interhome}}&lt;br /&gt;
&lt;br /&gt;
你可以用它来轻松调用所有列车。如果你使用标签来调度列车，你也可以添加新标签来让列车返回。&lt;br /&gt;
&lt;br /&gt;
= 放置 =&lt;br /&gt;
[[Image:Track switcher example 1.png|thumb|right|空矿车会被阻挡。]]&lt;br /&gt;
[[Image:TrainCarts sign example 2.png|thumb|right|列车以 1:1 的比例自动分配到左侧和右侧。]]&lt;br /&gt;
每个控制牌都以上方的某个铁轨为目标。附着在墙上（即方块侧）的控制牌会基于附着的方块向上寻找，直到找到铁轨。随后该铁轨将由该控制牌控制。控制牌柱会向上寻找，直到找到铁轨。底部控制牌和铁轨之间必须要有控制牌附着的方块。&lt;br /&gt;
&lt;br /&gt;
可以在单个铁轨下方建造一个方块柱，将控制牌放在柱子侧面，这样就能在一个铁轨上执行多个操作。列车进入该铁轨时会向下检测控制牌，因此请确保将输出红石信号的控制牌放在其他依赖于这个红石信号的控制牌上方，以正常运行。&lt;br /&gt;
&lt;br /&gt;
使用 TC 的附加插件会有例外，因为附加插件可能会改变控制牌需要放置的（相对）位置，以便为轨道工作。例如，&#039;&#039;&#039;TC Hang Rail&#039;&#039;&#039; 会要求你是否将控制牌添加到 Hang 轨道的&#039;&#039;&#039;上方&#039;&#039;&#039;才能运作，而 &#039;&#039;&#039;TCC（TrainCarts Coasters）&#039;&#039;&#039;可使用节点来替代控制牌，且节点还可以随意移动到任何其他方块上。&lt;br /&gt;
&lt;br /&gt;
对于大多数控制牌来说，控制牌的&#039;&#039;&#039;方向&#039;&#039;&#039;会影响事件，比如上文所述的&#039;&#039;&#039;激活方向&#039;&#039;&#039;：&lt;br /&gt;
&lt;br /&gt;
* 列车&#039;&#039;&#039;必须面对控制牌上的文字&#039;&#039;&#039;才能让控制牌作出反应。&lt;br /&gt;
* 与轨道对齐的控制牌（即牌子面向或背对轨道）&#039;&#039;&#039;始终&#039;&#039;&#039;会作出反应。 &lt;br /&gt;
* 列车会在控制牌面向的方向生成。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 类型 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
! 控制牌类型 !! 描述 !! 是否支持远程控制&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Animate|Animate 动画]] || 播放列车配件中配置的动画。 || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Announce|Announce 广播]] || 向上方矿车和/或列车里的玩家发送广播消息。 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Blocker|Blocker 阻挡器]] || 阻挡特定方向的列车。 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/BlockChanger|Block Changer 更改方块]] || 更改矿车中显示的方块类型 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Crafter|Craft 合成]] || 使用列车的运输矿车内的物品与列车附近的工作台来合成物品 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destination|Destination 目的地]] || 设置列车的目的地，供寻路系统工作 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destroyer|Destroy 摧毁]] || 摧毁列车 || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Detector|Detector 检测]] || 检测轨道上特定区间的列车 ||  否&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Effect|Effect 效果]] || 在矿车、列车或控制牌处播放粒子或声音效果 || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ejector|Eject 弹出]] || 列车弹出（使玩家离开列车） || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Elevator|Elevator 电梯]] || 将列车（包括乘客）传送到另一部电梯 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Enter|Enter 进入]] || 让附近的玩家和/或生物进入列车 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Flip|Flip 翻转]] || 将矿车翻转180° || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Launcher|Launcher 启动]] || 将列车加速或减速到指定速度 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Mutex|(Smart) Mutex （智能）闭塞区间]] || 阻止多组列车进入同一区域来避免如道岔处的碰撞 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Property|Property 属性]] || 设置列车属性，如标签、目的地、进入/退出开关等 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Skip|Skip 跳过]] || 根据语句设定跳过后续控制牌的执行 || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Sound|Sound 音效]] || 播放指定名称的音效 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Spawner|Spawn 生成]] || 生成整列列车，可设置车厢的类型。 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Station|Station 车站]] || 停止与启动列车 || 否&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Switcher|Switcher 转辙器]] || 根据列车的属性控制拉杆和铁轨 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Teleporter|Teleport 传送]] || 传送包括乘客在内的列车（需要 MyWorlds） || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Transfer|Transfer 转移]] || 在列车与箱子/熔炉/发射器之间转移物品 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Trigger|Trigger 触发]] || 在控制牌上显示列车信息和列车到达时间倒计时（需要 SignLink） || 否&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ticket|Ticket 车票]] || 让乘客支付乘车费用（需要 Vault） || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Waiter|Waiter 等待]] || 等待列车通过，直到轨道上没有其他列车 || 否&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= 权限 =&lt;br /&gt;
&lt;br /&gt;
每个控制牌都有属于自己的权限，关于权限请参阅[[Special:MyLanguage/TrainCarts/Permissions#Building_Action_Signs|权限页面]]。要使用远程控制，玩家需要&amp;lt;code&amp;gt;train.build.feature.remotecontrol&amp;lt;/code&amp;gt;权限，OP 默认拥有该权限。&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/zh&amp;diff=9197</id>
		<title>TrainCarts/Signs/zh</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/zh&amp;diff=9197"/>
		<updated>2026-06-13T16:12:56Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
TC可以通过使用告示牌来为列车或单个矿车执行操作。&lt;br /&gt;
&lt;br /&gt;
= 结构与行为  =&lt;br /&gt;
[[Image:TrainCarts signs intro image.png|thumb|right|几种控制牌的语法格式。]]&lt;br /&gt;
&lt;br /&gt;
控制牌的格式始终遵循统一的结构。首行需标注&#039;&#039;&#039;cart&#039;&#039;&#039;或&#039;&#039;&#039;train&#039;&#039;&#039;，用于指定控制对象是单个矿车还是整条列车。随后可选择性设置控制牌对红石信号的响应方式，以及接收红石信号的方向（此方向即为矿车驶出的方向）。&lt;br /&gt;
&lt;br /&gt;
== 红石 ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;控制牌需通过红石信号激活使用。&#039;&#039;&#039;如果不使用红石来激活控制牌，它就只是一个普通的告示牌。如果不想红石来激活且控制牌依然能够运行，可将告示牌的第一行改为&#039;&#039;&#039;[+train]&#039;&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ 控制牌充能模式&lt;br /&gt;
|-&lt;br /&gt;
! 第一行 !! 释义&lt;br /&gt;
|-&lt;br /&gt;
| [train] || 默认模式。当使用红石信号激活时才会运作。&lt;br /&gt;
|-&lt;br /&gt;
| [+train] || 持续充能模式。控制牌会一直运作，无需红石信号激活。&lt;br /&gt;
|-&lt;br /&gt;
| [!train] || 反向激活模式。类似于非门，被红石信号激活时不运作，无信号时运作，无红石信号激活时工作状态与[+train]相同。&lt;br /&gt;
|-&lt;br /&gt;
| [-train] || 禁用充能模式。控制牌不接受红石信号。该功能只适用于[[Special:MyLanguage/TrainCarts/Signs/Switcher|道岔]]。&lt;br /&gt;
|-&lt;br /&gt;
| [/train] || 通电脉冲模式。控制牌仅在红石信号由&#039;&#039;&#039;关&#039;&#039;&#039;→&#039;&#039;&#039;开&#039;&#039;&#039;时触发一次，不会对经过的列车作出反应。&lt;br /&gt;
|-&lt;br /&gt;
| [\train] || 断电脉冲模式。控制牌仅在红石信号由&#039;&#039;&#039;开&#039;&#039;&#039;→&#039;&#039;&#039;关&#039;&#039;&#039;时触发一次，不会对经过的列车作出反应。&lt;br /&gt;
|-&lt;br /&gt;
| [/\train] || 信号切换触发模式。控制牌在红石信号状态&#039;&#039;&#039;发生变化&#039;&#039;&#039;时触发一次，列车经过时不作响应。&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== 拉杆输出 ===&lt;br /&gt;
控制牌可切换&#039;&#039;&#039;拉杆&#039;&#039;&#039;来间接输出红石信号并激活其他相邻的控制牌。只有少数类型的控制牌才具有此功能，例如列车停在[[Special:MyLanguage/TrainCarts/Signs/Station|车站牌]]上方时就会切换拉杆。&lt;br /&gt;
&lt;br /&gt;
== 激活方向 ==&lt;br /&gt;
默认情况下，列车只有能&#039;&#039;&#039;看到&#039;&#039;&#039;控制牌的正面或侧面时，该控制牌才能对列车生效。因此，要使控制牌起效，控制牌应当面对矿车驶来的方向。要覆盖此功能，你可以在第一行添加“:”（英文冒号），后跟一个或多个[[Special:MyLanguage/TrainCarts/Signs/Direction|方向参数]]。如果你想让控制牌在所有方向上都能生效，可使用通配符，用法：&#039;&#039;&#039;[train:*]&#039;&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
示例：某道岔牌上写入&#039;&#039;&#039;[-train:lr]&#039;&#039;&#039;，当列车从左侧或右侧进入时，控制牌会切换左侧和右侧的拉杆，使其进入激活状态，而其他方向的拉杆不作反应。此控制牌使用&#039;&#039;&#039;-train&#039;&#039;&#039;来关闭[[Special:MyLanguage/TrainCarts/Signs/Switcher#Syntax|道岔牌]]切换铁轨的功能。&lt;br /&gt;
&lt;br /&gt;
== 远程控制 ==&lt;br /&gt;
&lt;br /&gt;
少数类型的控制牌支持远程控制：通过名称控制列车。用法：&#039;&#039;[train &amp;lt;名称&amp;gt;]&#039;&#039;，或使用缩写 &#039;&#039;[t &amp;lt;名称&amp;gt;]&#039;&#039;。远程控制牌仅对红石信号的开关变化作出反应，因此放置的位置并不重要。[[#Types|类型]]表列出的是支持远程控制的控制牌。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
远程控制可操作多辆列车。与标签相同，远程控制使用“*”来表示要操作的列车。例如，下面的控制牌会将所有名为“intercity”的列车的目的地设置为&#039;&#039;&#039;home&#039;&#039;&#039;：&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{sign|[train Intercity*]|property|destination|interhome}}&lt;br /&gt;
&lt;br /&gt;
你可以用它来轻松调用所有列车。如果你使用标签来调度列车，你也可以添加新标签来让列车返回。&lt;br /&gt;
&lt;br /&gt;
= 放置 =&lt;br /&gt;
[[Image:Track switcher example 1.png|thumb|right|空矿车被阻挡。]]&lt;br /&gt;
[[Image:TrainCarts sign example 2.png|thumb|right|列车按1:1的比例自动分配到左侧与右侧。]]&lt;br /&gt;
控制牌会在当前位置向上寻找铁轨作为控制对象。而放置在方块侧面的控制牌会在附着方块的位置向上寻找铁轨作为控制对象。控制牌柱同样是向上寻找铁轨，但位置更下的控制牌和铁轨之间必须要有控制牌附着的方块。&lt;br /&gt;
&lt;br /&gt;
可以在单个铁轨下方搭一个方块柱子，在柱子侧面放置多个控制牌，这样就能在一个铁轨上执行多个操作。列车进入该铁轨时按从上到下的顺序执行控制牌，因此，若有输出红石信号的控制牌，请尽可能将其放置在最上方，确保依赖该红石信号的其他控制牌可以正常运作。&lt;br /&gt;
&lt;br /&gt;
使用TrainCarts自身的附加插件时需要注意，因为它们可能会改变控制牌生效的（相对）位置。例如，&#039;&#039;&#039;TC Hang Rail&#039;&#039;&#039;（悬挂轨道）要求将控制牌放置在悬挂轨道的上方；而&#039;&#039;&#039;TCC（TrainCarts Coasters）&#039;&#039;&#039;将节点所在的方块作为控制牌的附着点，且该节点可被移动至任意其他方块。&lt;br /&gt;
&lt;br /&gt;
对于大多数控制牌来说，控制牌的&#039;&#039;&#039;方向&#039;&#039;&#039;会影响事件，比如上文所述的&#039;&#039;&#039;激活方向&#039;&#039;&#039;：&lt;br /&gt;
&lt;br /&gt;
* 列车&#039;&#039;&#039;必须面对控制牌上的文字&#039;&#039;&#039;才能让控制牌作出反应。&lt;br /&gt;
* 与轨道对齐的控制牌（即牌子面向或背对轨道）&#039;&#039;&#039;始终&#039;&#039;&#039;会作出反应。 &lt;br /&gt;
* 列车会在控制牌面向的方向生成。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 类型 ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
! 控制牌类型 !! 描述 !! 是否支持远程控制&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Animate|Animate 动画]] || 播放列车配件中配置的动画。 || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Announce|Announce 广播]] || 向上方矿车和/或列车里的玩家发送广播消息。 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Blocker|Blocker 阻挡器]] || 阻挡特定方向的列车。 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/BlockChanger|Block Changer 更改方块]] || 更改矿车中显示的方块类型 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Crafter|Craft 合成]] || 使用列车的运输矿车内的物品与列车附近的工作台来合成物品 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destination|Destination 目的地]] || 设置列车的目的地，供寻路系统工作 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Destroyer|Destroy 摧毁]] || 摧毁列车 || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Detector|Detector 检测]] || 检测轨道上特定区间的列车 ||  否&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Effect|Effect 效果]] || 在矿车、列车或控制牌处播放粒子或声音效果 || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ejector|Eject 弹出]] || 列车弹出（使玩家离开列车） || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Elevator|Elevator 电梯]] || 将列车（包括乘客）传送到另一部电梯 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Enter|Enter 进入]] || 让附近的玩家和/或生物进入列车 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Flip|Flip 翻转]] || 将矿车翻转180° || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Launcher|Launcher 启动]] || 将列车加速或减速到指定速度 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Mutex|(Smart) Mutex （智能）闭塞区间]] || 阻止多组列车进入同一区域来避免如道岔处的碰撞 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Property|Property 属性]] || 设置列车属性，如标签、目的地、进入/退出开关等 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Skip|Skip 跳过]] || 根据语句设定跳过后续控制牌的执行 || 是&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Sound|Sound 音效]] || 播放指定名称的音效 || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Spawner|Spawn 生成]] || 生成整列列车，可设置车厢的类型。 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Station|Station 车站]] || 停止与启动列车 || 否&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Switcher|Switcher 转辙器]] || 根据列车的属性控制拉杆和铁轨 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Teleporter|Teleport 传送]] || 传送包括乘客在内的列车（需要 MyWorlds） || 是&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Transfer|Transfer 转移]] || 在列车与箱子/熔炉/发射器之间转移物品 || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Trigger|Trigger 触发]] || 在控制牌上显示列车信息和列车到达时间倒计时（需要 SignLink） || 否&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Ticket|Ticket 车票]] || 让乘客支付乘车费用（需要 Vault） || 否&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Signs/Waiter|Waiter 等待]] || 等待列车通过，直到轨道上没有其他列车 || 否&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= 权限 =&lt;br /&gt;
&lt;br /&gt;
每个控制牌都有属于自己的权限，关于权限请参阅[[Special:MyLanguage/TrainCarts/Permissions#Building_Action_Signs|权限页面]]。要使用远程控制，玩家需要&amp;lt;code&amp;gt;train.build.feature.remotecontrol&amp;lt;/code&amp;gt;权限，OP 默认拥有该权限。&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Signs/12/en&amp;diff=9196</id>
		<title>Translations:TrainCarts/Signs/12/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Signs/12/en&amp;diff=9196"/>
		<updated>2026-06-13T16:12:55Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Remote control can also affect multiple trains. Just like the tag system, remote control uses *-signs to identify the trains to affect. For example, the following remote control sign will set the destination to &#039;&#039;&#039;home&#039;&#039;&#039; for all intercity trains:&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Train_Spawn_Chest/zh-cn&amp;diff=9187</id>
		<title>TrainCarts/Train Spawn Chest/zh-cn</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Train_Spawn_Chest/zh-cn&amp;diff=9187"/>
		<updated>2026-03-07T13:05:12Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== 介绍 ==&lt;br /&gt;
&lt;br /&gt;
 [[File:Train_Spawn_Chest_Small.gif|thumb|列车生成箱用于收起列车和放置生成。|link=File:Train_Spawn_Chest.gif]]&lt;br /&gt;
&#039;&#039;&#039;列车生成箱&#039;&#039;&#039;可以保存列车信息并储存列车。手持该物品时，玩家可以右键单击列车来将列车&#039;&#039;收入&#039;&#039;其中。之后可以手持物品并右键单击轨道，即可将储存的列车释放出来（列车的所有属性均保持原样）。&lt;br /&gt;
&lt;br /&gt;
释放列车时如果有另一辆靠得很近的列车，则会将其链接在一起。列车的生成方向会随着注视铁轨的视角方向而变化。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Permissions &amp;amp; Security ==&lt;br /&gt;
The train spawn chest can be used to duplicate items by picking up a train with chests containing items and spawning it again multiple times. Make sure to revoke the &#039;&#039;&#039;train.command.chest.use&#039;&#039;&#039; permission so that if a spawn chest item falls in the hands of survival players they cannot do this. Alternatively, deny the &#039;&#039;&#039;train.spawner.storage&#039;&#039;&#039;  and &#039;&#039;&#039;train.spawner.hopper&#039;&#039;&#039; permissions so that players cannot spawn trains that contain item storage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 用法 ==&lt;br /&gt;
要获得这个物品，你需要输入命令：&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{{Command|train chest|Give the player a new empty train chest item|train.command.chest.create}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
之后你可以右键单击轨道来生成列车，或右键铁轨上的列车将列车收入进物品。&lt;br /&gt;
使用列车生成箱需要 &#039;&#039;&#039;train.command.chest.use&#039;&#039;&#039; 权限。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
=== 生成模式 ===&lt;br /&gt;
你也可以指定一种[[Special:MyLanguage/TrainCarts/Spawning|列车生成方式]]来将列车收入列车生成箱，与[[Special:MyLanguage/TrainCarts/Signs/Spawner|生成牌]]使用的模式相同：&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{{Command|train chest mytrain|Give the player a new empty train chest item with a pre-configured train inside|train.command.chest.create}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
要更新列车生成箱的生成模式，手持物品并使用：&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{{Command|train chest set mytrain|Put a new train inside the item, [[Special:MyLanguage/TrainCarts/Spawning|spawn pattern syntax]]|train.command.chest.create}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 特殊命令 ===&lt;br /&gt;
手持物品并使用：&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{{Command|train chest clear|Makes the item empty|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest lock|Locks the item, preventing it from picking up trains when clicked|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest unlock|Unlocks the item so it can pick up trains again|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest name My Train|Gives the item a human-readable name to identify it|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest finite yes|Makes the chest item have finite (1) or infinite number of spawns|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest speed 2.0|Makes the chest item spawn the train with an initial speed of 2 blocks/tick|train.command.chest.create}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== 给予其他玩家 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
你可以将完全配置好的物品给予其他玩家。该命令也可以通过命令方块执行，并支持 @p 语法。&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 [[Special:MyLanguage/TrainCarts|« 返回]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
这个命令支持所有相同的更新选项，除了标签（需验证）。&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{{Command|train chest give bergerkiller --finite --locked --train Intercity01|Gives a single-use spawn chest that spawns the Intercity01 train. Can not be used to pick up trains.|train.command.chest.create}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Train_Spawn_Chest/zh&amp;diff=9186</id>
		<title>TrainCarts/Train Spawn Chest/zh</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Train_Spawn_Chest/zh&amp;diff=9186"/>
		<updated>2026-03-07T13:05:12Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== 介绍 ==&lt;br /&gt;
&lt;br /&gt;
 [[File:Train_Spawn_Chest_Small.gif|thumb|存车箱具有收纳存储和放置生成列车的功能。|link=File:Train_Spawn_Chest.gif]]&lt;br /&gt;
&#039;&#039;&#039;存车箱&#039;&#039;&#039;在收纳列车时列车的属性信息也会一并储存。手持存车箱时，玩家可右键目标列车将其收纳。之后可手持该存车箱并右键轨道，即可将收纳的列车释放出来。&lt;br /&gt;
&lt;br /&gt;
放置列车时如果有另一辆靠得很近的列车，它们会连接在一起。列车的生成方向会随着玩家目光注视铁轨的方向而改变。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Permissions &amp;amp; Security ==&lt;br /&gt;
The train spawn chest can be used to duplicate items by picking up a train with chests containing items and spawning it again multiple times. Make sure to revoke the &#039;&#039;&#039;train.command.chest.use&#039;&#039;&#039; permission so that if a spawn chest item falls in the hands of survival players they cannot do this. Alternatively, deny the &#039;&#039;&#039;train.spawner.storage&#039;&#039;&#039;  and &#039;&#039;&#039;train.spawner.hopper&#039;&#039;&#039; permissions so that players cannot spawn trains that contain item storage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== 用法 ==&lt;br /&gt;
要获取存车箱，需要执行命令：&lt;br /&gt;
&lt;br /&gt;
{{Command|train chest|给予玩家一个空的存车箱|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
之后你可以右键轨道来生成列车，或右键轨道上的列车将列车收进存车箱。&lt;br /&gt;
存车箱需要&#039;&#039;&#039;train.command.chest.use&#039;&#039;&#039;权限才能使用。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 生成模式 ===&lt;br /&gt;
你也可以指定一种[[Special:MyLanguage/TrainCarts/Spawning|列车生成模式]]将列车收入存车箱，与[[Special:MyLanguage/TrainCarts/Signs/Spawner|生成牌]]使用的模式相同：&lt;br /&gt;
&lt;br /&gt;
 {{Command|train chest mytrain|给予玩家一个空存车箱，其中存放一个预定义的列车&amp;lt;!--Give the player a new empty train chest item with a pre-configured train inside--&amp;gt;|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
要更新存车箱的生成模式，手持物品并使用：&lt;br /&gt;
&lt;br /&gt;
 {{Command|train chest set mytrain|将新列车存放进物品&amp;lt;!--Put a new train inside the item--&amp;gt;, [[Special:MyLanguage/TrainCarts/Spawning|生成模式语法&amp;lt;!--spawn pattern syntax--&amp;gt;]]|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
=== 特殊命令 ===&lt;br /&gt;
手持物品并使用：&lt;br /&gt;
&lt;br /&gt;
{{Command|train chest clear|清空存车箱|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest lock|锁定存车箱，防止点击时收纳列车|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest unlock|解锁存车箱，可再次收纳列车|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest name My Train|设置存车箱的名称|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest finite yes|设置存车箱可生成有限（1列）或无限数量的列车|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest speed 2.0|设置存车箱生成的列车初始速度为2格/刻|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
=== 给予其他玩家 ===&lt;br /&gt;
&lt;br /&gt;
你可以将配置好的物品提供给其他玩家。该命令也可以通过命令方块执行，支持使用@p。&lt;br /&gt;
&lt;br /&gt;
 {{Command|train chest give &amp;lt;玩家名称&amp;gt;|给予指定玩家一个存车箱|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
这个命令支持所有相同的更新选项，标签除外。&lt;br /&gt;
&lt;br /&gt;
 {{Command|train chest give bergerkiller --finite --locked --train Intercity01|给予一个可生成名为Intercity01列车的一次性存车箱，该存车箱不能收纳列车。|train.command.chest.create}}&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Train_Spawn_Chest/en&amp;diff=9185</id>
		<title>TrainCarts/Train Spawn Chest/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Train_Spawn_Chest/en&amp;diff=9185"/>
		<updated>2026-03-07T13:05:11Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
 [[File:Train_Spawn_Chest_Small.gif|thumb|Train spawn chest is used to pick up a train and spawn it again|link=File:Train_Spawn_Chest.gif]]&lt;br /&gt;
The &#039;&#039;&#039;Train spawn chest&#039;&#039;&#039; is a special item that can hold train information. While holding the item players can right-click on trains to &#039;&#039;suck up&#039;&#039; the train into the item. Then, by right-clicking on rails, players can spawn the train again. All train properties are preserved.&lt;br /&gt;
&lt;br /&gt;
Spawning on rails close to another train will add additional connected carts to that train. The orientation of looking at the rails changes in what orientation the new train is spawned.&lt;br /&gt;
&lt;br /&gt;
== Permissions &amp;amp; Security ==&lt;br /&gt;
The train spawn chest can be used to duplicate items by picking up a train with chests containing items and spawning it again multiple times. Make sure to revoke the &#039;&#039;&#039;train.command.chest.use&#039;&#039;&#039; permission so that if a spawn chest item falls in the hands of survival players they cannot do this. Alternatively, deny the &#039;&#039;&#039;train.spawner.storage&#039;&#039;&#039;  and &#039;&#039;&#039;train.spawner.hopper&#039;&#039;&#039; permissions so that players cannot spawn trains that contain item storage.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To get the item, you need to use the following command:&lt;br /&gt;
&lt;br /&gt;
{{Command|train chest|Give the player a new empty train chest item|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
You can then right-click on rails to spawn a train there, or right-click existing trains to suck them into the item.&lt;br /&gt;
For this you also need the &#039;&#039;&#039;train.command.chest.use&#039;&#039;&#039; permission.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Spawn Pattern ===&lt;br /&gt;
You can also specify a [[Special:MyLanguage/TrainCarts/Spawning|train spawn pattern]] for the train to put in the item, the same pattern as used on the [[Special:MyLanguage/TrainCarts/Signs/Spawner|spawn sign]]:&lt;br /&gt;
&lt;br /&gt;
 {{Command|train chest mytrain|Give the player a new empty train chest item with a pre-configured train inside|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
To update the pattern stored in the spawn chest, hold the item to update and use:&lt;br /&gt;
&lt;br /&gt;
 {{Command|train chest set mytrain|Put a new train inside the item, [[Special:MyLanguage/TrainCarts/Spawning|spawn pattern syntax]]|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
=== Special Commands ===&lt;br /&gt;
Hold the item to update and use:&lt;br /&gt;
&lt;br /&gt;
{{Command|train chest clear|Makes the item empty|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest lock|Locks the item, preventing it from picking up trains when clicked|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest unlock|Unlocks the item so it can pick up trains again|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest name My Train|Gives the item a human-readable name to identify it|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest finite yes|Makes the chest item have finite (1) or infinite number of spawns|train.command.chest.create}}&lt;br /&gt;
{{Command|train chest speed 2.0|Makes the chest item spawn the train with an initial speed of 2 blocks/tick|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
=== Giving to other players ===&lt;br /&gt;
&lt;br /&gt;
You can give a completely configured item to other players. This command can also be executed from command blocks, and supports the @p syntax for that purpose.&lt;br /&gt;
&lt;br /&gt;
 {{Command|train chest give PlayerName|Gives a train chest item to a player|train.command.chest.create}}&lt;br /&gt;
&lt;br /&gt;
This command supports all the same updating options but as flags.&lt;br /&gt;
&lt;br /&gt;
 {{Command|train chest give bergerkiller --finite --locked --train Intercity01|Gives a single-use spawn chest that spawns the Intercity01 train. Can not be used to pick up trains.|train.command.chest.create}}&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Train_Spawn_Chest/18/en&amp;diff=9184</id>
		<title>Translations:TrainCarts/Train Spawn Chest/18/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Train_Spawn_Chest/18/en&amp;diff=9184"/>
		<updated>2026-03-07T13:05:10Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Permissions &amp;amp; Security ==&lt;br /&gt;
The train spawn chest can be used to duplicate items by picking up a train with chests containing items and spawning it again multiple times. Make sure to revoke the &#039;&#039;&#039;train.command.chest.use&#039;&#039;&#039; permission so that if a spawn chest item falls in the hands of survival players they cannot do this. Alternatively, deny the &#039;&#039;&#039;train.spawner.storage&#039;&#039;&#039;  and &#039;&#039;&#039;train.spawner.hopper&#039;&#039;&#039; permissions so that players cannot spawn trains that contain item storage.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/Skip/zh&amp;diff=9181</id>
		<title>TrainCarts/Signs/Skip/zh</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/Skip/zh&amp;diff=9181"/>
		<updated>2026-03-03T09:23:44Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== 介绍 ==&lt;br /&gt;
&lt;br /&gt;
跳过控制牌使用类似于转辙器的语句来使列车跳过前方一个或多个控制牌。&lt;br /&gt;
例如某辆列车未设置目的地时，让列车跳过站点。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 语法 ==&lt;br /&gt;
&lt;br /&gt;
{{sign|[train]|skip 2 1|&amp;lt;statement 1&amp;gt;|&amp;lt;statement 2&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* 第一行：&#039;&#039;&#039;[train]&#039;&#039;&#039;或&#039;&#039;&#039;[cart]&#039;&#039;&#039;。当需要以每辆矿车为基础跳过时，使用 [cart] 会比使用 [train] 更好。不过一般都使用 [train] 即可。与其他控制牌相同，需要红石激活。你可以使用 [+train] 或 [+cart] 来让跳过牌始终激活。&lt;br /&gt;
* 第二行：&#039;&#039;&#039;skip&#039;&#039;&#039;，若不添加其他参数，则会让列车跳过下一个控制牌。若后只跟一个数值，则该数值表示列车在跳过前要经过的控制牌数量（经过多少个控制牌才执行跳过）。若跟两个数值，则第二个数值表示要跳过的控制牌数量（要跳过多少个控制牌）。示例中，列车要经过两个控制牌，在第三个控制牌选择跳过。你还可以指定非数字符号过滤。&lt;br /&gt;
* 第三行和第四行：[[Special:MyLanguage/TrainCarts/Signs/Statements|语句]]（默认使用“与逻辑”）决定何时激活跳过牌。可以将“|”写在第二条语句的前面，这样两条语句将通过“或逻辑”连接在一起。若两行留空，则跳过牌始终运作。&lt;br /&gt;
&lt;br /&gt;
=== 过滤 ===&lt;br /&gt;
在跳过牌的第二行，可以在任何经过/跳过控制牌的数量前面设置过滤。这可以让跳过操作忽略第二行指定的控制牌类型。过滤不区分大小写。例如，下面的跳过牌会跳过下一个车站，但忽略非车站的控制牌：&lt;br /&gt;
&lt;br /&gt;
{{sign|[+train]|skip station 0 1|}}&lt;br /&gt;
&lt;br /&gt;
== 示例 ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Skip sign example.png|thumb|940px|列车从左侧驶来，首先经过工作的（[+train]）跳过牌。当列车未设置目的地&#039;&#039;&#039;square_west&#039;&#039;&#039;或（&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&#039;&#039;&#039;）列车不是空列车时（有乘客或物品），跳过牌就会让这辆列车跳过下一个控制牌。在该例子中，下一个控制牌是车站。因此，不打算开往该车站的列车不会在车站停留5秒，而是会直接穿过车站。]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/Skip/en&amp;diff=9180</id>
		<title>TrainCarts/Signs/Skip/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Signs/Skip/en&amp;diff=9180"/>
		<updated>2026-03-03T09:23:44Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Skip sign causes the train to skip one or more signs further up ahead based on statements similar to the switcher sign.&lt;br /&gt;
It can be used to make trains skip a station sign when a certain destination is not set, for example.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&lt;br /&gt;
{{sign|[train]|skip 2 1|&amp;lt;statement 1&amp;gt;|&amp;lt;statement 2&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* First line: [train] or [cart]. When the sign to be skipped works on a per-cart basis, using [cart] instead of [train] can be better. In general [train] is all you&#039;ll need. Like with other signs, redstone power matters. This means the skip sign is only active when powered by redstone. You can use [+train] or [+cart] to always power it.&lt;br /&gt;
* Second line: &#039;&#039;skip&#039;&#039;, which without further arguments will skip the very next sign the train crosses. When followed by one number, the number sets the number of signs the train has to cross until the sign is skipped. When followed by a second number, the second number sets the number of signs to skip. In the example, a single sign will be skipped after having crossed two signs. A non-numeric sign filter can also be specified.&lt;br /&gt;
* Third and fourth lines: [[Special:MyLanguage/TrainCarts/Signs/Statements|statements]] (AND-ed together) for when to activate the skip sign. It is possible to put | in front of the second statement so that the two are OR-ed together instead. Leaving both lines empty makes the skip sign activate all the time.&lt;br /&gt;
&lt;br /&gt;
=== Filter ===&lt;br /&gt;
On the second line of the skip sign a filter can be added before any skip offsets/counts. This makes the skip mechanism only ignore signs whose second line starts with the filter specified. The filter is case-insensitive. For example, the following skip sign skips the very next station sign, but ignores non-station signs:&lt;br /&gt;
&lt;br /&gt;
{{sign|[+train]|skip station 0 1|}}&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
&lt;br /&gt;
[[File:Skip sign example.png|thumb|left|940px|Trains come from the left and first hit the powered ([+train]) skip sign. When the train does not have destination &#039;&#039;square_west&#039;&#039; set or ( &#039;&#039;&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&#039;&#039; ) is empty, the skip sign is activated and skips the very next sign. In this case that&#039;s the station sign. As a result, trains not meant for this station will cross the station sign without being stopped for 5 seconds.]]&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Signs/Skip/7/en&amp;diff=9179</id>
		<title>Translations:TrainCarts/Signs/Skip/7/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Signs/Skip/7/en&amp;diff=9179"/>
		<updated>2026-03-03T09:23:43Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Skip sign example.png|thumb|left|940px|Trains come from the left and first hit the powered ([+train]) skip sign. When the train does not have destination &#039;&#039;square_west&#039;&#039; set or ( &#039;&#039;&amp;lt;nowiki&amp;gt;|&amp;lt;/nowiki&amp;gt;&#039;&#039; ) is empty, the skip sign is activated and skips the very next sign. In this case that&#039;s the station sign. As a result, trains not meant for this station will cross the station sign without being stopped for 5 seconds.]]&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Attachments/zh-cn&amp;diff=9146</id>
		<title>TrainCarts/Attachments/zh-cn</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Attachments/zh-cn&amp;diff=9146"/>
		<updated>2026-01-17T17:36:36Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
[[File:Attachment_editor_wooden_car.png|thumb|A customized minecart is being edited using the attachment editor]]&lt;br /&gt;
[[File:Rotating_attachments.gif|thumb|Two model attachments are animated, demonstrating the use of hierarchy]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==介绍==&lt;br /&gt;
&#039;&#039;&#039;配件编辑器&#039;&#039;&#039;是一个可交互式的操作面板，通过[[Special:MyLanguage/Map Display|地图显示]]，你可以通过它来自定义列车的各个车厢。&lt;br /&gt;
该面板用于配置矿车的外观和行为，以[[wikipedia:Tree structure|树状结构]]显示不同的配件。每个配件都是列车的一部分，例如移动中的实体或者座位名称。&lt;br /&gt;
子配件相对于父配件进行定位。因此在制作需要同时移动许多配件的动画时，可以将目标配件绑定到一个父配件上便于整体移动。&lt;br /&gt;
&lt;br /&gt;
==基础用法==&lt;br /&gt;
&lt;br /&gt;
=== 命令 ===&lt;br /&gt;
&lt;br /&gt;
要使用配件编辑器，首先需要获取它：&lt;br /&gt;
{{Command|train attachments|Give the player the attachment editor map item|train.command.editor}}&lt;br /&gt;
&lt;br /&gt;
===编辑===&lt;br /&gt;
&lt;br /&gt;
要编辑列车中的单个车厢并呈现在编辑器里，你需要先选中这个车厢。&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Editing|» 编辑]]&lt;br /&gt;
&lt;br /&gt;
===目录===&lt;br /&gt;
&lt;br /&gt;
每个配件都显示在不同的行上，每次将其添加到新的父项时，都会向右缩进。要在配件之间移动，请使用上/下（W/S 键）。对于每个选定的配件，可以通过左/右（A/D 键）和跳转（空格键）来访问不同的面板。进入面板后，可以使用潜行按钮（Shift 键）返回。所有面板都适用该操作。要在查看编辑器的同时四处移动，可以将编辑器放在副手（&#039;&#039;通常为 F 键&#039;&#039;）上。&lt;br /&gt;
&lt;br /&gt;
要添加、复制、移动、删除配件，请使用[[Special:MyLanguage/TrainCarts/Attachments/General|General 常规面板]]（图标由三条横线构成）。&lt;br /&gt;
&lt;br /&gt;
===放置物品===&lt;br /&gt;
&lt;br /&gt;
[[File:Attachments_Drop_Item_Small.gif|thumb|丢出一个物品，将其作为配件的显示模型。|link=File:Attachments_Drop_Item.gif]]&lt;br /&gt;
可以通过从玩家的物品栏中丢出物品来快速设置显示的物品。打开面板后，只需打开背包，鼠标点击选起要显示的物品，然后单击背包外部丢出即可将其设置进配件中。配置过程中物品不会真的掉落，并且还能快速设置配件显示物品。&lt;br /&gt;
&lt;br /&gt;
===数值===&lt;br /&gt;
&lt;br /&gt;
数值滑块用于配置数值，例如位置坐标。按一次左/右键（A/D）将增加/减少非常小的数值。按住的时间越长，数值递增/递减越快。&lt;br /&gt;
&lt;br /&gt;
按住空格键可以将数值重置为默认值，通常为 0。&lt;br /&gt;
按住空格键的同时如果按左/右键，可以执行特殊操作。例如反转数值（-5 -&amp;gt; 5）或以 90 度为步长更改角度。&lt;br /&gt;
&lt;br /&gt;
===文本===&lt;br /&gt;
&lt;br /&gt;
文本使用铁砧的 UI 界面输入。输入文本后，单击绿宝石确定，或单击屏障方块取消更改。&lt;br /&gt;
&lt;br /&gt;
===使用命令设置===&lt;br /&gt;
{{Command|train menu set [value]|Set a numeric or text value for the currently selected menu|train.command.editor}}&lt;br /&gt;
&lt;br /&gt;
==注意事项==&lt;br /&gt;
* 确保定期使用&amp;lt;code&amp;gt;/train save name&amp;lt;/code&amp;gt;来保存你的列车！只有保存的列车才能进行恢复。&lt;br /&gt;
* 利用[[Special:MyLanguage/TrainCarts/Train Spawn Chest|列车生成箱]]来转移你的列车或重新组合列车。&lt;br /&gt;
* 在[[Special:MyLanguage/TrainCarts/Attachments/Physical|Physical 物理面板]]中更改矿车之间的间距以及车轮的位置。&lt;br /&gt;
* 制作动画时，确保动画帧的 ΔT 大于 0。否则动画速度将不起作用。&lt;br /&gt;
* 默认无法单击新的实体显示：&lt;br /&gt;
** 如果你无法通过单击来编辑列车，看着它并输入&amp;lt;code&amp;gt;/train edit&amp;lt;/code&amp;gt;命令来选中它。&lt;br /&gt;
** 要允许玩家点击矿车进入座位，确保添加了&#039;&#039;&#039;Hitbox 碰撞箱配件&#039;&#039;&#039;。&lt;br /&gt;
* 你可以在[[Special:MyLanguage/TrainCarts/Attachments/General|General 常规面板]]的[[Special:MyLanguage/TrainCarts/Attachments/Model#Model_Store|Model 模型库]]中保存配件的分支，并在多个地方使用[[Special:MyLanguage/TrainCarts/Attachments/Model|&#039;&#039;&#039;模型配件&#039;&#039;&#039;]]创建保存的分支。同时还具有剪贴板和导入/导出功能。&lt;br /&gt;
&lt;br /&gt;
==面板==&lt;br /&gt;
===Appearance 外观===&lt;br /&gt;
外观面板在顶部包含了一个选择器，用于设置配件类型，面板的其余部分展示此类型的其他配置。&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
|+ 配件类型&lt;br /&gt;
! 类型 !! 描述&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Empty 空&#039;&#039;&#039; || 什么也不显示。可作为定位配件以轻松控制多个子配件的定位，以及用作动画的锚点。&lt;br /&gt;
|- bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Hitbox 判定箱&#039;&#039;&#039; || 创建一个类似生物的判定箱（可点击）。这对于进入座位很重要。判定箱的大小在 Position（位置）面板中配置。&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Entity|&#039;&#039;&#039;Entity 实体&#039;&#039;&#039;]] || 显示生物之类的实体。&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Item|&#039;&#039;&#039;Item 物品&#039;&#039;&#039;]] || 使用隐形盔甲架或&#039;&#039;&#039;展示实体&#039;&#039;&#039;来显示物品。展示实体仅适用于 Minecraft 1.20 及更高版本。&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Block|&#039;&#039;&#039;Block 方块&#039;&#039;&#039;]] || 使用&#039;&#039;&#039;展示实体&#039;&#039;&#039;显示方块。仅适用于 Minecraft 1.20 及更高版本。&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Seat|&#039;&#039;&#039;Seat 座位&#039;&#039;&#039;]] || 玩家或实体的座位。&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Model|&#039;&#039;&#039;Model 模型&#039;&#039;&#039;]] || 从模型库中加载完整的配件配置。&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Text 文本&#039;&#039;&#039; || 悬浮文本。&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platform 平台&#039;&#039;&#039; || 可供玩家站立的移动潜影盒，但不会向上移动。&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Schematic 原理图&#039;&#039;&#039; || 使用 WorldEdit 创世神模组保存的原理图来显示多个方块。&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Light 照明&#039;&#039;&#039; || 在配件的位置生成一个移动光源，需要安装 [https://www.spigotmc.org/resources/lightapi-fork.48247/ LightAPI] 才能使用。&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Sound|&#039;&#039;&#039;Sound 音效&#039;&#039;&#039;]] || 添加声音效果，然后就能使用效果牌、命令或 Sequencer 播放。&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Sequencer|&#039;&#039;&#039;Sequencer&#039;&#039;&#039;]] || 自动执行效果。可用于创建环境音效循环（如引擎噪声）或激活循环上的粒子效果（如火车烟囱）。&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Physical 物理===&lt;br /&gt;
物理面板配置矿车的长度以及车轮的位置。&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Attachments/Physical|» 物理面板]]&lt;br /&gt;
&lt;br /&gt;
===Position 位置===&lt;br /&gt;
位置面板设置配件的位置和旋转角度。还包括一些类型配件的其他选项，例如物品的缩放和变换选项。&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Attachments/Position|» 位置面板]]&lt;br /&gt;
&lt;br /&gt;
===Animation 动画===&lt;br /&gt;
动画面板可以为配件添加动画效果，例如移动或旋转。这对于游乐场的一些游乐设施或者带动画的门时特别有用。&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Attachments/Animation|» 动画面板]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Animations play using linear interpolation. To create more lively animations, you can use Silacide&#039;s interpolation tool: https://fantasiecraft.be/EXPOT/Interpolation-Tool-Lite/&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===General 常规===&lt;br /&gt;
常规面板用于添加、删除、移动、命名或从[[Special:MyLanguage/TrainCarts/Attachments/Model#Model_Store|模型库]]加载/保存配件。&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Attachments/General|» 常规面板]]&lt;br /&gt;
&lt;br /&gt;
==Effect Activation 效果激活==&lt;br /&gt;
必须激活诸如[[Special:MyLanguage/TrainCarts/Attachments/Sound|声音附件]]之类的效果配件。首先，配件必须在[[Special:MyLanguage/TrainCarts/Attachments/General#Name|常规面板]]中命名。之后可以通过多种方式激活它：&lt;br /&gt;
* 使用[[Special:MyLanguage/TrainCarts/Signs/Effect|效果牌]]。&lt;br /&gt;
* 使用&amp;lt;code&amp;gt;/train effect &amp;lt;名称&amp;gt;&amp;lt;/code&amp;gt;命令。&lt;br /&gt;
* 使用[[Special:MyLanguage/TrainCarts/Attachments/Sequencer|Sequencer 配件]]。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==待办事项==&lt;br /&gt;
&lt;br /&gt;
===编辑器===&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/TrainCarts/Attachments/Saving|保存列车（需要一个关于导入/导出和全部保存列车逻辑的交叉链接）。]]&lt;br /&gt;
-&amp;gt; 目录树面板&lt;br /&gt;
&lt;br /&gt;
===位置===&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/TrainCarts/Attachments/TransformType|变换类型]]&lt;br /&gt;
* [[Special:MyLanguage/TrainCarts/Attachments/Anchor|锚点]]&lt;br /&gt;
&lt;br /&gt;
===动画===&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/TrainCarts/Animations/Overview|概述]]&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Attachments/en&amp;diff=9145</id>
		<title>TrainCarts/Attachments/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Attachments/en&amp;diff=9145"/>
		<updated>2026-01-17T17:36:36Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Attachment_editor_wooden_car.png|thumb|A customized minecart is being edited using the attachment editor]]&lt;br /&gt;
[[File:Rotating_attachments.gif|thumb|Two model attachments are animated, demonstrating the use of hierarchy]]&lt;br /&gt;
&lt;br /&gt;
==Introduction==&lt;br /&gt;
&#039;&#039;&#039;The Attachment Editor&#039;&#039;&#039; is an in-game interactive [[Special:MyLanguage/Map Display|Map Display]] with which individual carts of a train can be customized.&lt;br /&gt;
This menu is used to configure the appearance and behavior of carts, with a [[wikipedia:Tree structure|tree layout]]&lt;br /&gt;
showing the different attachments. Each attachment represents a part of the train, such as a moving entity or a seat designation.&lt;br /&gt;
Attachments added as a child to other attachments are positioned relative to the parent. This allows many attachments to be moved&lt;br /&gt;
and animated together as a whole.&lt;br /&gt;
&lt;br /&gt;
==Basic usage==&lt;br /&gt;
&lt;br /&gt;
===Command===&lt;br /&gt;
&lt;br /&gt;
To start using the attachment editor, players need to give themselves the map item:&lt;br /&gt;
{{Command|train attachments|Give the player the attachment editor map item|train.command.editor}}&lt;br /&gt;
&lt;br /&gt;
===Editing===&lt;br /&gt;
&lt;br /&gt;
To edit a single cart of a train, and make it visible in the editor, you need to select the cart first.&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Editing|» Editing]]&lt;br /&gt;
&lt;br /&gt;
===Navigation===&lt;br /&gt;
&lt;br /&gt;
Each attachment is displayed on a different row, with an indent to the right every time it is added to a new parent. To navigate between attachments, use the Up/Down (W/S) steering controls. For each attachment selected, different menus can be accessed by pressing Left/Right (A/D) and Jump (spacebar) afterwards. Once inside a menu, the sneak button (shift) can be used to exit it again. This behavior is the same for all other menus. To move around while still viewing the editor, it can be placed into the off-hand (&#039;&#039;typically F&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
To add new attachments, duplicate them, change the position in the tree hierarchy, or to delete them, use the [[Special:MyLanguage/TrainCarts/Attachments/General|General menu]] denoted by three horizontal lines.&lt;br /&gt;
&lt;br /&gt;
===Dropping items===&lt;br /&gt;
&lt;br /&gt;
[[File:Attachments_Drop_Item_Small.gif|thumb|An item is dropped from the inventory, configuring the attachment|link=File:Attachments_Drop_Item.gif]]&lt;br /&gt;
Menus where an item is being configured can be set instantly by dropping an item from the player&#039;s inventory. With the menu open, simply open the inventory, pick the item to set, and click on the outside of the inventory to drop it. The drop will be cancelled and the item set in the menu.&lt;br /&gt;
&lt;br /&gt;
===Numbers===&lt;br /&gt;
&lt;br /&gt;
Number sliders are used to configure numeric values, such position coordinates. Pressing the Left/Right buttons once will increment/decrement a very small amount. Holding the buttons for a longer time causes the number to increment/decrement faster and faster the longer it is being held down.&lt;br /&gt;
&lt;br /&gt;
By holding Spacebar a number field can be reset to its default, usually 0. By holding spacebar and then pressing left/right, a special action can be performed. Usually this means inverting the value (-5 -&amp;gt; 5) or changing an angle in 90 degree steps.&lt;br /&gt;
&lt;br /&gt;
===Text===&lt;br /&gt;
&lt;br /&gt;
Text is input using an anvil menu. After typing in the desired text, click on the emerald to proceed, or the barrier item to cancel the change.&lt;br /&gt;
&lt;br /&gt;
===Setting using commands===&lt;br /&gt;
{{Command|train menu set [value]|Set a numeric or text value for the currently selected menu|train.command.editor}}&lt;br /&gt;
&lt;br /&gt;
==Gotchas==&lt;br /&gt;
* Make sure to use &amp;lt;code&amp;gt;/train save name&amp;lt;/code&amp;gt; to save your train regularly! Only saved trains can be restored&lt;br /&gt;
* Make use of the [[Special:MyLanguage/TrainCarts/Train Spawn Chest|train storage chest]] to move your train around or to recombine the carts&lt;br /&gt;
* Change spacing between carts, and where wheels are positioned, in the [[Special:MyLanguage/TrainCarts/Attachments/Physical|Physical menu]]&lt;br /&gt;
* When animating, make sure your animation frames have a delta-T greater than 0. Otherwise animation speed will not function.&lt;br /&gt;
* The new Display Entities cannot be clicked by default:&lt;br /&gt;
** If you cannot click to edit a train, look at it and do &amp;lt;code&amp;gt;/train edit&amp;lt;/code&amp;gt; to select it&lt;br /&gt;
** To allow players to click on the cart to enter a seat, make sure to add a &#039;&#039;&#039;Hitbox attachment&#039;&#039;&#039;.&lt;br /&gt;
* You can save a sub-tree of attachments in the [[Special:MyLanguage/TrainCarts/Attachments/Model#Model_Store|Model Store]] in the [[Special:MyLanguage/TrainCarts/Attachments/General|General menu]], and create it in multiple places using the [[Special:MyLanguage/TrainCarts/Attachments/Model|&#039;&#039;&#039;Model Attachment&#039;&#039;&#039;]]. There is also a clipboard and import/export function.&lt;br /&gt;
&lt;br /&gt;
==Menu==&lt;br /&gt;
===Appearance===&lt;br /&gt;
The Appearance Menu contains a selector at the top where the attachment type is configured, with the remainder of the menu automatically filled with this type&#039;s configuration.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:left&amp;quot;&lt;br /&gt;
|+Attachment Types&lt;br /&gt;
! Type !! Description&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Empty&#039;&#039;&#039; || Displays nothing. Used as a marker attachment to easily position multiple other attachments, and as an anchor for animations&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Hitbox&#039;&#039;&#039; || Creates an invisible box that can be clicked. Important for entering seats. Size is configured in the Position menu.&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Entity|&#039;&#039;&#039;Entity&#039;&#039;&#039;]] || Displays an Entity like a Minecart or Mob&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Item|&#039;&#039;&#039;Item&#039;&#039;&#039;]] || Displays an Item on an Armorstand or using a Display Entity&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Block|&#039;&#039;&#039;Block&#039;&#039;&#039;]] || Displays a Block using a Display Entity. Only available on Minecraft 1.20+.&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Seat|&#039;&#039;&#039;Seat&#039;&#039;&#039;]] || A seat where a single player or entity can sit&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Model|&#039;&#039;&#039;Model&#039;&#039;&#039;]] || Loads in a full attachment configuration from the model store&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Text&#039;&#039;&#039; || Floating Text Balloon&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Platform&#039;&#039;&#039; || A moving shulker box that players can stand on. Does not work moving up.&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Schematic&#039;&#039;&#039; || Displays multiple blocks using a WorldEdit saved Schematic&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Light&#039;&#039;&#039; || When [https://www.spigotmc.org/resources/lightapi-fork.48247/ LightAPI] is installed, spawns a moving light source at the attachment position&lt;br /&gt;
|-bgcolor=&amp;quot;#dddddd&amp;quot;&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Sound|&#039;&#039;&#039;Sound&#039;&#039;&#039;]] || Adds a sound effect played with effect signs, command or the sequencer&lt;br /&gt;
|-&lt;br /&gt;
| [[Special:MyLanguage/TrainCarts/Attachments/Sequencer|&#039;&#039;&#039;Sequencer&#039;&#039;&#039;]] || Automatically plays effects. Used to create ambient sound loops, such as engine noises, or to activate particle effects on a loop, such as a smoke stack.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Physical===&lt;br /&gt;
The Physical Menu configures the length of the cart and where the rail-tracking wheels of the cart are positioned.&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Attachments/Physical|» Physical Menu]]&lt;br /&gt;
&lt;br /&gt;
===Position===&lt;br /&gt;
The position menu configures the position and rotation of the attachment. Includes additional options for some types of attachments, such as scale and transform options for items.&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Attachments/Position|» Position Menu]]&lt;br /&gt;
&lt;br /&gt;
===Animation===&lt;br /&gt;
Attachments can be animated, making them move or rotate around. This is especially useful for funfair rides, or animated doors.&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Attachments/Animation|» Animation Menu]]&lt;br /&gt;
&lt;br /&gt;
Animations play using linear interpolation. To create more lively animations, you can use Silacide&#039;s interpolation tool: https://fantasiecraft.be/EXPOT/Interpolation-Tool-Lite/&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
The general menu is used to add new attachments, delete them, move them around, name them or load/save them from the [[Special:MyLanguage/TrainCarts/Attachments/Model#Model_Store|model store]].&lt;br /&gt;
&lt;br /&gt;
[[Special:MyLanguage/TrainCarts/Attachments/General|» General Menu]]&lt;br /&gt;
&lt;br /&gt;
==Effect Activation==&lt;br /&gt;
Effect attachments such as the [[Special:MyLanguage/TrainCarts/Attachments/Sound|sound attachment]] must be activated. First, the attachment must be [[Special:MyLanguage/TrainCarts/Attachments/General#Name|named in the general menu]]. It can then be activated in multiple ways:&lt;br /&gt;
* Using the [[Special:MyLanguage/TrainCarts/Signs/Effect|effect sign]]&lt;br /&gt;
* Using the &amp;lt;code&amp;gt;/train effect &amp;lt;name&amp;gt;&amp;lt;/code&amp;gt; command&lt;br /&gt;
* Using the [[Special:MyLanguage/TrainCarts/Attachments/Sequencer|sequencer attachment]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Backlog==&lt;br /&gt;
&lt;br /&gt;
===Editor===&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/TrainCarts/Attachments/Saving|Saving trains (needs a cross-link about import/export and the whole savedtrain logic)]]&lt;br /&gt;
-&amp;gt; Navigating the tree menu&lt;br /&gt;
&lt;br /&gt;
===Position===&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/TrainCarts/Attachments/TransformType|Transform type]]&lt;br /&gt;
* [[Special:MyLanguage/TrainCarts/Attachments/Anchor|Anchor]]&lt;br /&gt;
&lt;br /&gt;
===Animations===&lt;br /&gt;
&lt;br /&gt;
* [[Special:MyLanguage/TrainCarts/Animations/Overview|Overview]]&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/43/en&amp;diff=9144</id>
		<title>Translations:TrainCarts/Attachments/43/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Attachments/43/en&amp;diff=9144"/>
		<updated>2026-01-17T17:36:33Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Animations play using linear interpolation. To create more lively animations, you can use Silacide&#039;s interpolation tool: https://fantasiecraft.be/EXPOT/Interpolation-Tool-Lite/&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Commands/zh&amp;diff=9071</id>
		<title>TrainCarts/Commands/zh</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Commands/zh&amp;diff=9071"/>
		<updated>2026-01-05T03:26:16Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== 简介 ==&lt;br /&gt;
&lt;br /&gt;
通过命令可控制单一矿车或整条列车，也可执行一些常规操作，例如移除某个世界的全部列车。&lt;br /&gt;
&lt;br /&gt;
=== 基本语法 ===&lt;br /&gt;
&lt;br /&gt;
要执行命令，需以&#039;&#039;&#039;/train&#039;&#039;&#039;或者&#039;&#039;&#039;/cart&#039;&#039;&#039;为开头。&amp;lt;code&amp;gt;/train&amp;lt;/code&amp;gt;能对整条列车进行操作，而&amp;lt;code&amp;gt;/cart&amp;lt;/code&amp;gt;则是对列车中的其中一节车厢进行操作。&lt;br /&gt;
&lt;br /&gt;
=== 选择 ===&lt;br /&gt;
针对特定列车（&#039;&#039;/train&#039;&#039;）或单一矿车（&#039;&#039;/cart&#039;&#039;）的命令，玩家需要首先选中列车或单一矿车。选中方式如下:&lt;br /&gt;
* 进入矿车。&lt;br /&gt;
* 潜行并打击矿车，这样在创造模式下打不坏。&lt;br /&gt;
* 使用[[Special:MyLanguage/TrainCarts/Train Spawn Chest|列车生成箱]]新生成一辆列车。&lt;br /&gt;
* 准心对准要选中的矿车，然后执行命令&amp;lt;code&amp;gt;/train edit&amp;lt;/code&amp;gt;。&lt;br /&gt;
* 使用&amp;lt;code&amp;gt;/train list&amp;lt;/code&amp;gt;命令来显示的列车名称列表，单击列车名称，或在&amp;lt;code&amp;gt;/train edit &amp;lt;列车名称&amp;gt;&amp;lt;/code&amp;gt;中指定列车名称。&lt;br /&gt;
&lt;br /&gt;
=== 目标标签 ===&lt;br /&gt;
除了以上的选中方式，使用以下的任一标签也可直接选中列车。这些标签同样可在命令方块中使用。&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 15%&amp;quot; | 标签&lt;br /&gt;
! style=&amp;quot;width: 25%&amp;quot; | 示例&lt;br /&gt;
! 描述&lt;br /&gt;
|-&lt;br /&gt;
| --train &amp;lt;名称&amp;gt;&lt;br /&gt;
| /train maxspeed 0.0 --train train12&amp;lt;br&amp;gt;/train maxspeed --train @train[name=intercity*]&lt;br /&gt;
| 通过名称选中列车。支持[[Special:MyLanguage/TrainCarts/Commands/Selectors|&#039;&#039;@train&#039;&#039; 选择器]]代替名称，这样你可以一次选中多辆列车。&lt;br /&gt;
|-&lt;br /&gt;
| --nearest&lt;br /&gt;
| /train maxspeed 0.0 --nearest&lt;br /&gt;
| 选中离命令执行者最近的列车，最远 128 格方块距离。&lt;br /&gt;
|-&lt;br /&gt;
| --near &amp;lt;x&amp;gt; &amp;lt;y&amp;gt; &amp;lt;z&amp;gt; &amp;lt;范围&amp;gt;&lt;br /&gt;
| /train maxspeed 0.0 --near ~ ~ ~ 5&lt;br /&gt;
| 选中离指定坐标最近的列车，可自定义最远范围。&lt;br /&gt;
|-&lt;br /&gt;
| --cart &amp;lt;索引 或 实体uuid&amp;gt;&lt;br /&gt;
| /cart destroy --nearest --cart 0&lt;br /&gt;
| 选择前方的一个矿车。索引从 0 开始是前方第一个，1 是前方第二个，以此类推。单词 &#039;head&#039;（头部）和 &#039;tail&#039;（尾部）可用于选择开头和末尾的一个矿车。要选择矿车所在的列车可以通过其他标签来选定，否则将使用玩家当前正在编辑的列车。&lt;br /&gt;
|-&lt;br /&gt;
| --world &amp;lt;世界名称&amp;gt;&lt;br /&gt;
| /train destroy --world world_nether --near 2 66 -134 1.5&lt;br /&gt;
| 默认情况下，该标签仅针对命令执行者所在的世界。该标签可以指定不同的世界。从服务器控制台执行命令时需要使用该标签。&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 全局命令 ==&lt;br /&gt;
&lt;br /&gt;
全局命令总是以&#039;&#039;&#039;/train&#039;&#039;&#039;开头，这些命令不需要选取列车。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 列表 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train list&lt;br /&gt;
/cart list&amp;lt;/pre&amp;gt;&lt;br /&gt;
列出所处世界中静止和移动状态的列车数量。该命令还会列出矿车实体（列车的所有部分）的总数和你拥有的列车。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 重新调度 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train reroute [--lazy]&amp;lt;/pre&amp;gt;&lt;br /&gt;
若自动寻路系统因路线改变而失效，可使用该命令来强制重新计算所有路线。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The &#039;--lazy&#039; -Parameter:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
通常该命令会获取已知存在的所有节点，并将它们应用于自动寻路中。&amp;lt;br&amp;gt;&lt;br /&gt;
使用“--lazy”参数，则当矿车驶向转辙器且&amp;lt;u&amp;gt;仅&amp;lt;/u&amp;gt;从该节点开始时才会开始计算路线。&lt;br /&gt;
&lt;br /&gt;
=== 全部销毁 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train destroyall&lt;br /&gt;
/train removeall&amp;lt;/pre&amp;gt;&lt;br /&gt;
销毁服务器上所有的矿车和列车。可用于重置插件。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 漏洞修复 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train fixbugged&amp;lt;/pre&amp;gt;&lt;br /&gt;
销毁所有未由插件管理的矿车。若服务器意外关闭，导致轨道上留下单独的列车，这个功能非常有用。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 仅 train 命令 ==&lt;br /&gt;
&lt;br /&gt;
以下命令只能使用 &#039;&#039;&#039;/train&#039;&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 重命名 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setname [name]&lt;br /&gt;
/train name [name]&lt;br /&gt;
/train rename [name]&amp;lt;/pre&amp;gt;&lt;br /&gt;
设置列车名称，不可与其它列车重复。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 设置显示名称 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setdname [name]&lt;br /&gt;
/train displayname [name]&lt;br /&gt;
/train setdisplayname [name]&amp;lt;/pre&amp;gt;&lt;br /&gt;
设置列车的显示名称，可以重复。使用触发器时，该名称会显示在SignLink上。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== train 和 cart 命令 ==&lt;br /&gt;
&lt;br /&gt;
以下命令使用 &#039;&#039;&#039;/train&#039;&#039;&#039; 和 &#039;&#039;&#039;/cart&#039;&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 信息 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train info&lt;br /&gt;
/train i&amp;lt;/pre&amp;gt;&lt;br /&gt;
显示train或cart的相关信息，例如名称和设置的属性。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 所有权  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train claim&amp;lt;/pre&amp;gt; &lt;br /&gt;
将自己设置为列车唯一的车主。&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setowner [名称...]&lt;br /&gt;
/train setowners [名称...]&lt;br /&gt;
/train setowners&amp;lt;/pre&amp;gt;&lt;br /&gt;
为列车设置车主。不填写名称则清除该列车的车主。&lt;br /&gt;
&amp;lt;pre&amp;gt;/train addowner [名称...]&lt;br /&gt;
/train addowners [名称...]&amp;lt;/pre&amp;gt; &lt;br /&gt;
为列车添加车主。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
To change ownership of a single minecart, use the &#039;/cart&#039; command instead of &#039;/train&#039;. When setting train owners, you set owners on all minecarts simultaneously. If no owners are set for a minecart, it can be freely edited and destroyed by everyone else.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 标签 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train settags [标签...]&lt;br /&gt;
/train settag [标签...]&lt;br /&gt;
/train tags [标签...]&lt;br /&gt;
/train tag [标签...]&lt;br /&gt;
/train settags&amp;lt;/pre&amp;gt; &lt;br /&gt;
为列车设置标签。不填写标签则清除该列车的标签。&lt;br /&gt;
&amp;lt;pre&amp;gt;/train addtags [标签...]&lt;br /&gt;
/train addtag [标签...]&amp;lt;/pre&amp;gt; &lt;br /&gt;
为列车添加标签。&lt;br /&gt;
&lt;br /&gt;
标签可以与转辙器或检测器结合使用。例如，你可以为要销毁的列车设置一个标签来标记它。每个矿车都有一组单独的标签，在列车上设置标签会同时为列车中的所有矿车设置标签。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 目的地 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train destination [目的地]&lt;br /&gt;
/train dest [目的地]&amp;lt;/pre&amp;gt; &lt;br /&gt;
设置列车的目的地。&lt;br /&gt;
&lt;br /&gt;
你也可以为列车中的某个矿车设置目的地，这样可以让转辙器将列车分离成多个矿车。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Player enter  ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train playerenter [bool]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets if players can enter the train or minecart.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Player exit  ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train playerexit [bool]&lt;br /&gt;
/train playerleave [bool]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets if players can exit the train or minecart.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Pick up ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train pickup [bool]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Sets if the storage minecart(s) (in the train) pick up nearby items from the ground.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Collision ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train collision mobs enter&lt;br /&gt;
/train collision player push&lt;br /&gt;
/train collision train cancel&lt;br /&gt;
/train collision block cancel&amp;lt;/pre&amp;gt;&lt;br /&gt;
Set collision rules. This can be used to allow mobs to enter the train when they collide with it, disable trains linking or push players aside when they are in the way. Setting collision with blocks to cancel will make the train no longer check for collisions with blocks, which can help with performance.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Commands/de&amp;diff=9070</id>
		<title>TrainCarts/Commands/de</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Commands/de&amp;diff=9070"/>
		<updated>2026-01-05T03:26:15Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Einführung ==&lt;br /&gt;
&lt;br /&gt;
Befehle werden verwendet um Züge oder einzelne Wagen zu kontrollieren. Sie können auch verwendet werden, um Routine-Aufgaben, wie beispielsweise das entfernen von Zügen von einer Welt, auszuführen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
== Syntaxgrundlagen ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
Um einen Befehl auszuführen, verwende entweder &#039;&#039;&#039;/train&#039;&#039;&#039; oder &#039;&#039;&#039;/cart&#039;&#039;&#039;. Wenn du die Zugversion verwendest, möchtest du eine Aufgabe auf den ganzen Zug oder einen globalen Zugbefehl ausführen. Wenn du den Wagenversion verwendest, möchtest du mit einem einzelnen Wagen arbeiten. Wenn du an einem Zug oder Wagen arbeiten willst, misst du diesen zuerst durch &#039;schlagen&#039;, Einsteigen oder platzieren einer Lore auswählen.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Selecting ===&lt;br /&gt;
Commands that target a specific train (&#039;&#039;/train&#039;&#039;) or cart (&#039;&#039;/cart&#039;&#039;) require the player to select the train or cart first. This can be done by:&lt;br /&gt;
* Entering the cart&lt;br /&gt;
* Sneaking and damaging the cart, so it doesn&#039;t break (creative)&lt;br /&gt;
* Spawning a new train with the [[Special:MyLanguage/TrainCarts/Train Spawn Chest|train spawn chest]]&lt;br /&gt;
* Looking at the cart, and running command &amp;lt;code&amp;gt;/train edit&amp;lt;/code&amp;gt;&lt;br /&gt;
* Listing trains with &amp;lt;code&amp;gt;/train list&amp;lt;/code&amp;gt; and clicking on a train name, or specifying the name of the train in the &amp;lt;code&amp;gt;/train edit [name]&amp;lt;/code&amp;gt; command&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Targeting Flags ===&lt;br /&gt;
Instead of first selecting a cart to modify, you can use any of the following flags to target trains directly. These also work in Command Blocks.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 15%&amp;quot; |  Flag&lt;br /&gt;
! style=&amp;quot;width: 25%&amp;quot; | Example&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| --train &amp;lt;name&amp;gt;&lt;br /&gt;
| /train maxspeed 0.0 --train train12&amp;lt;br&amp;gt;/train maxspeed --train @train[name=intercity*]&lt;br /&gt;
| Selects a train by name. Supports the [[Special:MyLanguage/TrainCarts/Commands/Selectors|&#039;&#039;@train&#039;&#039; selector]] in place of the name, with which you can target more than one train at a time.&lt;br /&gt;
|-&lt;br /&gt;
| --nearest&lt;br /&gt;
| /train maxspeed 0.0 --nearest&lt;br /&gt;
| Selects the nearest train to the sender. At most 128 blocks away.&lt;br /&gt;
|-&lt;br /&gt;
| --near &amp;lt;x&amp;gt; &amp;lt;y&amp;gt; &amp;lt;z&amp;gt; &amp;lt;distance&amp;gt;&lt;br /&gt;
| /train maxspeed 0.0 --near ~ ~ ~ 5&lt;br /&gt;
| Selects the nearest train near to the coordinates specified, at most distance away&lt;br /&gt;
|-&lt;br /&gt;
| --cart &amp;lt;index or entity_uuid&amp;gt;&lt;br /&gt;
| /cart destroy --nearest --cart 0&lt;br /&gt;
| Selects a single cart from the front. Index 0 is the front, 1 second from front, etc. The words &#039;head&#039; and &#039;tail&#039; can also be used to select the first or last cart. The train of which to select the carts can be selected with the other flags, otherwise the train the player is currently editing is used.&lt;br /&gt;
|-&lt;br /&gt;
| --world &amp;lt;worldname&amp;gt;&lt;br /&gt;
| /train destroy --world world_nether --near 2 66 -134 1.5&lt;br /&gt;
| By default flags only target the world the sender is on. With this, a different world can be specified. Is required when running commands from the server terminal.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Globale Befehle ==&lt;br /&gt;
&lt;br /&gt;
Die unten stehenden Befehle funktionieren nur mit &#039;&#039;/train&#039;&#039; und brauchen keine vorherige Auswahl zum funktionieren.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train list&lt;br /&gt;
/cart list&amp;lt;/pre&amp;gt;&lt;br /&gt;
Zeigt die anzahl and stationären und fahrenden Zügen in der Welt. Es führt auch die gesammte anzahl an Wagen Entitäten (Als teil von diesen Zügen) und eine Liste aller Züge welche zu dir gehören auf.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Reroute ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train reroute [--lazy]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Wenn das Wegfindungungssystem fehlschlägt, weil die Strecke verändert wurde, kannst du diesen Befehl verwenden um das Plugin die Zielstrecken neu kalkulieren zu lassen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;string&amp;gt;Der &#039;--lazy&#039;-Parameter:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Normalerweise nimmt der Befehl alle bekannten vorherigen Knoten und plant sie für das berechnen.&amp;lt;br&amp;gt;&lt;br /&gt;
Mit dem &#039;--lazy&#039; Parameter wird dies nur passieren, wenn ein Wagen sich einem Wechsel-Schild näherd und &amp;lt;u&amp;gt;nur&amp;lt;/u&amp;gt; von diesem Knoten aus.&lt;br /&gt;
&lt;br /&gt;
=== Alles Zerstören ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train destroyall&lt;br /&gt;
/train removeall&amp;lt;/pre&amp;gt;&lt;br /&gt;
Zerstört alle Loren und Züge vom Server. Kann nützlich für das resetten des Plugins sein.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Fix bugged ===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train fixbugged&amp;lt;/pre&amp;gt;&lt;br /&gt;
Destroys all minecarts that are not managed by the plugin. Useful for is the server was shut down unexpectedly, leaving orphaned trains on the track.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Train - only commands ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
The below commands work only for &#039;&#039;/train&#039;&#039;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Rename ===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setname [name]&lt;br /&gt;
/train name [name]&lt;br /&gt;
/train rename [name]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Sets the name of the train, the name may not be assigned to another train already&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Set display name ===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setdname [name]&lt;br /&gt;
/train displayname [name]&lt;br /&gt;
/train setdisplayname [name]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Sets the display name of the train, may be double-assigned. This name is displayed on SignLink-variable signs when using trigger signs.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Train and Cart commands ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
The below commands work for both &#039;&#039;/train&#039;&#039; and &#039;&#039;/cart&#039;&#039;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
=== Information ===&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train info&lt;br /&gt;
/train i&amp;lt;/pre&amp;gt;&lt;br /&gt;
Shows train or cart related information, such as the name and set properties.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Ownership  ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train claim&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets you as the only owner of this train. &lt;br /&gt;
&amp;lt;pre&amp;gt;/train setowner [names...]&lt;br /&gt;
/train setowners [names...]&lt;br /&gt;
/train setowners&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets the owner names of this train. Use no names to clear the owners. &lt;br /&gt;
&amp;lt;pre&amp;gt;/train addowner [names...]&lt;br /&gt;
/train addowners [names...]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Adds the owner names to this train.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
To change ownership of a single minecart, use the &#039;/cart&#039; command instead of &#039;/train&#039;. When setting train owners, you set owners on all minecarts simultaneously. If no owners are set for a minecart, it can be freely edited and destroyed by everyone else.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Tags  ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train settags [tags...]&lt;br /&gt;
/train settag [tags...]&lt;br /&gt;
/train tags [tags...]&lt;br /&gt;
/train tag [tags...]&lt;br /&gt;
/train settags&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets the tags of this train. Use no tags to clear the tags. &lt;br /&gt;
&amp;lt;pre&amp;gt;/train addtags [tags...]&lt;br /&gt;
/train addtag [tags...]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Add tags to this train.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Tags can be used in combination with switcher or detector signs. For example, you can set a tag to order a train to be destroyed. Every minecart has a separate set of tags, setting tags on a train sets it for all minecarts simultaneously.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Destination  ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train destination [destination]&lt;br /&gt;
/train dest [destination]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets the destination for this train.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
You can also set a destination on a single minecart in the train, this way letting switcher signs split trains up in multiple carriages.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Player enter  ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train playerenter [bool]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets if players can enter the train or minecart.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Player exit  ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train playerexit [bool]&lt;br /&gt;
/train playerleave [bool]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets if players can exit the train or minecart.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Pick up ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train pickup [bool]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Sets if the storage minecart(s) (in the train) pick up nearby items from the ground.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
==== Collision ====&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/train collision mobs enter&lt;br /&gt;
/train collision player push&lt;br /&gt;
/train collision train cancel&lt;br /&gt;
/train collision block cancel&amp;lt;/pre&amp;gt;&lt;br /&gt;
Set collision rules. This can be used to allow mobs to enter the train when they collide with it, disable trains linking or push players aside when they are in the way. Setting collision with blocks to cancel will make the train no longer check for collisions with blocks, which can help with performance.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Commands/zh-cn&amp;diff=9069</id>
		<title>TrainCarts/Commands/zh-cn</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Commands/zh-cn&amp;diff=9069"/>
		<updated>2026-01-05T03:26:15Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== 介绍 ==&lt;br /&gt;
&lt;br /&gt;
通过聊天输入命令可以调控列车或单一矿车。命令还能执行常规任务，例如从世界上移除所有矿车。&lt;br /&gt;
&lt;br /&gt;
=== 基础语法 ===&lt;br /&gt;
&lt;br /&gt;
要执行命令，请使用 &#039;&#039;&#039;/train &#039;&#039;&#039; 或 &#039;&#039;&#039;/cart &#039;&#039;&#039;。使用 /train 时，将对整辆列车执行操作，或执行全局列车命令。使用 /cart 时，将对单一矿车执行操作。&lt;br /&gt;
&lt;br /&gt;
=== 选择 ===&lt;br /&gt;
针对特定列车（&#039;&#039;/train&#039;&#039;）或单一矿车（&#039;&#039;/cart&#039;&#039;）的命令，玩家需要首先选中列车或单一矿车。可通过以下方式完成:&lt;br /&gt;
* 进入矿车。&lt;br /&gt;
* 潜行并打击矿车，这样在创造模式下打不坏。&lt;br /&gt;
* 使用[[Special:MyLanguage/TrainCarts/Train Spawn Chest|列车生成箱]]新生成一辆列车。&lt;br /&gt;
* 准心对准要选中的矿车，然后执行命令&amp;lt;code&amp;gt;/train edit&amp;lt;/code&amp;gt;。&lt;br /&gt;
* 使用&amp;lt;code&amp;gt;/train list&amp;lt;/code&amp;gt;命令来显示的列车名称列表，单击列车名称，或在&amp;lt;code&amp;gt;/train edit &amp;lt;列车名称&amp;gt;&amp;lt;/code&amp;gt;中指定列车名称。&lt;br /&gt;
&lt;br /&gt;
=== 目标标签 ===&lt;br /&gt;
你可以不先选中矿车，你还可以使用以下的任何标签直接定位到列车。这些标签也可以在命令方块中使用。&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 15%&amp;quot; | 标签&lt;br /&gt;
! style=&amp;quot;width: 25%&amp;quot; | 示例&lt;br /&gt;
! 描述&lt;br /&gt;
|-&lt;br /&gt;
| --train &amp;lt;名称&amp;gt;&lt;br /&gt;
| /train maxspeed 0.0 --train train12&amp;lt;br&amp;gt;/train maxspeed --train @train[name=intercity*]&lt;br /&gt;
| 通过名称选中列车。支持[[Special:MyLanguage/TrainCarts/Commands/Selectors|&#039;&#039;@train&#039;&#039; 选择器]]代替名称，这样你可以一次选中多辆列车。&lt;br /&gt;
|-&lt;br /&gt;
| --nearest&lt;br /&gt;
| /train maxspeed 0.0 --nearest&lt;br /&gt;
| 选中离命令执行者最近的列车，最远 128 格方块距离。&lt;br /&gt;
|-&lt;br /&gt;
| --near &amp;lt;x&amp;gt; &amp;lt;y&amp;gt; &amp;lt;z&amp;gt; &amp;lt;范围&amp;gt;&lt;br /&gt;
| /train maxspeed 0.0 --near ~ ~ ~ 5&lt;br /&gt;
| 选中离指定坐标最近的列车，可自定义最远范围。&lt;br /&gt;
|-&lt;br /&gt;
| --cart &amp;lt;索引 或 实体uuid&amp;gt;&lt;br /&gt;
| /cart destroy --nearest --cart 0&lt;br /&gt;
| 选择前方的一个矿车。索引从 0 开始是前方第一个，1 是前方第二个，以此类推。单词 &#039;head&#039;（头部）和 &#039;tail&#039;（尾部）可用于选择开头和末尾的一个矿车。要选择矿车所在的列车可以通过其他标签来选定，否则将使用玩家当前正在编辑的列车。&lt;br /&gt;
|-&lt;br /&gt;
| --world &amp;lt;世界名称&amp;gt;&lt;br /&gt;
| /train destroy --world world_nether --near 2 66 -134 1.5&lt;br /&gt;
| 默认情况下，该标签仅针对命令执行者所在的世界。该标签可以指定不同的世界。从服务器控制台执行命令时需要使用该标签。&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== 全局命令 ==&lt;br /&gt;
&lt;br /&gt;
以下命令仅适用于 &#039;&#039;/train&#039;&#039; 且不需要选中某辆列车。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 列表 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train list&lt;br /&gt;
/cart list&amp;lt;/pre&amp;gt;&lt;br /&gt;
列出世界上静止和移动的列车数量。该命令还会列出矿车实体（列车的所有部分）的总数和属于你的列车。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 重新调度 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train reroute [--lazy]&amp;lt;/pre&amp;gt;&lt;br /&gt;
如果自动寻路系统因为轨道改变而寻路失败，你可以使用此命令来强制插件重新计算所有路线。&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The &#039;--lazy&#039; -Parameter:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;通常该命令会获取已知存在的所有节点，并将它们应用于自动寻路中。&amp;lt;br&amp;gt;&lt;br /&gt;
使用“--lazy”参数，则当矿车驶向转辙器且&amp;lt;u&amp;gt;仅&amp;lt;/u&amp;gt;从该节点开始时才会开始计算路线。&lt;br /&gt;
&lt;br /&gt;
=== 销毁所有 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train destroyall&lt;br /&gt;
/train removeall&amp;lt;/pre&amp;gt;&lt;br /&gt;
销毁服务器上所有的矿车和列车。对重置插件很有用。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 修复错误 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train fixbugged&amp;lt;/pre&amp;gt;&lt;br /&gt;
销毁所有不受插件管理的矿车。这在服务器意外崩溃而关闭需要清除错误的矿车时很有用。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 仅 train 命令 ==&lt;br /&gt;
&lt;br /&gt;
以下命令只能使用 &#039;&#039;/train&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 重命名 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setname [名称]&lt;br /&gt;
/train name [名称]&lt;br /&gt;
/train rename [名称]&amp;lt;/pre&amp;gt;&lt;br /&gt;
设置列车的名称。注意不能与其他已分配名称的列车有相同的名称。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 设置显示名称 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setdname [名称]&lt;br /&gt;
/train displayname [名称]&lt;br /&gt;
/train setdisplayname [名称]&amp;lt;/pre&amp;gt;&lt;br /&gt;
设置列车的显示名称，可以重复分配。使用触发器时，该名称会显示在 SignLink 上。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== train 和 cart 命令 ==&lt;br /&gt;
&lt;br /&gt;
以下命令使用 &#039;&#039;/train&#039;&#039; 和 &#039;&#039;/cart&#039;&#039;。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== 信息 ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train info&lt;br /&gt;
/train i&amp;lt;/pre&amp;gt;&lt;br /&gt;
显示 train 或 cart 的相关信息，例如名称和设置的属性。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 所有权  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train claim&amp;lt;/pre&amp;gt; &lt;br /&gt;
将自己设置为列车唯一的车主。&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setowner [名称...]&lt;br /&gt;
/train setowners [名称...]&lt;br /&gt;
/train setowners&amp;lt;/pre&amp;gt;&lt;br /&gt;
设置列车的车主。不填写名称则清除该列车的车主。&lt;br /&gt;
&amp;lt;pre&amp;gt;/train addowner [名称...]&lt;br /&gt;
/train addowners [名称...]&amp;lt;/pre&amp;gt; &lt;br /&gt;
添加列车的车主。&lt;br /&gt;
&lt;br /&gt;
要更改单个矿车的所有权，请使用“/cart”命令而不是“/train”。在设置列车的车主时，你可以同时在所有矿车上设置车主。如果矿车没有任何车主，则其他人可以自由编辑和销毁该矿车。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 标签  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train settags [标签...]&lt;br /&gt;
/train settag [标签...]&lt;br /&gt;
/train tags [标签...]&lt;br /&gt;
/train tag [标签...]&lt;br /&gt;
/train settags&amp;lt;/pre&amp;gt; &lt;br /&gt;
设置列车的标签。不填写标签则清除该列车的标签。&lt;br /&gt;
&amp;lt;pre&amp;gt;/train addtags [标签...]&lt;br /&gt;
/train addtag [标签...]&amp;lt;/pre&amp;gt; &lt;br /&gt;
为列车添加标签。&lt;br /&gt;
&lt;br /&gt;
标签可以与转辙器或检测器结合使用。例如，你可以为要销毁的列车设置一个标签来标记。每个矿车都有一组单独的标签，在列车上设置标签会同时为列车中的所有矿车设置标签。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 目的地 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train destination [目的地]&lt;br /&gt;
/train dest [目的地]&amp;lt;/pre&amp;gt; &lt;br /&gt;
设置列车的目的地。&lt;br /&gt;
&lt;br /&gt;
你也可以为列车中的某个矿车设置目的地，这样可以让转辙器将列车分离成多个矿车。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 玩家进入  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train playerenter [true/false]&amp;lt;/pre&amp;gt; &lt;br /&gt;
设置玩家是否可以进入列车或矿车。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 玩家离开  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train playerexit [true/false]&lt;br /&gt;
/train playerleave [true/false]&amp;lt;/pre&amp;gt; &lt;br /&gt;
设置玩家是否可以离开列车或矿车。&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== 收集物品 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train pickup [true/false]&amp;lt;/pre&amp;gt;&lt;br /&gt;
设置列车中的运输矿车是否可以收集附近的物品。&lt;br /&gt;
&lt;br /&gt;
==== 碰撞 ====&lt;br /&gt;
&lt;br /&gt;
可以设置列车的碰撞模式，如以下示例：&lt;br /&gt;
&amp;lt;pre&amp;gt;/train collision mobs enter&lt;br /&gt;
/train collision player push&lt;br /&gt;
/train collision train cancel&lt;br /&gt;
/train collision block cancel&amp;lt;/pre&amp;gt;&lt;br /&gt;
1. 设置生物与列车相撞时生物会进入列车。&amp;lt;br&amp;gt;&lt;br /&gt;
2. 列车与玩家发生碰撞时会将玩家推到一边。&amp;lt;br&amp;gt;&lt;br /&gt;
3. 禁用列车链接。&amp;lt;br&amp;gt;&lt;br /&gt;
4. 禁用列车与方块碰撞。列车将不会再检查与方块的碰撞，这有助于提高服务器性能。&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=TrainCarts/Commands/en&amp;diff=9068</id>
		<title>TrainCarts/Commands/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=TrainCarts/Commands/en&amp;diff=9068"/>
		<updated>2026-01-05T03:26:15Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Commands are used to control trains or single carts through chat commands. They can also be used to perform routine tasks, such as removing all trains from a world.&lt;br /&gt;
&lt;br /&gt;
=== Syntax basics ===&lt;br /&gt;
&lt;br /&gt;
To perform a command, either use &#039;&#039;&#039;/train &#039;&#039;&#039; or &#039;&#039;&#039;/cart &#039;&#039;&#039;. When using the train version, you want to operate on the entire train or perform a global train command. When using the cart version, you want to operate on a single cart.&lt;br /&gt;
&lt;br /&gt;
=== Selecting ===&lt;br /&gt;
Commands that target a specific train (&#039;&#039;/train&#039;&#039;) or cart (&#039;&#039;/cart&#039;&#039;) require the player to select the train or cart first. This can be done by:&lt;br /&gt;
* Entering the cart&lt;br /&gt;
* Sneaking and damaging the cart, so it doesn&#039;t break (creative)&lt;br /&gt;
* Spawning a new train with the [[Special:MyLanguage/TrainCarts/Train Spawn Chest|train spawn chest]]&lt;br /&gt;
* Looking at the cart, and running command &amp;lt;code&amp;gt;/train edit&amp;lt;/code&amp;gt;&lt;br /&gt;
* Listing trains with &amp;lt;code&amp;gt;/train list&amp;lt;/code&amp;gt; and clicking on a train name, or specifying the name of the train in the &amp;lt;code&amp;gt;/train edit [name]&amp;lt;/code&amp;gt; command&lt;br /&gt;
&lt;br /&gt;
=== Targeting Flags ===&lt;br /&gt;
Instead of first selecting a cart to modify, you can use any of the following flags to target trains directly. These also work in Command Blocks.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 15%&amp;quot; |  Flag&lt;br /&gt;
! style=&amp;quot;width: 25%&amp;quot; | Example&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| --train &amp;lt;name&amp;gt;&lt;br /&gt;
| /train maxspeed 0.0 --train train12&amp;lt;br&amp;gt;/train maxspeed --train @train[name=intercity*]&lt;br /&gt;
| Selects a train by name. Supports the [[Special:MyLanguage/TrainCarts/Commands/Selectors|&#039;&#039;@train&#039;&#039; selector]] in place of the name, with which you can target more than one train at a time.&lt;br /&gt;
|-&lt;br /&gt;
| --nearest&lt;br /&gt;
| /train maxspeed 0.0 --nearest&lt;br /&gt;
| Selects the nearest train to the sender. At most 128 blocks away.&lt;br /&gt;
|-&lt;br /&gt;
| --near &amp;lt;x&amp;gt; &amp;lt;y&amp;gt; &amp;lt;z&amp;gt; &amp;lt;distance&amp;gt;&lt;br /&gt;
| /train maxspeed 0.0 --near ~ ~ ~ 5&lt;br /&gt;
| Selects the nearest train near to the coordinates specified, at most distance away&lt;br /&gt;
|-&lt;br /&gt;
| --cart &amp;lt;index or entity_uuid&amp;gt;&lt;br /&gt;
| /cart destroy --nearest --cart 0&lt;br /&gt;
| Selects a single cart from the front. Index 0 is the front, 1 second from front, etc. The words &#039;head&#039; and &#039;tail&#039; can also be used to select the first or last cart. The train of which to select the carts can be selected with the other flags, otherwise the train the player is currently editing is used.&lt;br /&gt;
|-&lt;br /&gt;
| --world &amp;lt;worldname&amp;gt;&lt;br /&gt;
| /train destroy --world world_nether --near 2 66 -134 1.5&lt;br /&gt;
| By default flags only target the world the sender is on. With this, a different world can be specified. Is required when running commands from the server terminal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Global commands ==&lt;br /&gt;
&lt;br /&gt;
The below commands only work on &#039;&#039;/train&#039;&#039; and don&#039;t require a selection to function.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== List ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train list&lt;br /&gt;
/cart list&amp;lt;/pre&amp;gt;&lt;br /&gt;
Lists the number of stationary and moving trains in the world. It also lists the total number of cart entities (as part of those trains) and lists the trains that belong to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Reroute ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train reroute [--lazy]&amp;lt;/pre&amp;gt;&lt;br /&gt;
If the path finding system is failing because the track got changed, you can use this command to force the plugin to re-calculate all destination paths.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strong&amp;gt;The &#039;--lazy&#039; -Parameter:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Normally the command takes all previous nodes which known existed and schedules them for routing.&amp;lt;br&amp;gt;&lt;br /&gt;
With the &#039;--lazy&#039; parameter, this happens once a cart goes towards a switcher sign, and &amp;lt;u&amp;gt;only&amp;lt;/u&amp;gt; from that node.&lt;br /&gt;
&lt;br /&gt;
=== Destroy all ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train destroyall&lt;br /&gt;
/train removeall&amp;lt;/pre&amp;gt;&lt;br /&gt;
Destroys all minecarts and trains on the server. Can be useful to re-set the plugin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Fix bugged ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train fixbugged&amp;lt;/pre&amp;gt;&lt;br /&gt;
Destroys all minecarts that are not managed by the plugin. Useful for is the server was shut down unexpectedly, leaving orphaned trains on the track.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Train - only commands ==&lt;br /&gt;
&lt;br /&gt;
The below commands work only for &#039;&#039;/train&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Rename ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setname [name]&lt;br /&gt;
/train name [name]&lt;br /&gt;
/train rename [name]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Sets the name of the train, the name may not be assigned to another train already&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Set display name ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train setdname [name]&lt;br /&gt;
/train displayname [name]&lt;br /&gt;
/train setdisplayname [name]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Sets the display name of the train, may be double-assigned. This name is displayed on SignLink-variable signs when using trigger signs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Train and Cart commands ==&lt;br /&gt;
&lt;br /&gt;
The below commands work for both &#039;&#039;/train&#039;&#039; and &#039;&#039;/cart&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train info&lt;br /&gt;
/train i&amp;lt;/pre&amp;gt;&lt;br /&gt;
Shows train or cart related information, such as the name and set properties.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Ownership  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train claim&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets you as the only owner of this train. &lt;br /&gt;
&amp;lt;pre&amp;gt;/train setowner [names...]&lt;br /&gt;
/train setowners [names...]&lt;br /&gt;
/train setowners&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets the owner names of this train. Use no names to clear the owners. &lt;br /&gt;
&amp;lt;pre&amp;gt;/train addowner [names...]&lt;br /&gt;
/train addowners [names...]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Adds the owner names to this train.&lt;br /&gt;
&lt;br /&gt;
To change ownership of a single minecart, use the &#039;/cart&#039; command instead of &#039;/train&#039;. When setting train owners, you set owners on all minecarts simultaneously. If no owners are set for a minecart, it can be freely edited and destroyed by everyone else.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Tags  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train settags [tags...]&lt;br /&gt;
/train settag [tags...]&lt;br /&gt;
/train tags [tags...]&lt;br /&gt;
/train tag [tags...]&lt;br /&gt;
/train settags&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets the tags of this train. Use no tags to clear the tags. &lt;br /&gt;
&amp;lt;pre&amp;gt;/train addtags [tags...]&lt;br /&gt;
/train addtag [tags...]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Add tags to this train.&lt;br /&gt;
&lt;br /&gt;
Tags can be used in combination with switcher or detector signs. For example, you can set a tag to order a train to be destroyed. Every minecart has a separate set of tags, setting tags on a train sets it for all minecarts simultaneously.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Destination  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train destination [destination]&lt;br /&gt;
/train dest [destination]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets the destination for this train.&lt;br /&gt;
&lt;br /&gt;
You can also set a destination on a single minecart in the train, this way letting switcher signs split trains up in multiple carriages.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Player enter  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train playerenter [bool]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets if players can enter the train or minecart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Player exit  ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train playerexit [bool]&lt;br /&gt;
/train playerleave [bool]&amp;lt;/pre&amp;gt; &lt;br /&gt;
Sets if players can exit the train or minecart.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Pick up ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train pickup [bool]&amp;lt;/pre&amp;gt;&lt;br /&gt;
Sets if the storage minecart(s) (in the train) pick up nearby items from the ground.&lt;br /&gt;
&lt;br /&gt;
==== Collision ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/train collision mobs enter&lt;br /&gt;
/train collision player push&lt;br /&gt;
/train collision train cancel&lt;br /&gt;
/train collision block cancel&amp;lt;/pre&amp;gt;&lt;br /&gt;
Set collision rules. This can be used to allow mobs to enter the train when they collide with it, disable trains linking or push players aside when they are in the way. Setting collision with blocks to cancel will make the train no longer check for collisions with blocks, which can help with performance.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Commands/12/en&amp;diff=9067</id>
		<title>Translations:TrainCarts/Commands/12/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:TrainCarts/Commands/12/en&amp;diff=9067"/>
		<updated>2026-01-05T03:26:13Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;strong&amp;gt;The &#039;--lazy&#039; -Parameter:&amp;lt;/strong&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Normally the command takes all previous nodes which known existed and schedules them for routing.&amp;lt;br&amp;gt;&lt;br /&gt;
With the &#039;--lazy&#039; parameter, this happens once a cart goes towards a switcher sign, and &amp;lt;u&amp;gt;only&amp;lt;/u&amp;gt; from that node.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=SignLink/zh&amp;diff=9043</id>
		<title>SignLink/zh</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=SignLink/zh&amp;diff=9043"/>
		<updated>2025-12-31T14:13:06Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
== 命令方块 ==&lt;br /&gt;
要使用命令方块更改变量，可使用关于此的 edit 和 set 命令。&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-translate-fuzzy&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/variable edit varname set newvalue&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
It also includes features no other plugin is needed for, such as custom text and ticker values you can set in values.yml. Signs are stored on file, they survive reloads and server restarts.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Command blocks ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
To change variables using command blocks, you can chain the edit and set commands.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/variable edit varname set newvalue&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Variables in variables ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
As of version 1.16.5-v1, it is possible to declare variable names inside the value for a variable. For example, you can do:&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;/variable edit message set Hello, %playername%! It is %time%&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
And now putting %message% on signs (or in other variables!) will display the values of playername and time in-place. This can also be used to alias long variable names, so they can fit on signs.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Commands ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
The following commands are supported by SignLink. For in-game information you can use /help. The /variable command has alias /var.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 20%&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| /togglesignupdate&lt;br /&gt;
| Turns sign updating on or off&lt;br /&gt;
|-&lt;br /&gt;
| /reloadsignlink&lt;br /&gt;
| Reloads the variable values in values.yml​&lt;br /&gt;
|-&lt;br /&gt;
| /variable list&lt;br /&gt;
| Lists all variables you can edit​&lt;br /&gt;
|-&lt;br /&gt;
| /variable deleteall&lt;br /&gt;
| Deletes all variables​&lt;br /&gt;
|-&lt;br /&gt;
| /variable deleteunused&lt;br /&gt;
| Deletes all unused (not on sign) variables​&lt;br /&gt;
|-&lt;br /&gt;
| /variable edit [name]&lt;br /&gt;
| Changes the variable you are editing. Can be chained with other commands.​&lt;br /&gt;
|-&lt;br /&gt;
| /variable forplayers [names]&lt;br /&gt;
| Changes for which players the variable is edited. Only the set players will see the changes you do on the variable​&lt;br /&gt;
|- &lt;br /&gt;
| /variable set [value]&lt;br /&gt;
| Sets the currently editing variable&#039;s value​&lt;br /&gt;
|-&lt;br /&gt;
| /variable get&lt;br /&gt;
| Gets the currently editing variable&#039;s value​&lt;br /&gt;
|-&lt;br /&gt;
| /variable setticker [args]&lt;br /&gt;
| Sets a ticker mode for a variable to animate the text. Arguments:&amp;lt;br&amp;gt; - /variable setticker [left/right/blink/none] [interval]&amp;lt;br&amp;gt; - /variable setticker [interval] [left/right/blink/none]&amp;lt;br&amp;gt; - /variable setticker [left/right/blink/none]&amp;lt;br&amp;gt; - /variable setticker [interval]​&lt;br /&gt;
|-&lt;br /&gt;
| /variable delete (force)&lt;br /&gt;
| Deletes the variable if it is not used. If force is specified, the variable is removed anyhow.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Configuration ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
The linkedsigns.txt contains information of where signs are located. The values.yml sets the (standard) usable keys.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;# In here you can set default values for this plugin.&lt;br /&gt;
# The ticker property can be LEFT, RIGHT or NONE and sets the direction message is &#039;ticked&#039;.&lt;br /&gt;
# tickerInterval sets the amount of ticks (1/20 of a second) are between the ticker update.&lt;br /&gt;
# The value is the thing to display or tick.&lt;br /&gt;
# To use colors in your text, use the § sign followed up by a value from 0 - F.&lt;br /&gt;
# Example: §cRed to display a red colored &#039;Red&#039; message.&lt;br /&gt;
# You can find all color codes on the internet (they may use &amp;amp; there, ignore that!)&lt;br /&gt;
sign:&lt;br /&gt;
    ticker: NONE&lt;br /&gt;
    value: This is a regular message you can set and is updated only once.&lt;br /&gt;
test:&lt;br /&gt;
    tickerInterval: 3&lt;br /&gt;
    ticker: LEFT&lt;br /&gt;
    value: &#039;This is a test message being ticked from right to left.&#039;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Placeholders ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Signlink supports the [https://www.spigotmc.org/resources/placeholderapi.6245/ PlaceholderAPI] plugin in both directions. This means that you can use Signlink to display placeholders on signs, or use signlink variables in other plugins that support placeholders.&lt;br /&gt;
* You can use signlink variables in other plugins by prefixing it with sl_. For example, %sl_time% will display the time variable.&lt;br /&gt;
* Adding placeholder names to the &#039;autoUpdateVariables&#039; list in SignLink&#039;s config.yml will make them work on signs, with the same name.&lt;br /&gt;
* To display long placeholder names on signs, you can use a shorter variable name and set its value to %placeholder_name%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
== Permissions and commands ==&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
Use /togglesignupdate to turn sign updating on or off, just in case someone made a huge amount of updating signs that causes lag. Permission nodes (Bukkit permissions):&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div lang=&amp;quot;en&amp;quot; dir=&amp;quot;ltr&amp;quot; class=&amp;quot;mw-content-ltr&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;signlink.addsign:&lt;br /&gt;
    description: Allows you to build signs containing variables&lt;br /&gt;
    default: op&lt;br /&gt;
signlink.toggleupdate:&lt;br /&gt;
    description: Allows you to set if signs are being updated or not&lt;br /&gt;
    default: op&lt;br /&gt;
signlink.reload:&lt;br /&gt;
    description: Allows you to reload the values.yml&lt;br /&gt;
    default: op&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=SignLink/en&amp;diff=9042</id>
		<title>SignLink/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=SignLink/en&amp;diff=9042"/>
		<updated>2025-12-31T14:13:06Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Updating to match new version of source page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
{{Plugin|SignLink|A bridge between plugins and signs to easily display text on signs|https://www.spigotmc.org/resources/signlink.39593/|https://github.com/bergerhealer/SignLink|SignLink.png}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SignLink&#039;&#039;&#039; acts as a bridge between plugins and signs to easily display text on signs. Instead of entering commands, clicking the sign, or any other routine plugins could use, players can enter &#039;variables&#039;, key values starting (and ending) with %, to show information at that spot.&lt;br /&gt;
&lt;br /&gt;
It also includes features no other plugin is needed for, such as custom text and ticker values you can set in values.yml. Signs are stored on file, they survive reloads and server restarts.&lt;br /&gt;
&lt;br /&gt;
== Command blocks ==&lt;br /&gt;
&lt;br /&gt;
To change variables using command blocks, you can chain the edit and set commands.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/variable edit varname set newvalue&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Variables in variables ==&lt;br /&gt;
&lt;br /&gt;
As of version 1.16.5-v1, it is possible to declare variable names inside the value for a variable. For example, you can do:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;/variable edit message set Hello, %playername%! It is %time%&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
And now putting %message% on signs (or in other variables!) will display the values of playername and time in-place. This can also be used to alias long variable names, so they can fit on signs.&lt;br /&gt;
&lt;br /&gt;
== Commands ==&lt;br /&gt;
&lt;br /&gt;
The following commands are supported by SignLink. For in-game information you can use /help. The /variable command has alias /var.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 20%&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| /togglesignupdate&lt;br /&gt;
| Turns sign updating on or off&lt;br /&gt;
|-&lt;br /&gt;
| /reloadsignlink&lt;br /&gt;
| Reloads the variable values in values.yml​&lt;br /&gt;
|-&lt;br /&gt;
| /variable list&lt;br /&gt;
| Lists all variables you can edit​&lt;br /&gt;
|-&lt;br /&gt;
| /variable deleteall&lt;br /&gt;
| Deletes all variables​&lt;br /&gt;
|-&lt;br /&gt;
| /variable deleteunused&lt;br /&gt;
| Deletes all unused (not on sign) variables​&lt;br /&gt;
|-&lt;br /&gt;
| /variable edit [name]&lt;br /&gt;
| Changes the variable you are editing. Can be chained with other commands.​&lt;br /&gt;
|-&lt;br /&gt;
| /variable forplayers [names]&lt;br /&gt;
| Changes for which players the variable is edited. Only the set players will see the changes you do on the variable​&lt;br /&gt;
|- &lt;br /&gt;
| /variable set [value]&lt;br /&gt;
| Sets the currently editing variable&#039;s value​&lt;br /&gt;
|-&lt;br /&gt;
| /variable get&lt;br /&gt;
| Gets the currently editing variable&#039;s value​&lt;br /&gt;
|-&lt;br /&gt;
| /variable setticker [args]&lt;br /&gt;
| Sets a ticker mode for a variable to animate the text. Arguments:&amp;lt;br&amp;gt; - /variable setticker [left/right/blink/none] [interval]&amp;lt;br&amp;gt; - /variable setticker [interval] [left/right/blink/none]&amp;lt;br&amp;gt; - /variable setticker [left/right/blink/none]&amp;lt;br&amp;gt; - /variable setticker [interval]​&lt;br /&gt;
|-&lt;br /&gt;
| /variable delete (force)&lt;br /&gt;
| Deletes the variable if it is not used. If force is specified, the variable is removed anyhow.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Configuration ==&lt;br /&gt;
&lt;br /&gt;
The linkedsigns.txt contains information of where signs are located. The values.yml sets the (standard) usable keys.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;# In here you can set default values for this plugin.&lt;br /&gt;
# The ticker property can be LEFT, RIGHT or NONE and sets the direction message is &#039;ticked&#039;.&lt;br /&gt;
# tickerInterval sets the amount of ticks (1/20 of a second) are between the ticker update.&lt;br /&gt;
# The value is the thing to display or tick.&lt;br /&gt;
# To use colors in your text, use the § sign followed up by a value from 0 - F.&lt;br /&gt;
# Example: §cRed to display a red colored &#039;Red&#039; message.&lt;br /&gt;
# You can find all color codes on the internet (they may use &amp;amp; there, ignore that!)&lt;br /&gt;
sign:&lt;br /&gt;
    ticker: NONE&lt;br /&gt;
    value: This is a regular message you can set and is updated only once.&lt;br /&gt;
test:&lt;br /&gt;
    tickerInterval: 3&lt;br /&gt;
    ticker: LEFT&lt;br /&gt;
    value: &#039;This is a test message being ticked from right to left.&#039;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Placeholders ==&lt;br /&gt;
&lt;br /&gt;
Signlink supports the [https://www.spigotmc.org/resources/placeholderapi.6245/ PlaceholderAPI] plugin in both directions. This means that you can use Signlink to display placeholders on signs, or use signlink variables in other plugins that support placeholders.&lt;br /&gt;
* You can use signlink variables in other plugins by prefixing it with sl_. For example, %sl_time% will display the time variable.&lt;br /&gt;
* Adding placeholder names to the &#039;autoUpdateVariables&#039; list in SignLink&#039;s config.yml will make them work on signs, with the same name.&lt;br /&gt;
* To display long placeholder names on signs, you can use a shorter variable name and set its value to %placeholder_name%&lt;br /&gt;
&lt;br /&gt;
== Permissions and commands ==&lt;br /&gt;
&lt;br /&gt;
Use /togglesignupdate to turn sign updating on or off, just in case someone made a huge amount of updating signs that causes lag. Permission nodes (Bukkit permissions):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;signlink.addsign:&lt;br /&gt;
    description: Allows you to build signs containing variables&lt;br /&gt;
    default: op&lt;br /&gt;
signlink.toggleupdate:&lt;br /&gt;
    description: Allows you to set if signs are being updated or not&lt;br /&gt;
    default: op&lt;br /&gt;
signlink.reload:&lt;br /&gt;
    description: Allows you to reload the values.yml&lt;br /&gt;
    default: op&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/21/en&amp;diff=9041</id>
		<title>Translations:SignLink/21/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/21/en&amp;diff=9041"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;signlink.addsign:&lt;br /&gt;
    description: Allows you to build signs containing variables&lt;br /&gt;
    default: op&lt;br /&gt;
signlink.toggleupdate:&lt;br /&gt;
    description: Allows you to set if signs are being updated or not&lt;br /&gt;
    default: op&lt;br /&gt;
signlink.reload:&lt;br /&gt;
    description: Allows you to reload the values.yml&lt;br /&gt;
    default: op&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/20/en&amp;diff=9040</id>
		<title>Translations:SignLink/20/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/20/en&amp;diff=9040"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Use /togglesignupdate to turn sign updating on or off, just in case someone made a huge amount of updating signs that causes lag. Permission nodes (Bukkit permissions):&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/19/en&amp;diff=9039</id>
		<title>Translations:SignLink/19/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/19/en&amp;diff=9039"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Permissions and commands ==&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/18/en&amp;diff=9038</id>
		<title>Translations:SignLink/18/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/18/en&amp;diff=9038"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Signlink supports the [https://www.spigotmc.org/resources/placeholderapi.6245/ PlaceholderAPI] plugin in both directions. This means that you can use Signlink to display placeholders on signs, or use signlink variables in other plugins that support placeholders.&lt;br /&gt;
* You can use signlink variables in other plugins by prefixing it with sl_. For example, %sl_time% will display the time variable.&lt;br /&gt;
* Adding placeholder names to the &#039;autoUpdateVariables&#039; list in SignLink&#039;s config.yml will make them work on signs, with the same name.&lt;br /&gt;
* To display long placeholder names on signs, you can use a shorter variable name and set its value to %placeholder_name%&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/17/en&amp;diff=9037</id>
		<title>Translations:SignLink/17/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/17/en&amp;diff=9037"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Placeholders ==&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/16/en&amp;diff=9036</id>
		<title>Translations:SignLink/16/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/16/en&amp;diff=9036"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;# In here you can set default values for this plugin.&lt;br /&gt;
# The ticker property can be LEFT, RIGHT or NONE and sets the direction message is &#039;ticked&#039;.&lt;br /&gt;
# tickerInterval sets the amount of ticks (1/20 of a second) are between the ticker update.&lt;br /&gt;
# The value is the thing to display or tick.&lt;br /&gt;
# To use colors in your text, use the § sign followed up by a value from 0 - F.&lt;br /&gt;
# Example: §cRed to display a red colored &#039;Red&#039; message.&lt;br /&gt;
# You can find all color codes on the internet (they may use &amp;amp; there, ignore that!)&lt;br /&gt;
sign:&lt;br /&gt;
    ticker: NONE&lt;br /&gt;
    value: This is a regular message you can set and is updated only once.&lt;br /&gt;
test:&lt;br /&gt;
    tickerInterval: 3&lt;br /&gt;
    ticker: LEFT&lt;br /&gt;
    value: &#039;This is a test message being ticked from right to left.&#039;&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/15/en&amp;diff=9035</id>
		<title>Translations:SignLink/15/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/15/en&amp;diff=9035"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The linkedsigns.txt contains information of where signs are located. The values.yml sets the (standard) usable keys.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/14/en&amp;diff=9034</id>
		<title>Translations:SignLink/14/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/14/en&amp;diff=9034"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Configuration ==&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/13/en&amp;diff=9033</id>
		<title>Translations:SignLink/13/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/13/en&amp;diff=9033"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width: 20%&amp;quot; | Command&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| /togglesignupdate&lt;br /&gt;
| Turns sign updating on or off&lt;br /&gt;
|-&lt;br /&gt;
| /reloadsignlink&lt;br /&gt;
| Reloads the variable values in values.yml​&lt;br /&gt;
|-&lt;br /&gt;
| /variable list&lt;br /&gt;
| Lists all variables you can edit​&lt;br /&gt;
|-&lt;br /&gt;
| /variable deleteall&lt;br /&gt;
| Deletes all variables​&lt;br /&gt;
|-&lt;br /&gt;
| /variable deleteunused&lt;br /&gt;
| Deletes all unused (not on sign) variables​&lt;br /&gt;
|-&lt;br /&gt;
| /variable edit [name]&lt;br /&gt;
| Changes the variable you are editing. Can be chained with other commands.​&lt;br /&gt;
|-&lt;br /&gt;
| /variable forplayers [names]&lt;br /&gt;
| Changes for which players the variable is edited. Only the set players will see the changes you do on the variable​&lt;br /&gt;
|- &lt;br /&gt;
| /variable set [value]&lt;br /&gt;
| Sets the currently editing variable&#039;s value​&lt;br /&gt;
|-&lt;br /&gt;
| /variable get&lt;br /&gt;
| Gets the currently editing variable&#039;s value​&lt;br /&gt;
|-&lt;br /&gt;
| /variable setticker [args]&lt;br /&gt;
| Sets a ticker mode for a variable to animate the text. Arguments:&amp;lt;br&amp;gt; - /variable setticker [left/right/blink/none] [interval]&amp;lt;br&amp;gt; - /variable setticker [interval] [left/right/blink/none]&amp;lt;br&amp;gt; - /variable setticker [left/right/blink/none]&amp;lt;br&amp;gt; - /variable setticker [interval]​&lt;br /&gt;
|-&lt;br /&gt;
| /variable delete (force)&lt;br /&gt;
| Deletes the variable if it is not used. If force is specified, the variable is removed anyhow.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/12/en&amp;diff=9032</id>
		<title>Translations:SignLink/12/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/12/en&amp;diff=9032"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following commands are supported by SignLink. For in-game information you can use /help. The /variable command has alias /var.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/11/en&amp;diff=9031</id>
		<title>Translations:SignLink/11/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/11/en&amp;diff=9031"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Commands ==&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/10/en&amp;diff=9030</id>
		<title>Translations:SignLink/10/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/10/en&amp;diff=9030"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;And now putting %message% on signs (or in other variables!) will display the values of playername and time in-place. This can also be used to alias long variable names, so they can fit on signs.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/9/en&amp;diff=9029</id>
		<title>Translations:SignLink/9/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/9/en&amp;diff=9029"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;/variable edit message set Hello, %playername%! It is %time%&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/8/en&amp;diff=9028</id>
		<title>Translations:SignLink/8/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/8/en&amp;diff=9028"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As of version 1.16.5-v1, it is possible to declare variable names inside the value for a variable. For example, you can do:&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/7/en&amp;diff=9027</id>
		<title>Translations:SignLink/7/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/7/en&amp;diff=9027"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Variables in variables ==&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/6/en&amp;diff=9026</id>
		<title>Translations:SignLink/6/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/6/en&amp;diff=9026"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre&amp;gt;/variable edit varname set newvalue&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/5/en&amp;diff=9025</id>
		<title>Translations:SignLink/5/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/5/en&amp;diff=9025"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To change variables using command blocks, you can chain the edit and set commands.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/4/en&amp;diff=9024</id>
		<title>Translations:SignLink/4/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/4/en&amp;diff=9024"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Command blocks ==&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/3/en&amp;diff=9023</id>
		<title>Translations:SignLink/3/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/3/en&amp;diff=9023"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It also includes features no other plugin is needed for, such as custom text and ticker values you can set in values.yml. Signs are stored on file, they survive reloads and server restarts.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
	<entry>
		<id>https://wiki.traincarts.net/index.php?title=Translations:SignLink/2/en&amp;diff=9022</id>
		<title>Translations:SignLink/2/en</title>
		<link rel="alternate" type="text/html" href="https://wiki.traincarts.net/index.php?title=Translations:SignLink/2/en&amp;diff=9022"/>
		<updated>2025-12-31T14:12:59Z</updated>

		<summary type="html">&lt;p&gt;TC Bot: Importing a new version from external source&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;SignLink&#039;&#039;&#039; acts as a bridge between plugins and signs to easily display text on signs. Instead of entering commands, clicking the sign, or any other routine plugins could use, players can enter &#039;variables&#039;, key values starting (and ending) with %, to show information at that spot.&lt;/div&gt;</summary>
		<author><name>TC Bot</name></author>
	</entry>
</feed>